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TypeScript

import Backbone from 'backbone';
export type Debounced = Function & {
cancel(): void;
};
export type SetOptions = Backbone.ModelSetOptions & {
avoidStore?: boolean;
};
export type AddOptions = Backbone.AddOptions & {
temporary?: boolean;
};
export type RemoveOptions = Backbone.Silenceable;
export type EventHandler = Backbone.EventHandler;
export type ObjectHash = Backbone.ObjectHash;
export type ObjectAny = Record<string, any>;
export type ObjectStrings = Record<string, string>;
export type Position = {
x: number;
y: number;
};
export type CombinedModelConstructorOptions<E, M extends Model<any, any, E> = Model> = Backbone.ModelConstructorOptions<M> & E;
export interface ViewOptions<TModel extends Model | undefined = Model, TElement extends Element = HTMLElement> extends Backbone.ViewOptions<TModel, TElement> {
}
declare class Model<T extends ObjectHash = any, S = SetOptions, E = any> extends Backbone.Model<T, S, E> {
}
declare class Collection<T extends Model = Model> extends Backbone.Collection<T> {
}
declare class View<T extends Model | undefined = Model, E extends Element = HTMLElement> extends Backbone.View<T, E> {
}
export interface SelectorProps {
name: string;
label?: string;
type?: number;
active?: boolean;
private?: boolean;
protected?: boolean;
}
declare class Selector extends Model {
defaults(): {
name: string;
label: string;
type: number;
active: boolean;
private: boolean;
protected: boolean;
_undo: boolean;
};
static readonly TYPE_CLASS = 1;
static readonly TYPE_ID = 2;
em: EditorModel;
/**
* @hideconstructor
*/
constructor(props: any, opts?: any);
isId(): boolean;
isClass(): boolean;
getFullName(opts?: any): string;
/**
* Get selector as a string.
* @returns {String}
* @example
* // Given such selector: { name: 'my-selector', type: 2 }
* console.log(selector.toString());
* // -> `#my-selector`
*/
toString(): string;
/**
* Get selector label.
* @returns {String}
* @example
* // Given such selector: { name: 'my-selector', label: 'My selector' }
* console.log(selector.getLabel());
* // -> `My selector`
*/
getLabel(): any;
/**
* Update selector label.
* @param {String} label New label
* @example
* // Given such selector: { name: 'my-selector', label: 'My selector' }
* selector.setLabel('New Label')
* console.log(selector.getLabel());
* // -> `New Label`
*/
setLabel(label: string): this;
/**
* Get selector active state.
* @returns {Boolean}
*/
getActive(): boolean;
/**
* Update selector active state.
* @param {Boolean} value New active state
*/
setActive(value: boolean): this;
toJSON(opts?: {}): any;
/**
* Escape string
* @param {string} name
* @return {string}
* @private
*/
static escapeName(name: string): string;
}
declare class Selectors extends Collection<Selector> {
modelId(attr: any): string;
getStyleable(): Selector[];
getValid({ noDisabled }?: any): Selector[];
getFullString(collection?: Selector[] | null, opts?: {
sort?: boolean;
}): string;
getFullName(opts?: any): string | string[];
}
declare class StyleableModel<T extends ObjectHash = any> extends Model<T> {
/**
* Forward style string to `parseStyle` to be parse to an object
* @param {string} str
* @returns
*/
parseStyle(str: string): {
[x: string]: string;
};
/**
* To trigger the style change event on models I have to
* pass a new object instance
* @param {Object} prop
* @return {Object}
*/
extendStyle(prop: ObjectAny): ObjectAny;
/**
* Get style object
* @return {Object}
*/
getStyle(prop?: string | ObjectAny): ObjectStrings;
/**
* Set new style object
* @param {Object|string} prop
* @param {Object} opts
* @return {Object} Applied properties
*/
setStyle(prop?: string | ObjectAny, opts?: ObjectAny): {
[x: string]: any;
};
/**
* Add style property
* @param {Object|string} prop
* @param {string} value
* @example
* this.addStyle({color: 'red'});
* this.addStyle('color', 'blue');
*/
addStyle(prop: string | ObjectAny, value?: string, opts?: {}): void;
/**
* Remove style property
* @param {string} prop
*/
removeStyle(prop: string): void;
/**
* Returns string of style properties
* @param {Object} [opts={}] Options
* @return {String}
*/
styleToString(opts?: ObjectAny): string;
getSelectors(): Selectors;
getSelectorsString(opts?: ObjectAny): any;
}
export interface DomComponentsConfig {
stylePrefix?: string;
/**
* Could be used for default components.
*/
components?: Record<string, any>[];
/**
* If the component is draggable you can drag the component itself (not only from the toolbar).
* @default true
*/
draggableComponents?: boolean;
/**
* You can setup a custom component definition processor before adding it into the editor.
* It might be useful to transform custom objects (es. some framework specific JSX) to GrapesJS component one.
* This custom function will be executed on ANY new added component to the editor so make smart checks/conditions
* to avoid doing useless executions
* By default, GrapesJS supports already elements generated from React JSX preset
* @example
* processor: (obj) => {
* if (obj.$$typeof) { // eg. this is a React Element
* const gjsComponent = {
* type: obj.type,
* components: obj.props.children,
* ...
* };
* ...
* return gjsComponent;
* }
* }
*/
processor?: (obj: any) => Record<string, any> | undefined;
/**
* List of HTML void elements.
* https://www.w3.org/TR/2011/WD-html-markup-20110113/syntax.html#void-elements
*/
voidElements?: string[];
}
declare class ModuleModel<TModule extends IBaseModule<any> = Module, T extends ObjectHash = any, S = SetOptions, E = any> extends Model<T, S, E> {
private _module;
constructor(module: TModule, attributes?: T, options?: CombinedModelConstructorOptions<E>);
get module(): TModule;
get config(): TModule extends IBaseModule<infer C> ? C : unknown;
get em(): EditorModel;
}
export type ModuleExt<TModel extends ModuleModel> = TModel extends ModuleModel<infer M> ? M : unknown;
export type ModelConstructor<TModel extends ModuleModel> = {
new (mod: ModuleExt<TModel>, attr: any): TModel;
};
declare class ModuleCollection<TModel extends ModuleModel = ModuleModel> extends Collection<TModel> {
module: ModuleExt<TModel>;
private newModel;
add(model: Array<Record<string, any>> | TModel, options?: AddOptions): TModel;
add(models: Array<Array<Record<string, any>> | TModel>, options?: AddOptions): TModel[];
constructor(module: ModuleExt<TModel>, models: TModel[] | Array<Record<string, any>>, modelConstructor: ModelConstructor<TModel>);
preinitialize(models?: TModel[] | Array<Record<string, any>>, options?: any): void;
}
export type ModuleFromModel<TModel extends ModuleModel> = TModel extends ModuleModel<infer M> ? M : unknown;
export type ModuleModelExt<TItem extends ModuleModel | ModuleCollection> = TItem extends ModuleCollection<infer M> ? ModuleFromModel<M> : TItem extends ModuleModel<infer M> ? M : unknown;
declare class ModuleView<TModel extends ModuleModel | ModuleCollection = ModuleModel, TElement extends Element = HTMLElement> extends View<TModel extends ModuleModel ? TModel : undefined, TElement> {
protected get pfx(): string;
protected get ppfx(): string;
collection: TModel extends ModuleModel ? ModuleCollection<ModuleModel> : TModel;
protected get module(): ModuleModelExt<TModel>;
protected get em(): EditorModel;
protected get config(): ModuleModelExt<TModel> extends IBaseModule<infer C> ? C : unknown;
className: string;
preinitialize(options?: any): void;
}
export interface CanvasConfig {
stylePrefix?: string;
/**
* Append external scripts to the `<head>` of the iframe.
* Be aware that these scripts will not be printed in the export code.
* @default []
* @example
* scripts: [ 'https://...1.js', 'https://...2.js' ]
* // or passing objects as attributes
* scripts: [ { src: '/file.js', someattr: 'value' }, ... ]
*/
scripts?: (string | Record<string, any>)[];
/**
* Append external styles to the `<head>` of the iframe.
* Be aware that these scripts will not be printed in the export code.
* @default []
* @example
* styles: [ 'https://...1.css', 'https://...2.css' ]
* // or passing objects as attributes
* styles: [ { href: '/style.css', someattr: 'value' }, ... ]
*/
styles?: (string | Record<string, any>)[];
/**
* Add custom badge naming strategy.
* @example
* customBadgeLabel: component => component.getName(),
*/
customBadgeLabel?: (component: Component) => string;
/**
* Indicate when to start the autoscroll of the canvas on component/block dragging (value in px).
* @default 50
*/
autoscrollLimit?: number;
/**
* Experimental: external highlighter box
*/
extHl?: boolean;
/**
* Initial content to load in all frames.
* The default value enables the standard mode for the iframe.
* @default '<!DOCTYPE html>'
*/
frameContent?: string;
/**
* Initial style to load in all frames.
*/
frameStyle?: string;
/**
* When some textable component is selected and focused (eg. input or text component), the editor
* stops some commands (eg. disables the copy/paste of components with CTRL+C/V to allow the copy/paste of the text).
* This option allows to customize, by a selector, which element should not be considered textable.
*/
notTextable?: string[];
}
declare class ComponentWrapper extends Component {
get defaults(): {
tagName: string;
removable: boolean;
copyable: boolean;
draggable: boolean;
components: never[];
traits: never[];
stylable: string[];
};
__postAdd(): void;
__postRemove(): void;
static isComponent(): boolean;
}
declare class Frame extends ModuleModel<CanvasModule> {
defaults(): {
x: number;
y: number;
changesCount: number;
attributes: {};
width: null;
height: null;
head: never[];
component: string;
styles: string;
_undo: boolean;
_undoexc: string[];
};
view?: FrameView;
/**
* @hideconstructor
*/
constructor(module: CanvasModule, attr: any);
get head(): {
tag: string;
attributes: any;
}[];
onRemove(): void;
changesUp(opt?: any): void;
getComponent(): ComponentWrapper;
getStyles(): any;
disable(): void;
remove(): this;
getHead(): {
tag: string;
attributes: any;
}[];
setHead(value: {
tag: string;
attributes: any;
}[]): this;
addHeadItem(item: {
tag: string;
attributes: any;
}): void;
getHeadByAttr(attr: string, value: any, tag: string): {
tag: string;
attributes: any;
};
removeHeadByAttr(attr: string, value: any, tag: string): void;
addLink(href: string): void;
removeLink(href: string): void;
addScript(src: string): void;
removeScript(src: string): void;
getPage(): Page | undefined;
_emitUpdated(data?: {}): void;
toJSON(opts?: any): any;
}
declare class Pages extends Collection<Page> {
constructor(models: any, em: EditorModel);
onReset(m: Page, opts?: {
previousModels?: Pages;
}): void;
onRemove(removed?: Page): void;
}
export interface PageManagerConfig extends ModuleConfig {
pages?: any[];
}
declare class PageManager extends ItemManagerModule<PageManagerConfig, Pages> {
storageKey: string;
get pages(): Pages;
model: ModuleModel;
getAll(): Page[];
/**
* Get all pages
* @name getAll
* @function
* @returns {Array<[Page]>}
* @example
* const arrayOfPages = pageManager.getAll();
*/
/**
* Initialize module
* @param {Object} config Configurations
*/
constructor(em: EditorModel);
__onChange(event: string, page: Page, coll: Pages, opts?: any): void;
onLoad(): void;
_onPageChange(m: any, page: Page, opts: any): void;
postLoad(): void;
/**
* Add new page
* @param {Object} props Page properties
* @param {Object} [opts] Options
* @returns {[Page]}
* @example
* const newPage = pageManager.add({
* id: 'new-page-id', // without an explicit ID, a random one will be created
* styles: `.my-class { color: red }`, // or a JSON of styles
* component: '<div class="my-class">My element</div>', // or a JSON of components
* });
*/
add(props: any, //{ id?: string; styles: string; component: string },
opts?: any): false | Page;
/**
* Remove page
* @param {String|[Page]} page Page or page id
* @returns {[Page]} Removed Page
* @example
* const removedPage = pageManager.remove('page-id');
* // or by passing the page
* const somePage = pageManager.get('page-id');
* pageManager.remove(somePage);
*/
remove(page: string | Page, opts?: any): false | Page | undefined;
/**
* Get page by id
* @param {String} id Page id
* @returns {[Page]}
* @example
* const somePage = pageManager.get('page-id');
*/
get(id: string): Page | undefined;
/**
* Get main page (the first one available)
* @returns {[Page]}
* @example
* const mainPage = pageManager.getMain();
*/
getMain(): Page;
/**
* Get wrapper components (aka body) from all pages and frames.
* @returns {Array<[Component]>}
* @example
* const wrappers = pageManager.getAllWrappers();
* // Get all `image` components from the project
* const allImages = wrappers.map(wrp => wrp.findType('image')).flat();
*/
getAllWrappers(): ComponentWrapper[];
/**
* Change the selected page. This will switch the page rendered in canvas
* @param {String|[Page]} page Page or page id
* @returns {this}
* @example
* pageManager.select('page-id');
* // or by passing the page
* const somePage = pageManager.get('page-id');
* pageManager.select(somePage);
*/
select(page: string | Page, opts?: {}): this;
/**
* Get the selected page
* @returns {[Page]}
* @example
* const selectedPage = pageManager.getSelected();
*/
getSelected(): Page | undefined;
destroy(): void;
store(): any;
load(data: any): any;
_createId(): string;
}
declare class Page extends Model {
defaults(): {
frames: never[];
_undo: boolean;
};
em: EditorModel;
constructor(props: any, opts?: {
em?: EditorModel;
config?: PageManagerConfig;
});
onRemove(): void;
getFrames(): Frames;
/**
* Get page id
* @returns {String}
*/
getId(): string | number;
/**
* Get page name
* @returns {String}
*/
getName(): string;
/**
* Update page name
* @param {String} name New page name
* @example
* page.setName('New name');
*/
setName(name: string): this;
/**
* Get all frames
* @returns {Array<Frame>}
* @example
* const arrayOfFrames = page.getAllFrames();
*/
getAllFrames(): Frame[];
/**
* Get the first frame of the page (identified always as the main one)
* @returns {Frame}
* @example
* const mainFrame = page.getMainFrame();
*/
getMainFrame(): Frame;
/**
* Get the root component (usually is the `wrapper` component) from the main frame
* @returns {Component}
* @example
* const rootComponent = page.getMainComponent();
* console.log(rootComponent.toHTML());
*/
getMainComponent(): ComponentWrapper;
toJSON(opts?: {}): any;
}
declare class Frames extends ModuleCollection<Frame> {
loadedItems: number;
itemsToLoad: number;
page?: Page;
constructor(module: CanvasModule, models?: Frame[] | Array<Record<string, any>>);
onReset(m: Frame, opts?: {
previousModels?: Frame[];
}): void;
onRemove(removed?: Frame): void;
itemLoaded(): void;
listenToLoad(): void;
listenToLoadItems(on: boolean): void;
}
declare class Canvas extends ModuleModel<CanvasModule> {
defaults(): {
frame: string;
frames: never[];
rulers: boolean;
zoom: number;
x: number;
y: number;
scripts: never[];
styles: never[];
};
constructor(module: CanvasModule);
get frames(): Frames;
init(): void;
_pageUpdated(page: Page, prev?: Page): void;
updateDevice(opts?: any): void;
onZoomChange(): void;
}
declare abstract class ModuleDomainViews<TCollection extends ModuleCollection, TItemView extends ModuleView> extends ModuleView<TCollection> {
itemsView: string;
protected itemType: string;
reuseView: boolean;
viewCollection: TItemView[];
constructor(opts?: any, autoAdd?: boolean);
/**
* Add new model to the collection
* @param {ModuleModel} model
* @private
* */
private addTo;
private itemViewNotFound;
protected abstract renderView(model: ModuleModel, itemType: string): TItemView;
/**
* Render new model inside the view
* @param {ModuleModel} model
* @param {Object} fragment Fragment collection
* @private
* */
private add;
render(): this;
onRender(): void;
onRemoveBefore(items: TItemView[], opts: any): void;
onRemove(items: TItemView[], opts: any): void;
remove(opts?: any): this;
clearItems(): void;
}
export type DraggerPosition = Position & {
end?: boolean;
};
export type Guide = {
x: number;
y: number;
lock?: number;
active?: boolean;
};
export interface DraggerOptions {
/**
* Element on which the drag will be executed. By default, the document will be used
*/
container?: HTMLElement;
/**
* Callback on drag start.
* @example
* onStart(ev, dragger) {
* console.log('pointer start', dragger.startPointer, 'position start', dragger.startPosition);
* }
*/
onStart?: (ev: Event, dragger: Dragger) => void;
/**
* Callback on drag.
* @example
* onDrag(ev, dragger) {
* console.log('pointer', dragger.currentPointer, 'position', dragger.position, 'delta', dragger.delta);
* }
*/
onDrag?: (ev: Event, dragger: Dragger) => void;
/**
* Callback on drag end.
* @example
* onEnd(ev, dragger) {
* console.log('pointer', dragger.currentPointer, 'position', dragger.position, 'delta', dragger.delta);
* }
*/
onEnd?: (ev: Event, dragger: Dragger, opts: {
cancelled: boolean;
}) => void;
/**
* Indicate a callback where to pass an object with new coordinates
*/
setPosition?: (position: DraggerPosition) => void;
/**
* Indicate a callback where to get initial coordinates.
* @example
* getPosition: () => {
* // ...
* return { x: 10, y: 100 }
* }
*/
getPosition?: () => DraggerPosition;
/**
* Indicate a callback where to get pointer coordinates.
*/
getPointerPosition?: (ev: Event) => DraggerPosition;
/**
* Static guides to be snapped.
*/
guidesStatic?: () => Guide[];
/**
* Target guides that will snap to static one.
*/
guidesTarget?: () => Guide[];
/**
* Offset before snap to guides.
* @default 5
*/
snapOffset?: number;
/**
* Document on which listen to pointer events.
*/
doc?: Document;
/**
* Scale result points, can also be a function.
* @default 1
*/
scale?: number | (() => number);
}
declare class Dragger {
opts: DraggerOptions;
startPointer: DraggerPosition;
delta: DraggerPosition;
lastScroll: DraggerPosition;
lastScrollDiff: DraggerPosition;
startPosition: DraggerPosition;
globScrollDiff: DraggerPosition;
currentPointer: DraggerPosition;
position: DraggerPosition;
el?: HTMLElement;
guidesStatic: Guide[];
guidesTarget: Guide[];
lockedAxis?: any;
docs: Document[];
trgX?: Guide;
trgY?: Guide;
/**
* Init the dragger
* @param {Object} opts
*/
constructor(opts?: DraggerOptions);
/**
* Update options
* @param {Object} options
*/
setOptions(opts?: Partial<DraggerOptions>): void;
toggleDrag(enable?: boolean): void;
handleScroll(): void;
/**
* Start dragging
* @param {Event} e
*/
start(ev: Event): void;
/**
* Drag event
* @param {Event} event
*/
drag(ev: Event): void;
/**
* Check if the delta hits some guide
*/
snapGuides(delta: DraggerPosition): {
newDelta: DraggerPosition;
trgX: Guide | undefined;
trgY: Guide | undefined;
};
isPointIn(src: number, trg: number, { offset }?: {
offset?: number;
}): boolean;
setGuideLock(guide: Guide, value: any): Guide;
/**
* Stop dragging
*/
stop(ev: Event, opts?: {
cancel?: boolean;
}): void;
keyHandle(ev: Event): void;
/**
* Move the element
* @param {integer} x
* @param {integer} y
*/
move(x: number, y: number, end?: boolean): void;
getContainerEl(): HTMLElement[] | Document[];
getWindowEl(): any[];
/**
* Returns documents
*/
getDocumentEl(el?: HTMLElement): Document[];
/**
* Get mouse coordinates
* @param {Event} event
* @return {Object}
*/
getPointerPos(ev: Event): DraggerPosition | {
x: any;
y: any;
};
getStartPosition(): {
x: number;
y: number;
};
getScrollInfo(): {
y: number;
x: number;
};
detectAxisLock(x: number, y: number): "x" | "y" | undefined;
}
declare class FrameWrapView extends ModuleView<Frame> {
events(): {
"click [data-action-remove]": string;
"mousedown [data-action-move]": string;
};
elTools?: HTMLElement;
frame: FrameView;
dragger?: Dragger;
cv: CanvasView;
classAnim: string;
constructor(model: Frame, canvasView: CanvasView);
setupDragger(): void;
startDrag(ev?: Event): void;
__clear(opts?: any): void;
remove(opts?: any): this;
updateOffset(): void;
updatePos(md?: boolean): void;
updateSize(): void;
/**
* Update dimensions of the frame
* @private
*/
updateDim(): void;
onScroll(): void;
frameLoaded(): void;
__handleSize(): {
noChanges: boolean;
width: any;
height: any;
newW: any;
newH: any;
};
render(): this;
}
declare class FramesView extends ModuleDomainViews<Frames, FrameWrapView> {
canvasView: CanvasView;
private _module;
constructor(opts: {} | undefined, config: any);
onRemoveBefore(items: FrameWrapView[], opts?: {}): void;
onRender(): void;
protected renderView(item: any, type: string): FrameWrapView;
}
export interface MarginPaddingOffsets {
marginTop?: number;
marginRight?: number;
marginBottom?: number;
marginLeft?: number;
paddingTop?: number;
paddingRight?: number;
paddingBottom?: number;
paddingLeft?: number;
}
declare class CanvasView extends ModuleView<Canvas> {
events(): {
wheel: string;
};
template(): string;
hlEl?: HTMLElement;
badgeEl?: HTMLElement;
placerEl?: HTMLElement;
ghostEl?: HTMLElement;
toolbarEl?: HTMLElement;
resizerEl?: HTMLElement;
offsetEl?: HTMLElement;
fixedOffsetEl?: HTMLElement;
toolsGlobEl?: HTMLElement;
toolsEl?: HTMLElement;
framesArea?: HTMLElement;
toolsWrapper?: HTMLElement;
ready: boolean;
frames: FramesView;
frame?: FrameView;
private timerZoom?;
private frmOff?;
private cvsOff?;
constructor(model: Canvas);
_onFramesUpdate(): void;
_initFrames(): void;
checkSelected(component: Component, opts?: any): void;
remove(...args: any): this;
preventDefault(ev: Event): void;
onCanvasMove(ev: Event): void;
toggleListeners(enable: boolean): void;
onKeyPress(ev: KeyboardEvent): void;
onWheel(ev: KeyboardEvent): void;
updateFrames(ev: Event): void;
getZoom(): any;
/**
* Checks if the element is visible in the canvas's viewport
* @param {HTMLElement} el
* @return {Boolean}
*/
isElInViewport(el: HTMLElement): boolean;
/**
* Get the offset of the element
* @param {HTMLElement} el
* @return { {top: number, left: number, width: number, height: number} }
*/
offset(el?: HTMLElement, opts?: any): {
top: number;
left: number;
width: number;
height: number;
};
/**
* Cleare cached offsets
* @private
*/
clearOff(): void;
/**
* Return frame offset
* @return { {top: number, left: number, width: number, height: number} }
* @public
*/
getFrameOffset(el?: HTMLElement): {
top: number;
left: number;
width: number;
height: number;
};
/**
* Return canvas offset
* @return { {top: number, left: number, width: number, height: number} }
* @public
*/
getCanvasOffset(): {
top: number;
left: number;
width: number;
height: number;
};
/**
* Returns element's rect info
* @param {HTMLElement} el
* @return { {top: number, left: number, width: number, height: number, zoom: number, rect: any} }
* @public
*/
getElementPos(el: HTMLElement, opts?: any): {
top: number;
left: number;
height: number;
width: number;
zoom: any;
rect: {
top: number;
left: number;
width: number;
height: number;
};
};
/**
* Returns element's offsets like margins and paddings
* @param {HTMLElement} el
* @return { MarginPaddingOffsets }
* @public
*/
getElementOffsets(el: HTMLElement): MarginPaddingOffsets;
/**
* Returns position data of the canvas element
* @return { {top: number, left: number, width: number, height: number} } obj Position object
* @public
*/
getPosition(opts?: any): {
top: number;
left: number;
width: number;
height: number;
} | undefined;
/**
* Update javascript of a specific component passed by its View
* @param {ModuleView} view Component's View
* @private
*/
updateScript(view: any): void;
/**
* Get javascript container
* @private
*/
getJsContainer(view?: ComponentView): any;
getFrameView(view?: ComponentView): any;
_renderFrames(): void;
render(): this;
}
export type CanvasEvent = "canvas:dragenter" | "canvas:dragover" | "canvas:drop" | "canvas:dragend" | "canvas:dragdata";
declare class CanvasModule extends Module<CanvasConfig> {
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Used inside RTE
* @private
*/
getCanvasView(): CanvasView;
canvas: Canvas;
model: Canvas;
private canvasView?;
/**
* Initialize module. Automatically called with a new instance of the editor
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
onLoad(): void;
getModel(): Canvas;
/**
* Get the canvas element
* @returns {HTMLElement}
*/
getElement(): HTMLElement;
getFrame(index?: number): Frame;
/**
* Get the main frame element of the canvas
* @returns {HTMLIFrameElement}
*/
getFrameEl(): HTMLIFrameElement;
getFramesEl(): HTMLElement;
/**
* Get the main frame window instance
* @returns {Window}
*/
getWindow(): Window;
/**
* Get the main frame document element
* @returns {HTMLDocument}
*/
getDocument(): Document;
/**
* Get the main frame body element
* @return {HTMLBodyElement}
*/
getBody(): HTMLBodyElement;
_getLocalEl(globalEl: any, compView: any, method: keyof FrameView): any;
/**
* Returns element containing all global canvas tools
* @returns {HTMLElement}
* @private
*/
getGlobalToolsEl(): HTMLElement | undefined;
/**
* Returns element containing all canvas tools
* @returns {HTMLElement}
* @private
*/
getToolsEl(compView?: any): any;
/**
* Returns highlighter element
* @returns {HTMLElement}
* @private
*/
getHighlighter(compView?: any): any;
/**
* Returns badge element
* @returns {HTMLElement}
* @private
*/
getBadgeEl(compView: any): any;
/**
* Returns placer element
* @returns {HTMLElement}
* @private
*/
getPlacerEl(): HTMLElement | undefined;
/**
* Returns ghost element
* @returns {HTMLElement}
* @private
*/
getGhostEl(): HTMLElement | undefined;
/**
* Returns toolbar element
* @returns {HTMLElement}
* @private
*/
getToolbarEl(): HTMLElement | undefined;
/**
* Returns resizer element
* @returns {HTMLElement}
* @private
*/
getResizerEl(): HTMLElement | undefined;
/**
* Returns offset viewer element
* @returns {HTMLElement}
* @private
*/
getOffsetViewerEl(compView: any): any;
/**
* Returns fixed offset viewer element
* @returns {HTMLElement}
* @private
*/
getFixedOffsetViewerEl(): HTMLElement | undefined;
render(): HTMLElement;
/**
* Get frame position
* @returns {Object}
* @private
*/
getOffset(): {
top: number;
left: number;
};
/**
* Get the offset of the passed component element
* @param {HTMLElement} el
* @returns {Object}
* @private
*/
offset(el: HTMLElement): {
top: number; /**
* Returns offset viewer element
* @returns {HTMLElement}
* @private
*/
left: number;
width: number;
height: number;
};
/**
* Set custom badge naming strategy
* @param {Function} f
* @example
* canvas.setCustomBadgeLabel(function(component){
* return component.getName();
* });
*/
setCustomBadgeLabel(f: Function): void;
/**
* Get element position relative to the canvas
* @param {HTMLElement} el
* @returns {Object}
* @private
*/
getElementPos(el: HTMLElement, opts?: any): {
top: number; /**
* Get canvas rectangular data
* @returns {Object}
*/
left: number;
height: number;
width: number;
zoom: any;
rect: {
top: number; /**
* Returns offset viewer element
* @returns {HTMLElement}
* @private
*/
left: number;
width: number;
height: number;
};
};
/**
* Returns element's offsets like margins and paddings
* @param {HTMLElement} el
* @returns {Object}
* @private
*/
getElementOffsets(el: HTMLElement): MarginPaddingOffsets;
/**
* Get canvas rectangular data
* @returns {Object}
*/
getRect(): {
topScroll: number;
leftScroll: number;
top: number;
left: number;
width: number;
height: number;
};
/**
* This method comes handy when you need to attach something like toolbars
* to elements inside the canvas, dealing with all relative position,
* offsets, etc. and returning as result the object with positions which are
* viewable by the user (when the canvas is scrolled the top edge of the element
* is not viewable by the user anymore so the new top edge is the one of the canvas)
*
* The target should be visible before being passed here as invisible elements
* return empty string as width
* @param {HTMLElement} target The target in this case could be the toolbar
* @param {HTMLElement} element The element on which I'd attach the toolbar
* @param {Object} options Custom options
* @param {Boolean} options.toRight Set to true if you want the toolbar attached to the right
* @return {Object}
* @private
*/
getTargetToElementDim(target: HTMLElement, element: HTMLElement, options?: any): {
top: number;
left: any;
elementTop: any;
elementLeft: any;
elementWidth: any;
elementHeight: any;
targetWidth: number;
targetHeight: number;
canvasTop: number;
canvasLeft: number;
canvasWidth: number;
canvasHeight: number;
} | undefined;
canvasRectOffset(el: HTMLElement, pos: {
top: number;
left: number;
}, opts?: any): {
top: number;
left: number;
};
getTargetToElementFixed(el: any, elToMove: any, opts?: any): {
top: number;
left: any;
canvasOffsetTop: any;
canvasOffsetLeft: any;
};
/**
* Instead of simply returning e.clientX and e.clientY this function
* calculates also the offset based on the canvas. This is helpful when you
* need to get X and Y position while moving between the editor area and
* canvas area, which is in the iframe
* @param {Event} e
* @return {Object}
* @private
*/
getMouseRelativePos(e: any, opts?: any): {
y: number;
x: number;
};
/**
* X and Y mouse position relative to the canvas
* @param {Event} ev
* @return {Object}
* @private
*/
getMouseRelativeCanvas(ev: MouseEvent, opts: any): {
y: number;
x: number;
};
/**
* Check if the canvas is focused
* @returns {Boolean}
*/
hasFocus(): boolean;
/**
* Detects if some input is focused (input elements, text components, etc.)
* @return {Boolean}
* @private
*/
isInputFocused(): boolean | null;
/**
* Scroll canvas to the element if it's not visible. The scrolling is
* executed via `scrollIntoView` API and options of this method are
* passed to it. For instance, you can scroll smoothly by using
* `{ behavior: 'smooth' }`.
* @param {HTMLElement|[Component]} el
* @param {Object} [opts={}] Options, same as options for `scrollIntoView`
* @param {Boolean} [opts.force=false] Force the scroll, even if the element is already visible
* @example
* const selected = editor.getSelected();
* // Scroll smoothly (this behavior can be polyfilled)
* canvas.scrollTo(selected, { behavior: 'smooth' });
* // Force the scroll, even if the element is alredy visible
* canvas.scrollTo(selected, { force: true });
*/
scrollTo(el: any, opts?: {}): void;
/**
* Start autoscroll
* @private
*/
startAutoscroll(frame: Frame): void;
/**
* Stop autoscroll
* @private
*/
stopAutoscroll(frame: Frame): void;
/**
* Set canvas zoom value
* @param {Number} value The zoom value, from 0 to 100
* @returns {this}
* @example
* canvas.setZoom(50); // set zoom to 50%
*/
setZoom(value: string): this;
/**
* Get canvas zoom value
* @returns {Number}
* @example
* canvas.setZoom(50); // set zoom to 50%
* const zoom = canvas.getZoom(); // 50
*/
getZoom(): number;
/**
* Set canvas position coordinates
* @param {Number} x Horizontal position
* @param {Number} y Vertical position
* @returns {this}
* @example
* canvas.setCoords(100, 100);
*/
setCoords(x: string, y: string): this;
/**
* Get canvas position coordinates
* @returns {Object} Object containing coordinates
* @example
* canvas.setCoords(100, 100);
* const coords = canvas.getCoords();
* // { x: 100, y: 100 }
*/
getCoords(): {
x: number;
y: number;
};
getZoomDecimal(): number;
getZoomMultiplier(): number;
toggleFramesEvents(on: boolean): void;
getFrames(): Frame[];
/**
* Add new frame to the canvas
* @param {Object} props Frame properties
* @returns {[Frame]}
* @example
* canvas.addFrame({
* name: 'Mobile home page',
* x: 100, // Position in canvas
* y: 100,
* width: 500, // Frame dimensions
* height: 600,
* // device: 'DEVICE-ID',
* components: [
* '<h1 class="testh">Title frame</h1>',
* '<p class="testp">Paragraph frame</p>',
* ],
* styles: `
* .testh { color: red; }
* .testp { color: blue; }
* `,
* });
*/
addFrame(props?: {}, opts?: {}): Frame;
destroy(): void;
}
export type DragStop = (cancel?: boolean) => void;
export type DragContent = (content: any) => void;
declare class Droppable {
em: EditorModel;
canvas: CanvasModule;
el: HTMLElement;
counter: number;
sortOpts?: Record<string, any> | null;
over?: boolean;
dragStop?: DragStop;
dragContent?: DragContent;
sorter?: any;
constructor(em: EditorModel, rootEl?: HTMLElement);
toggleEffects(el: HTMLElement, enable: boolean): void;
__customTglEff(enable: boolean): void;
startCustom(): void;
endCustom(cancel?: boolean): void;
endDrop(cancel?: boolean, ev?: Event): void;
handleDragLeave(ev: Event): void;
updateCounter(value: number, ev: Event): void;
handleDragEnter(ev: DragEvent | Event): void;
handleDragEnd(model: any, dt: any): void;
/**
* Always need to have this handler active for enabling the drop
* @param {Event} ev
*/
handleDragOver(ev: Event): void;
/**
* WARNING: This function might fail to run on drop, for example, when the
* drop, accidentally, happens on some external element (DOM not inside the iframe)
*/
handleDrop(ev: Event | DragEvent): void;
getContentByData(dt: any): {
content: any;
};
}
declare class FrameView extends ModuleView<Frame, HTMLIFrameElement> {
/** @ts-ignore */
get tagName(): string;
/** @ts-ignore */
get attributes(): {
allowfullscreen: string;
};
dragging: boolean;
droppable?: Droppable;
rect?: DOMRect;
lastClientY?: number;
lastMaxHeight: number;
private jsContainer?;
private tools;
private wrapper?;
private frameWrapView?;
constructor(model: Frame, view?: FrameWrapView);
/**
* Update `<head>` content of the frame
*/
updateHead(): void;
getEl(): HTMLIFrameElement;
getCanvasModel(): Canvas;
getWindow(): Window;
getDoc(): Document;
getHead(): HTMLHeadElement;
getBody(): HTMLBodyElement;
getWrapper(): HTMLElement;
getJsContainer(): HTMLElement;
getToolsEl(): HTMLElement;
getGlobalToolsEl(): HTMLElement;
getHighlighter(): HTMLElement;
getBadgeEl(): HTMLElement;
getOffsetViewerEl(): HTMLElement;
getRect(): DOMRect;
/**
* Get rect data, not affected by the canvas zoom
*/
getOffsetRect(): {
top: number;
left: number;
height: number;
width: number;
scrollTop: number;
scrollLeft: number;
scrollBottom: number;
scrollRight: number;
};
_getTool(name: string): HTMLElement;
remove(...args: any): this;
startAutoscroll(): void;
autoscroll(): void;
updateClientY(ev: Event): void;
showGlobalTools(): void;
stopAutoscroll(): void;
_toggleAutoscrollFx(enable: boolean): void;
render(): this;
renderScripts(): void;
renderStyles(opts?: any): void;
renderBody(): void;
_toggleEffects(enable: boolean): void;
_emitUpdate(): void;
}
declare class ComponentsView extends View {
opts: any;
config: DomComponentsConfig & {
frameView?: FrameView;
};
em: EditorModel;
parentEl?: HTMLElement;
compView: typeof ComponentView;
initialize(o: any): void;
removeChildren(removed: Component, coll: any, opts?: {}): void;
/**
* Add to collection
* @param {Model} model
* @param {Collection} coll
* @param {Object} opts
* @private
* */
addTo(model: Component, coll?: any, opts?: {
temporary?: boolean;
}): void;
/**
* Add new object to collection
* @param {Object} Model
* @param {Object} Fragment collection
* @param {Integer} Index of append
*
* @return {Object} Object rendered
* @private
* */
addToCollection(model: Component, fragmentEl?: DocumentFragment | null, index?: number): HTMLElement | Text;
resetChildren(models: Components, { previousModels }?: {
previousModels?: never[] | undefined;
}): void;
render(parent?: HTMLElement): this;
}
declare class TraitView extends View<Trait> {
pfx: string;
ppfx: string;
config: any;
clsField: string;
elInput: HTMLInputElement;
input?: HTMLInputElement;
$input?: JQuery<HTMLInputElement>;
eventCapture: string[];
noLabel?: boolean;
em: EditorModel;
target: Component;
createLabel?: (data: {
label: string;
component: Component;
trait: TraitView;
}) => string | HTMLElement;
createInput?: (data: ReturnType<TraitView["getClbOpts"]>) => string | HTMLElement;
events: any;
appendInput: boolean;
/** @ts-ignore */
attributes(): Record<string, any>;
templateLabel(cmp?: Component): string;
templateInput(data: ReturnType<TraitView["getClbOpts"]>): string;
constructor(o?: any);
getClbOpts(): {
component: Component;
trait: Trait;
elInput: HTMLInputElement;
};
removeView(): void;
init(): void;
removed(): void;
onRender(props: ReturnType<TraitView["getClbOpts"]>): void;
onUpdate(props: ReturnType<TraitView["getClbOpts"]>): void;
onEvent(props: ReturnType<TraitView["getClbOpts"]> & {
event: Event;
}): void;
/**
* Fires when the input is changed
* @private
*/
onChange(event: Event): void;
getValueForTarget(): any;
setInputValue(value: string): void;
/**
* On change callback
* @private
*/
onValueChange(model: Trait, value: string, opts?: SetOptions & {
fromTarget?: boolean;
}): void;
/**
* Render label
* @private
*/
renderLabel(): void;
/**
* Returns label for the input
* @return {string}
* @private
*/
getLabel(): any;
/**
* Returns current target component
*/
getComponent(): Component;
/**
* Returns input element
* @return {HTMLElement}
* @private
*/
getInputEl(): HTMLInputElement | undefined;
getInputElem(): HTMLInputElement;
getModelValue(): any;
getElInput(): HTMLInputElement;
/**
* Renders input
* @private
* */
renderField(): void;
hasLabel(): boolean;
rerender(): void;
postUpdate(): void;
render(): this;
}
/** @private */
export interface TraitProperties {
/**
* Trait type, defines how the trait should rendered.
* Possible values: `text` (default), `number`, `select`, `checkbox`, `color`, `button`
*/
type?: string;
/**
* The name of the trait used as a key for the attribute/property.
* By default, the name is used as attribute name or property in case `changeProp` in enabled.
*/
name: string;
/**
* Trait id, eg. `my-trait-id`.
* If not specified, the `name` will be used as id.
*/
id?: string;
/**
* The trait label to show for the rendered trait.
*/
label?: string | false;
/**
* If `true` the trait value is applied on component
*/
changeProp?: boolean;
attributes?: Record<string, any>;
valueTrue?: string;
valueFalse?: string;
min?: number;
max?: number;
unit?: string;
step?: number;
value?: any;
target?: Component;
default?: any;
placeholder?: string;
command?: string | ((editor: Editor, trait: Trait) => any);
options?: Record<string, any>[];
labelButton?: string;
text?: string;
full?: boolean;
}
declare class Trait extends Model<TraitProperties> {
target: Component;
em?: EditorModel;
view?: TraitView;
el?: HTMLElement;
defaults(): {
type: string;
label: string;
name: string;
unit: string;
step: number;
value: string;
default: string;
placeholder: string;
changeProp: boolean;
options: never[];
};
constructor(prop: TraitProperties);
/**
* Get the trait id.
* @returns {String}
*/
getId(): string;
/**
* Get the trait type.
* @returns {String}
*/
getType(): string;
/**
* Get the trait name.
* @returns {String}
*/
getName(): string;
/**
* Get the trait label.
* @param {Object} [opts={}] Options.
* @param {Boolean} [opts.locale=true] Use the locale string from i18n module.
* @returns {String}
*/
getLabel(opts?: {
locale?: boolean;
}): any;
/**
* Get the trait value.
* The value is taken from component attributes by default or from properties if the trait has the `changeProp` enabled.
* @returns {any}
*/
getValue(): any;
/**
* Update the trait value.
* The value is applied on component attributes by default or on properties if the trait has the `changeProp` enabled.
* @param {any} value Value of the trait.
* @param {Object} [opts={}] Options.
* @param {Boolean} [opts.partial] If `true` the update won't be considered complete (not stored in UndoManager).
*/
setValue(value: any, opts?: {
partial?: boolean;
}): void;
props(): Partial<TraitProperties>;
targetUpdated(): void;
getTargetValue(): any;
setTargetValue(value: any, opts?: SetOptions): void;
setValueFromInput(value: any, final?: boolean, opts?: SetOptions): void;
getInitValue(): any;
}
declare class Traits extends Collection<Trait> {
em: EditorModel;
target: Component;
constructor(coll: TraitProperties[], options: {
em: EditorModel;
});
handleReset(coll: TraitProperties[], { previousModels }?: {
previousModels?: Trait[];
}): void;
handleAdd(model: Trait): void;
setTarget(target: Component): void;
/** @ts-ignore */
add(models: string | Trait | TraitProperties | (string | Trait | TraitProperties)[], opt?: AddOptions): any[];
}
export type RectDim = {
t: number;
l: number;
w: number;
h: number;
};
export type BoundingRect = {
left: number;
top: number;
width: number;
height: number;
};
export type CallbackOptions = {
docs: any;
config: any;
el: HTMLElement;
resizer: Resizer;
};
export interface ResizerOptions {
/**
* Function which returns custom X and Y coordinates of the mouse.
*/
mousePosFetcher?: (ev: Event) => Position;
/**
* Indicates custom target updating strategy.
*/
updateTarget?: (el: HTMLElement, rect: RectDim, opts: any) => void;
/**
* Function which gets HTMLElement as an arg and returns it relative position
*/
posFetcher?: (el: HTMLElement, opts: any) => BoundingRect;
/**
* Indicate if the resizer should keep the default ratio.
* @default false
*/
ratioDefault?: boolean;
/**
* On resize start callback.
*/
onStart?: (ev: Event, opts: CallbackOptions) => void;
/**
* On resize move callback.
*/
onMove?: (ev: Event) => void;
/**
* On resize end callback.
*/
onEnd?: (ev: Event, opts: CallbackOptions) => void;
/**
* On container update callback.
*/
onUpdateContainer?: (opts: any) => void;
/**
* Resize unit step.
* @default 1
*/
step?: number;
/**
* Minimum dimension.
* @default 10
*/
minDim?: number;
/**
* Maximum dimension.
* @default Infinity
*/
maxDim?: number;
/**
* Unit used for height resizing.
* @default 'px'
*/
unitHeight?: string;
/**
* Unit used for width resizing.
* @default 'px'
*/
unitWidth?: string;
/**
* The key used for height resizing.
* @default 'height'
*/
keyHeight?: string;
/**
* The key used for width resizing.
* @default 'width'
*/
keyWidth?: string;
/**
* If true, will override unitHeight and unitWidth, on start, with units
* from the current focused element (currently used only in SelectComponent).
* @default true
*/
currentUnit?: boolean;
/**
* With this option enabled the mousemove event won't be altered when the pointer comes over iframes.
* @default false
*/
silentFrames?: boolean;
/**
* If true the container of handlers won't be updated.
* @default false
*/
avoidContainerUpdate?: boolean;
/**
* If height is 'auto', this setting will preserve it and only update the width.
* @default false
*/
keepAutoHeight?: boolean;
/**
* If width is 'auto', this setting will preserve it and only update the height.
* @default false
*/
keepAutoWidth?: boolean;
/**
* When keepAutoHeight is true and the height has the value 'auto', this is set to true and height isn't updated.
* @default false
*/
autoHeight?: boolean;
/**
* When keepAutoWidth is true and the width has the value 'auto', this is set to true and width isn't updated.
* @default false
*/
autoWidth?: boolean;
/**
* Enable top left handler.
* @default true
*/
tl?: boolean;
/**
* Enable top center handler.
* @default true
*/
tc?: boolean;
/**
* Enable top right handler.
* @default true
*/
tr?: boolean;
/**
* Enable center left handler.
* @default true
*/
cl?: boolean;
/**
* Enable center right handler.
* @default true
*/
cr?: boolean;
/**
* Enable bottom left handler.
* @default true
*/
bl?: boolean;
/**
* Enable bottom center handler.
* @default true
*/
bc?: boolean;
/**
* Enable bottom right handler.
* @default true
*/
br?: boolean;
/**
* Class prefix.
*/
prefix?: string;
/**
* Where to append resize container (default body element).
*/
appendTo?: HTMLElement;
}
export type Handlers = Record<string, HTMLElement | null>;
declare class Resizer {
defOpts: ResizerOptions;
opts: ResizerOptions;
container?: HTMLElement;
handlers?: Handlers;
el?: HTMLElement;
clickedHandler?: HTMLElement;
selectedHandler?: HTMLElement;
handlerAttr?: string;
startDim?: RectDim;
rectDim?: RectDim;
parentDim?: RectDim;
startPos?: Position;
delta?: Position;
currentPos?: Position;
docs?: Document[];
keys?: {
shift: boolean;
ctrl: boolean;
alt: boolean;
};
mousePosFetcher?: ResizerOptions["mousePosFetcher"];
updateTarget?: ResizerOptions["updateTarget"];
posFetcher?: ResizerOptions["posFetcher"];
onStart?: ResizerOptions["onStart"];
onMove?: ResizerOptions["onMove"];
onEnd?: ResizerOptions["onEnd"];
onUpdateContainer?: ResizerOptions["onUpdateContainer"];
/**
* Init the Resizer with options
* @param {Object} options
*/
constructor(opts?: ResizerOptions);
/**
* Get current connfiguration options
* @return {Object}
*/
getConfig(): ResizerOptions;
/**
* Setup options
* @param {Object} options
*/
setOptions(options?: Partial<ResizerOptions>, reset?: boolean): void;
/**
* Setup resizer
*/
setup(): void;
/**
* Toggle iframes pointer event
* @param {Boolean} silent If true, iframes will be silented
*/
toggleFrames(silent?: boolean): void;
/**
* Detects if the passed element is a resize handler
* @param {HTMLElement} el
* @return {Boolean}
*/
isHandler(el: HTMLElement): boolean;
/**
* Returns the focused element
* @return {HTMLElement}
*/
getFocusedEl(): HTMLElement | undefined;
/**
* Returns the parent of the focused element
* @return {HTMLElement}
*/
getParentEl(): HTMLElement | null | undefined;
/**
* Returns documents
*/
getDocumentEl(): Document[];
/**
* Return element position
* @param {HTMLElement} el
* @param {Object} opts Custom options
* @return {Object}
*/
getElementPos(el: HTMLElement, opts?: {}): BoundingRect;
/**
* Focus resizer on the element, attaches handlers to it
* @param {HTMLElement} el
*/
focus(el: HTMLElement): void;
/**
* Blur from element
*/
blur(): void;
/**
* Start resizing
* @param {Event} e
*/
start(ev: Event): void;
/**
* While resizing
* @param {Event} e
*/
move(ev: PointerEvent | Event): void;
/**
* Stop resizing
* @param {Event} e
*/
stop(e: Event): void;
/**
* Update rect
*/
updateRect(store: boolean): void;
updateContainer(opt?: {
forceShow?: boolean;
}): void;
/**
* Get selected handler name
* @return {string}
*/
getSelectedHandler(): string | undefined;
/**
* Handle ESC key
* @param {Event} e
*/
handleKeyDown(e: Event): void;
/**
* Handle mousedown to check if it's possible to start resizing
* @param {Event} e
*/
handleMouseDown(e: Event): void;
/**
* All positioning logic
* @return {Object}
*/
calc(data: Resizer): RectDim | undefined;
}
export interface ICommand<O extends ObjectAny = any> {
run?: CommandAbstract<O>["run"];
stop?: CommandAbstract<O>["stop"];
id?: string;
[key: string]: unknown;
}
export type CommandFunction<O extends ObjectAny = any> = CommandAbstract<O>["run"];
export type Command = CommandObject | CommandFunction;
export type CommandOptions = Record<string, any>;
export type CommandObject<O extends ObjectAny = any, T extends ObjectAny = {}> = ICommand<O> & T & ThisType<T & CommandAbstract<O>>;
declare class CommandAbstract<O extends ObjectAny = any> extends Model {
config: any;
em: EditorModel;
pfx: string;
ppfx: string;
hoverClass: string;
badgeClass: string;
plhClass: string;
freezClass: string;
canvas: CanvasModule;
constructor(o: any);
/**
* On frame scroll callback
* @param {[type]} e [description]
* @return {[type]} [description]
*/
onFrameScroll(e: any): void;
/**
* Returns canval element
* @return {HTMLElement}
*/
getCanvas(): HTMLElement;
/**
* Get canvas body element
* @return {HTMLElement}
*/
getCanvasBody(): HTMLBodyElement;
/**
* Get canvas wrapper element
* @return {HTMLElement}
*/
getCanvasTools(): any;
/**
* Get the offset of the element
* @param {HTMLElement} el
* @return {Object}
*/
offset(el: HTMLElement): {
top: number;
left: number;
};
/**
* Callback triggered after initialize
* @param {Object} o Options
* @private
* */
init(o: any): void;
/**
* Method that run command
* @param {Object} editor Editor instance
* @param {Object} [options={}] Options
* @private
* */
callRun(editor: Editor, options?: any): void;
/**
* Method that run command
* @param {Object} editor Editor instance
* @param {Object} [options={}] Options
* @private
* */
callStop(editor: Editor, options?: any): void;
/**
* Stop current command
*/
stopCommand(opts?: any): void;
/**
* Method that run command
* @param {Object} em Editor model
* @param {Object} sender Button sender
* @private
* */
run(em: Editor, sender: any, options: O): void;
/**
* Method that stop command
* @param {Object} em Editor model
* @param {Object} sender Button sender
* @private
* */
stop(em: Editor, sender: any, options: O): void;
}
export interface ToolbarButtonProps {
/**
* Command name.
*/
command: CommandFunction | string;
/**
* Button label.
*/
label?: string;
id?: string;
attributes?: ObjectAny;
events?: ObjectAny;
}
export type DragMode = "translate" | "absolute" | "";
export interface ComponentProperties {
/**
* Component type, eg. `text`, `image`, `video`, etc.
* @defaultValue ''
*/
type?: string;
/**
* HTML tag of the component, eg. `span`. Default: `div`
* @defaultValue 'div'
*/
tagName?: string;
/**
* Key-value object of the component's attributes, eg. `{ title: 'Hello' }` Default: `{}`
* @defaultValue {}
*/
attributes?: Record<string, any>;
/**
* Name of the component. Will be used, for example, in Layers and badges
* @defaultValue ''
*/
name?: string;
/**
* When `true` the component is removable from the canvas, default: `true`
* @defaultValue true
*/
removable?: boolean;
/**
* Indicates if it's possible to drag the component inside others.
You can also specify a query string to indentify elements,
eg. `'.some-class[title=Hello], [data-gjs-type=column]'` means you can drag the component only inside elements
containing `some-class` class and `Hello` title, and `column` components. In the case of a function, target and destination components are passed as arguments, return a Boolean to indicate if the drag is possible. Default: `true`
* @defaultValue true
*/
draggable?: boolean | string | ((...params: any[]) => any);
/**
* Indicates if it's possible to drop other components inside. You can use
a query string as with `draggable`. In the case of a function, target and destination components are passed as arguments, return a Boolean to indicate if the drop is possible. Default: `true`
* @defaultValue true
*/
droppable?: boolean | string | ((...params: any[]) => any);
/**
* Set to false if you don't want to see the badge (with the name) over the component. Default: `true`
* @defaultValue true
*/
badgable?: boolean;
/**
* True if it's possible to style the component.
You can also indicate an array of CSS properties which is possible to style, eg. `['color', 'width']`, all other properties
will be hidden from the style manager. Default: `true`
* @defaultValue true
*/
stylable?: boolean | String[];
/**
* Indicate an array of style properties which should be hidden from the style manager. Default: `[]`
* @defaultValue []
*/
unstylable?: String[];
/**
* It can be highlighted with 'dotted' borders if true. Default: `true`
* @defaultValue true
*/
highlightable?: boolean;
/**
* True if it's possible to clone the component. Default: `true`
* @defaultValue true
*/
copyable?: boolean;
/**
* Indicates if it's possible to resize the component. It's also possible to pass an object as [options for the Resizer](https://github.com/GrapesJS/grapesjs/blob/master/src/utils/Resizer.js). Default: `false`
*/
resizable?: boolean | ResizerOptions;
/**
* Allow to edit the content of the component (used on Text components). Default: `false`
*/
editable?: boolean;
/**
* Set to `false` if you need to hide the component inside Layers. Default: `true`
* @defaultValue true
*/
layerable?: boolean;
/**
* Allow component to be selected when clicked. Default: `true`
* @defaultValue true
*/
selectable?: boolean;
/**
* Shows a highlight outline when hovering on the element if `true`. Default: `true`
* @defaultValue true
*/
hoverable?: boolean;
/**
* This property is used by the HTML exporter as void elements don't have closing tags, eg. `<br/>`, `<hr/>`, etc. Default: `false`
*/
void?: boolean;
/**
* Component default style, eg. `{ width: '100px', height: '100px', 'background-color': 'red' }`
* @defaultValue {}
*/
style?: any;
/**
* Component related styles, eg. `.my-component-class { color: red }`
* @defaultValue ''
*/
styles?: string;
/**
* Content of the component (not escaped) which will be appended before children rendering. Default: `''`
* @defaultValue ''
*/
content?: string;
/**
* Component's icon, this string will be inserted before the name (in Layers and badge), eg. it can be an HTML string '<i class="fa fa-square-o"></i>'. Default: `''`
* @defaultValue ''
*/
icon?: string;
/**
* Component's javascript. More about it [here](/modules/Components-js.html). Default: `''`
* @defaultValue ''
*/
script?: string | ((...params: any[]) => any);
/**
* Component's traits. More about it [here](/modules/Traits.html). Default: `['id', 'title']`
* @defaultValue ''
*/
traits?: Traits;
/**
* Indicates an array of properties which will be inhereted by all NEW appended children.
For example if you create a component likes this: `{ removable: false, draggable: false, propagate: ['removable', 'draggable'] }`
and append some new component inside, the new added component will get the exact same properties indicated in the `propagate` array (and the `propagate` property itself). Default: `[]`
* @defaultValue []
*/
propagate?: (keyof ComponentProperties)[];
/**
* Set an array of items to show up inside the toolbar when the component is selected (move, clone, delete).
* Eg. `toolbar: [ { attributes: {class: 'fa fa-arrows'}, command: 'tlb-move' }, ... ]`.
* By default, when `toolbar` property is falsy the editor will add automatically commands `core:component-exit` (select parent component, added if there is one), `tlb-move` (added if `draggable`) , `tlb-clone` (added if `copyable`), `tlb-delete` (added if `removable`).
*/
toolbar?: ToolbarButtonProps[];
components?: Components;
classes?: Selectors;
dmode?: DragMode;
"script-props"?: string[];
[key: string]: any;
}
export interface SymbolToUpOptions {
changed?: string;
fromInstance?: boolean;
noPropagate?: boolean;
fromUndo?: boolean;
}
export interface ComponentDefinition extends Omit<ComponentProperties, "components" | "traits"> {
/**
* Children components.
*/
components?: string | ComponentDefinition | (string | ComponentDefinition)[];
traits?: (Partial<TraitProperties> | string)[];
attributes?: Record<string, any>;
[key: string]: unknown;
}
export interface ComponentDefinitionDefined extends Omit<ComponentProperties, "components" | "traits"> {
/**
* Children components.
*/
components?: ComponentDefinitionDefined[] | ComponentDefinitionDefined;
traits?: (Partial<TraitProperties> | string)[];
[key: string]: any;
}
export type ComponentAddType = Component | ComponentDefinition | ComponentDefinitionDefined | string;
export type ComponentAdd = ComponentAddType | ComponentAddType[];
export type ToHTMLOptions = {
/**
* Custom tagName.
*/
tag?: string;
/**
* Include component properties as `data-gjs-*` attributes. This allows you to have re-importable HTML.
*/
withProps?: boolean;
/**
* In case the attribute value contains a `"` char, instead of escaping it (`attr="value &quot;"`), the attribute will be quoted using single quotes (`attr='value "'`).
*/
altQuoteAttr?: boolean;
/**
* You can pass an object of custom attributes to replace with the current ones
* or you can even pass a function to generate attributes dynamically.
*/
attributes?: Record<string, any> | ((component: Component, attr: Record<string, any>) => Record<string, any>);
};
export interface ComponentOptions {
em?: EditorModel;
config?: DomComponentsConfig;
frame?: Frame;
temporary?: boolean;
avoidChildren?: boolean;
}
export type ClbObj = ReturnType<ComponentView["_clbObj"]>;
export interface Rect {
top?: number;
left?: number;
bottom?: number;
right?: number;
}
declare class ComponentView extends View</**
* Keep this format to avoid errors in TS bundler */
/** @ts-ignore */
Component> {
/** @ts-ignore */
model: Component;
/** @ts-ignore */
className(): any;
/** @ts-ignore */
tagName(): string;
modelOpt: ComponentOptions;
em: EditorModel;
opts?: any;
pfx?: string;
ppfx?: string;
attr?: Record<string, any>;
classe?: string;
config: DomComponentsConfig;
childrenView?: ComponentsView;
getChildrenSelector?: Function;
getTemplate?: Function;
scriptContainer?: HTMLElement;
initialize(opt?: any): void;
__isDraggable(): string | boolean | ((...params: any[]) => any) | undefined;
_clbObj(): {
editor: Editor;
model: Component;
el: HTMLElement;
};
/**
* Initialize callback
*/
init(opts: ClbObj): void;
/**
* Remove callback
*/
removed(opts: ClbObj): void;
/**
* On render callback
*/
onRender(opts: ClbObj): void;
/**
* Callback executed when the `active` event is triggered on component
*/
onActive(ev: Event): void;
/**
* Callback executed when the `disable` event is triggered on component
*/
onDisable(): void;
remove(): this;
handleDragStart(event: Event): false | undefined;
initClasses(): void;
initComponents(opts?: {
avoidRender?: boolean;
}): void;
/**
* Handle any property change
* @private
*/
handleChange(): void;
/**
* Import, if possible, classes inside main container
* @private
* */
importClasses(): void;
/**
* Update item on status change
* @param {Event} e
* @private
* */
updateStatus(opts?: {
noExtHl?: boolean;
avoidHover?: boolean;
}): void;
/**
* Update highlight attribute
* @private
* */
updateHighlight(): void;
/**
* Update style attribute
* @private
* */
updateStyle(m?: any, v?: any, opts?: ObjectAny): void;
/**
* Update classe attribute
* @private
* */
updateClasses(): void;
/**
* Update single attribute
* @param {[type]} name [description]
* @param {[type]} value [description]
*/
setAttribute(name: string, value: any): void;
/**
* Get classes from attributes.
* This method is called before initialize
*
* @return {Array}|null
* @private
* */
getClasses(): any;
/**
* Update attributes
* @private
* */
updateAttributes(): void;
/**
* Update component content
* @private
* */
updateContent(): void;
/**
* Prevent default helper
* @param {Event} e
* @private
*/
prevDef(e: Event): void;
/**
* Render component's script
* @private
*/
updateScript(): void;
/**
* Return children container
* Differently from a simple component where children container is the
* component itself
* <my-comp>
* <!--
* <child></child> ...
* -->
* </my-comp>
* You could have the children container more deeper
* <my-comp>
* <div></div>
* <div></div>
* <div>
* <div>
* <!--
* <child></child> ...
* -->
* </div>
* </div>
* </my-comp>
* @return HTMLElement
* @private
*/
getChildrenContainer(): HTMLElement;
/**
* This returns rect informations not affected by the canvas zoom.
* The method `getBoundingClientRect` doesn't work here and we
* have to take in account offsetParent
*/
getOffsetRect(): Rect;
isInViewport({ rect }?: {
rect?: Rect;
}): boolean;
scrollIntoView(opts?: {
force?: boolean;
} & ScrollIntoViewOptions): void;
/**
* Recreate the element of the view
*/
reset(): void;
_setData(): void;
_getFrame(): any;
/**
* Render children components
* @private
*/
renderChildren(): void;
renderAttributes(): void;
onAttrUpdate(): void;
render(): this;
postRender(): void;
static getEvents(): any;
}
declare class ComponentWrapperView extends ComponentView {
tagName(): string;
}
declare class ComponentTable extends Component {
get defaults(): {
type: string;
tagName: string;
droppable: string[];
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
initialize(props: any, opts: any): void;
static isComponent(el: HTMLElement): boolean;
}
declare class ComponentImage extends Component {
get defaults(): {
type: string;
tagName: string;
void: boolean;
droppable: number;
editable: number;
highlightable: number;
resizable: {
ratioDefault: number;
};
traits: string[];
src: string;
fallback: string;
file: string;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
};
initialize(props: any, opts: any): void;
initToolbar(): void;
/**
* Returns object of attributes for HTML
* @return {Object}
* @private
*/
getAttrToHTML(): {
[x: string]: any;
};
getSrcResult(opt?: {
fallback?: boolean;
}): any;
isDefaultSrc(): boolean;
/**
* Return a shallow copy of the model's attributes for JSON
* stringification.
* @return {Object}
* @private
*/
toJSON(opts: Parameters<Component["toJSON"]>[0]): ComponentDefinition;
/**
* Parse uri
* @param {string} uri
* @return {object}
* @private
*/
parseUri(uri: string): {
hostname: string;
pathname: string;
protocol: string;
search: string;
hash: string;
port: string;
query: ObjectStrings;
};
static isComponent(el: HTMLElement): boolean;
}
declare class ComponentMap extends ComponentImage {
/** @ts-ignore */
get defaults(): {
type: string;
src: string;
void: boolean;
mapUrl: string;
tagName: string;
mapType: string;
address: string;
zoom: string;
attributes: {
frameborder: number;
};
toolbar: any;
traits: ({
label: string;
name: string;
placeholder: string;
changeProp: number;
type?: undefined;
options?: undefined;
min?: undefined;
max?: undefined;
} | {
type: string;
label: string;
name: string;
changeProp: number;
options: {
value: string;
name: string;
}[];
placeholder?: undefined;
min?: undefined;
max?: undefined;
} | {
label: string;
name: string;
type: string;
min: string;
max: string;
changeProp: number;
placeholder?: undefined;
options?: undefined;
})[];
droppable: number;
editable: number;
highlightable: number;
resizable: {
ratioDefault: number;
};
fallback: string;
file: string;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
};
initialize(props: any, opts: any): void;
updateSrc(): void;
/**
* Returns url of the map
* @return {string}
* @private
*/
getMapUrl(): string;
/**
* Set attributes by src string
* @private
*/
parseFromSrc(): void;
static isComponent(el: HTMLIFrameElement): {
type: string;
src: string;
} | undefined;
}
declare class ComponentImageView extends ComponentView {
classEmpty: string;
model: ComponentImage;
el: HTMLImageElement;
tagName(): string;
events(): ObjectAny;
initialize(props: any): void;
/**
* Fetch file if exists
*/
fetchFile(): void;
/**
* Update src attribute
* @private
* */
updateSrc(): void;
updateClasses(): void;
/**
* Open dialog for image changing
* @param {Object} e Event
* @private
* */
onActive(ev: Event): void;
onError(): void;
onLoad(): void;
noDrag(ev: Event): boolean;
render(): this;
}
declare class ComponentMapView extends ComponentImageView {
iframe?: HTMLIFrameElement;
tagName(): string;
events(): {};
initialize(props: any): void;
/**
* Update the map on the canvas
* @private
*/
updateSrc(): void;
getIframe(): HTMLIFrameElement;
render(): this;
}
declare class ComponentText extends Component {
get defaults(): {
type: string;
droppable: boolean;
editable: boolean;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
}
declare class ComponentLink extends ComponentText {
get defaults(): {
type: string;
tagName: string;
traits: string[];
droppable: boolean;
editable: boolean;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
};
static isComponent(el: HTMLElement, opts?: any): any;
}
export interface RichTextEditorAction {
name: string;
icon: string;
event?: string;
attributes?: Record<string, any>;
result: (rte: RichTextEditor, action: RichTextEditorAction) => void;
update?: (rte: RichTextEditor, action: RichTextEditorAction) => number;
state?: (rte: RichTextEditor, doc: Document) => number;
btn?: HTMLElement;
}
export interface RichTextEditorOptions {
actions?: (RichTextEditorAction | string)[];
classes?: Record<string, string>;
actionbar?: HTMLElement;
actionbarContainer?: HTMLElement;
styleWithCSS?: boolean;
}
export type EffectOptions = {
event?: Event;
};
declare class RichTextEditor {
em: EditorModel;
settings: RichTextEditorOptions;
classes: Record<string, string>;
actionbar: HTMLElement;
actions: RichTextEditorAction[];
el: HTMLElement;
doc: Document;
enabled?: boolean;
getContent?: () => string;
constructor(em: EditorModel, el: HTMLElement & {
_rte?: RichTextEditor;
}, settings?: RichTextEditorOptions);
destroy(): void;
setEl(el: HTMLElement): void;
updateActiveActions(): void;
enable(opts: EffectOptions): this;
disable(): this;
__toggleEffects(enable?: boolean, opts?: EffectOptions): this;
__onKeydown(event: Event): void;
__onPaste(ev: Event): void;
/**
* Sync actions with the current RTE
*/
syncActions(): void;
/**
* Add new action to the actionbar
* @param {Object} action
* @param {Object} [opts={}]
*/
addAction(action: RichTextEditorAction, opts?: {
sync?: boolean;
}): void;
/**
* Get the array of current actions
* @return {Array}
*/
getActions(): RichTextEditorAction[];
/**
* Returns the Selection instance
* @return {Selection}
*/
selection(): Selection | null;
/**
* Wrapper around [execCommand](https://developer.mozilla.org/en-US/docs/Web/API/Document/execCommand) to allow
* you to perform operations like `insertText`
* @param {string} command Command name
* @param {any} [value=null Command's arguments
*/
exec(command: string, value?: string): void;
/**
* Get the actionbar element
* @return {HTMLElement}
*/
actionbarEl(): HTMLElement;
/**
* Set custom HTML to the selection, useful as the default 'insertHTML' command
* doesn't work in the same way on all browsers
* @param {string} value HTML string
*/
insertHTML(value: string | HTMLElement, { select }?: {
select?: boolean;
}): void;
}
export interface RichTextEditorConfig {
/**
* Class name prefix for styles
* @default 'rte-'
*/
stylePrefix?: string;
/**
* If true, moves the toolbar below the element when the top canvas edge is reached.
* @default true
*/
adjustToolbar?: boolean;
/**
* Default RTE actions.
* @default ['bold', 'italic', 'underline', 'strikethrough', 'link', 'wrap']
*/
actions?: string[];
}
export type RichTextEditorEvent = "rte:enable" | "rte:disable";
export interface CustomRTE<T = any> {
enable: (el: HTMLElement, rte: T) => T;
disable: (el: HTMLElement, rte: T) => T;
destroy?: () => void;
}
declare class RichTextEditorModule extends Module<RichTextEditorConfig & {
pStylePrefix?: string;
}> {
pfx: string;
toolbar: HTMLElement;
globalRte?: RichTextEditor;
actionbar?: HTMLElement;
lastEl?: HTMLElement;
actions?: (RichTextEditorAction | string)[];
customRte?: CustomRTE;
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
constructor(em: EditorModel);
destroy(): void;
/**
* Post render callback
* @param {View} ev
* @private
*/
postRender(ev: any): void;
/**
* Init the built-in RTE
* @param {HTMLElement} el
* @return {RichTextEditor}
* @private
*/
initRte(el: HTMLElement): RichTextEditor;
/**
* Add a new action to the built-in RTE toolbar
* @param {string} name Action name
* @param {Object} action Action options
* @example
* rte.add('bold', {
* icon: '<b>B</b>',
* attributes: {title: 'Bold'},
* result: rte => rte.exec('bold')
* });
* rte.add('link', {
* icon: document.getElementById('t'),
* attributes: {title: 'Link',}
* // Example on it's easy to wrap a selected content
* result: rte => rte.insertHTML(`<a href="#">${rte.selection()}</a>`)
* });
* // An example with fontSize
* rte.add('fontSize', {
* icon: `<select class="gjs-field">
* <option>1</option>
* <option>4</option>
* <option>7</option>
* </select>`,
* // Bind the 'result' on 'change' listener
* event: 'change',
* result: (rte, action) => rte.exec('fontSize', action.btn.firstChild.value),
* // Callback on any input change (mousedown, keydown, etc..)
* update: (rte, action) => {
* const value = rte.doc.queryCommandValue(action.name);
* if (value != 'false') { // value is a string
* action.btn.firstChild.value = value;
* }
* }
* })
* // An example with state
* const isValidAnchor = (rte) => {
* // a utility function to help determine if the selected is a valid anchor node
* const anchor = rte.selection().anchorNode;
* const parentNode = anchor && anchor.parentNode;
* const nextSibling = anchor && anchor.nextSibling;
* return (parentNode && parentNode.nodeName == 'A') || (nextSibling && nextSibling.nodeName == 'A')
* }
* rte.add('toggleAnchor', {
* icon: `<span style="transform:rotate(45deg)">&supdsub;</span>`,
* state: (rte, doc) => {
* if (rte && rte.selection()) {
* // `btnState` is a integer, -1 for disabled, 0 for inactive, 1 for active
* return isValidAnchor(rte) ? btnState.ACTIVE : btnState.INACTIVE;
* } else {
* return btnState.INACTIVE;
* }
* },
* result: (rte, action) => {
* if (isValidAnchor(rte)) {
* rte.exec('unlink');
* } else {
* rte.insertHTML(`<a class="link" href="">${rte.selection()}</a>`);
* }
* }
* })
*/
add(name: string, action?: Partial<RichTextEditorAction>): void;
/**
* Get the action by its name
* @param {string} name Action name
* @return {Object}
* @example
* const action = rte.get('bold');
* // {name: 'bold', ...}
*/
get(name: string): RichTextEditorAction | undefined;
/**
* Get all actions
* @return {Array}
*/
getAll(): RichTextEditorAction[];
/**
* Remove the action from the toolbar
* @param {string} name
* @return {Object} Removed action
* @example
* const action = rte.remove('bold');
* // {name: 'bold', ...}
*/
remove(name: string): RichTextEditorAction | undefined;
/**
* Get the toolbar element
* @return {HTMLElement}
*/
getToolbarEl(): HTMLElement;
/**
* Triggered when the offset of the editor is changed
* @private
*/
updatePosition(): void;
/**
* Enable rich text editor on the element
* @param {View} view Component view
* @param {Object} rte The instance of already defined RTE
* @private
* */
enable(view: ComponentView, rte: RichTextEditor, opts?: any): Promise<any>;
hideToolbar(): void;
/**
* Unbind rich text editor from the element
* @param {View} view
* @param {Object} rte The instance of already defined RTE
* @private
* */
disable(view: ComponentView, rte?: RichTextEditor): void;
}
declare class ComponentTextView extends ComponentView {
rte?: RichTextEditorModule;
rteEnabled?: boolean;
activeRte?: RichTextEditor;
lastContent?: string;
events(): {
dblclick: string;
input: string;
};
initialize(props: any): void;
updateContentText(m: any, v: any, opts?: {
fromDisable?: boolean;
}): void;
canActivate(): {
result: boolean;
delegate: Component | undefined;
};
/**
* Enable element content editing
* @private
* */
onActive(ev: Event): Promise<void>;
onDisable(): void;
/**
* Disable element content editing
* @private
* */
disableEditing(opts?: {}): Promise<void>;
/**
* get content from RTE
* @return string
*/
getContent(): string;
/**
* Merge content from the DOM to the model
*/
syncContent(opts?: ObjectAny): void;
insertComponent(content: ComponentDefinition, opts?: {}): Component | Component[];
/**
* Callback on input event
* @param {Event} e
*/
onInput(): void;
/**
* Isolate disable propagation method
* @param {Event}
* @private
* */
disablePropagation(e: Event): void;
/**
* Enable/Disable events
* @param {Boolean} enable
*/
toggleEvents(enable?: boolean): void;
}
declare class ComponentLinkView extends ComponentTextView {
render(): this;
}
declare class ComponentVideo extends ComponentImage {
get defaults(): {
type: string;
tagName: string;
videoId: string;
void: boolean;
provider: string;
ytUrl: string;
ytncUrl: string;
viUrl: string;
loop: number;
poster: string;
muted: number;
autoplay: number;
controls: number;
color: string;
list: string;
rel: number;
modestbranding: number;
sources: never[];
attributes: {
allowfullscreen: string;
};
droppable: number;
editable: number;
highlightable: number;
resizable: {
ratioDefault: number;
};
traits: string[];
src: string;
fallback: string;
file: string; /**
* Update traits by provider
* @private
*/
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
};
initialize(props: any, opts: any): void;
/**
* Update traits by provider
* @private
*/
updateTraits(): void;
/**
* Set attributes by src string
*/
parseFromSrc(): void;
/**
* Update src on change of video ID
* @private
*/
updateSrc(): void;
/**
* Returns object of attributes for HTML
* @return {Object}
* @private
*/
getAttrToHTML(): {
[x: string]: any;
};
/**
* Return the provider trait
* @return {Object}
* @private
*/
getProviderTrait(): {
type: string;
label: string;
name: string;
changeProp: boolean;
options: {
value: string;
name: string;
}[];
};
/**
* Return traits for the source provider
* @return {Array<Object>}
* @private
*/
getSourceTraits(): ({
type: string;
label: string;
name: string;
changeProp: boolean;
} | {
label: string;
name: string;
placeholder: string;
changeProp: boolean;
} | {
label: string;
name: string;
placeholder: string;
changeProp?: undefined;
})[];
/**
* Return traits for the source provider
* @return {Array<Object>}
* @private
*/
getYoutubeTraits(): ({
type: string;
label: string;
name: string;
changeProp: boolean;
} | {
label: string;
name: string;
placeholder: string;
changeProp: boolean;
})[];
/**
* Return traits for the source provider
* @return {Array<Object>}
* @private
*/
getVimeoTraits(): ({
type: string;
label: string;
name: string;
changeProp: boolean;
} | {
label: string;
name: string;
placeholder: string;
changeProp: boolean;
})[];
/**
* Return object trait
* @return {Object}
* @private
*/
getAutoplayTrait(): {
type: string;
label: string;
name: string;
changeProp: boolean;
};
/**
* Return object trait
* @return {Object}
* @private
*/
getLoopTrait(): {
type: string;
label: string;
name: string;
changeProp: boolean;
};
/**
* Return object trait
* @return {Object}
* @private
*/
getControlsTrait(): {
type: string;
label: string;
name: string;
changeProp: boolean;
};
/**
* Returns url to youtube video
* @return {string}
* @private
*/
getYoutubeSrc(): string;
/**
* Returns url to youtube no cookie video
* @return {string}
* @private
*/
getYoutubeNoCookieSrc(): string;
/**
* Returns url to vimeo video
* @return {string}
* @private
*/
getVimeoSrc(): string;
static isComponent(el: HTMLVideoElement): any;
}
declare class ComponentVideoView extends ComponentImageView {
videoEl?: HTMLVideoElement | HTMLIFrameElement;
model: ComponentVideo;
tagName(): string;
events(): {};
initialize(): void;
/**
* Rerender on update of the provider
* @private
*/
updateProvider(): void;
/**
* Update the source of the video
* @private
*/
updateSrc(): void;
/**
* Update video parameters
* @private
*/
updateVideo(): void;
renderByProvider(prov: string): HTMLVideoElement | HTMLIFrameElement;
renderSource(): HTMLVideoElement;
renderYoutube(): HTMLIFrameElement;
renderYoutubeNoCookie(): HTMLIFrameElement;
renderVimeo(): HTMLIFrameElement;
initVideoEl(el: HTMLElement): void;
render(): this;
}
declare class ComponentScript extends Component {
get defaults(): {
type: string;
tagName: string;
droppable: boolean;
draggable: boolean;
layerable: boolean;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
static isComponent(el: HTMLImageElement): any;
}
declare class ComponentScriptView extends ComponentView {
tagName(): string;
events(): {};
render(): this;
}
declare class ComponentSvg extends Component {
get defaults(): {
type: string;
tagName: string;
highlightable: boolean;
resizable: {
ratioDefault: boolean;
};
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
getName(): any;
static isComponent(el: HTMLElement): boolean;
}
declare class ComponentSvgIn extends ComponentSvg {
get defaults(): {
selectable: boolean;
hoverable: boolean;
layerable: boolean;
type: string;
tagName: string;
highlightable: boolean;
resizable: {
ratioDefault: boolean;
};
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
static isComponent(el: any, opts?: any): boolean;
}
declare class ComponentSvgView extends ComponentView {
_createElement(tagName: string): SVGElement;
}
declare class ComponentTextNode extends Component {
get defaults(): {
tagName: string;
droppable: boolean;
layerable: boolean;
selectable: boolean;
editable: boolean;
components?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
traits?: (string | Partial<TraitProperties>)[] | undefined;
};
toHTML(): string;
__escapeContent(content: string): string;
static isComponent(el: HTMLElement): {
type: string;
content: string | null;
} | undefined;
}
declare class ComponentTextNodeView extends ComponentView {
_setAttributes(): void;
renderAttributes(): void;
updateStatus(): void;
updateClasses(): void;
setAttribute(): void;
updateAttributes(): void;
initClasses(): void;
initComponents(): void;
delegateEvents(): this;
_createElement(): Text;
render(): this;
}
export type ComponentEvent = "component:create" | "component:mount" | "component:add" | "component:remove" | "component:remove:before" | "component:clone" | "component:update" | "component:styleUpdate" | "component:selected" | "component:deselected" | "component:toggled" | "component:type:add" | "component:type:update" | "component:drag:start" | "component:drag" | "component:drag:end";
declare class ComponentManager extends ItemManagerModule<DomComponentsConfig, any> {
componentTypes: ({
id: string;
model: typeof ComponentTable;
view: any;
} | {
id: string;
model: typeof ComponentMap;
view: typeof ComponentMapView;
} | {
id: string;
model: typeof ComponentLink;
view: typeof ComponentLinkView;
} | {
id: string;
model: typeof ComponentVideo;
view: typeof ComponentVideoView;
} | {
id: string;
model: typeof ComponentImage;
view: typeof ComponentImageView;
} | {
id: string;
model: typeof ComponentScript;
view: typeof ComponentScriptView;
} | {
id: string;
model: typeof ComponentSvgIn;
view: typeof ComponentSvgView;
} | {
id: string;
model: typeof ComponentTextNode;
view: typeof ComponentTextNodeView;
} | {
id: string;
model: typeof Component;
view: typeof ComponentView;
})[];
componentsById: {
[id: string]: Component;
};
componentView?: ComponentWrapperView;
Component: typeof Component;
Components: typeof Components;
ComponentsView: typeof ComponentsView;
/**
* Name of the module
* @type {String}
* @private
*/
storageKey: string;
shallow?: Component;
/**
* Initialize module. Called on a new instance of the editor with configurations passed
* inside 'domComponents' field
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
load(data: any): any;
store(): {};
/**
* Returns privately the main wrapper
* @return {Object}
* @private
*/
getComponent(): ComponentWrapper | undefined;
/**
* Returns root component inside the canvas. Something like `<body>` inside HTML page
* The wrapper doesn't differ from the original Component Model
* @return {[Component]} Root Component
* @example
* // Change background of the wrapper and set some attribute
* var wrapper = cmp.getWrapper();
* wrapper.set('style', {'background-color': 'red'});
* wrapper.set('attributes', {'title': 'Hello!'});
*/
getWrapper(): ComponentWrapper | undefined;
/**
* Returns wrapper's children collection. Once you have the collection you can
* add other Components(Models) inside. Each component can have several nested
* components inside and you can nest them as more as you wish.
* @return {Components} Collection of components
* @example
* // Let's add some component
* var wrapperChildren = cmp.getComponents();
* var comp1 = wrapperChildren.add({
* style: { 'background-color': 'red'}
* });
* var comp2 = wrapperChildren.add({
* tagName: 'span',
* attributes: { title: 'Hello!'}
* });
* // Now let's add an other one inside first component
* // First we have to get the collection inside. Each
* // component has 'components' property
* var comp1Children = comp1.get('components');
* // Procede as before. You could also add multiple objects
* comp1Children.add([
* { style: { 'background-color': 'blue'}},
* { style: { height: '100px', width: '100px'}}
* ]);
* // Remove comp2
* wrapperChildren.remove(comp2);
*/
getComponents(): Components;
/**
* Add new components to the wrapper's children. It's the same
* as 'cmp.getComponents().add(...)'
* @param {Object|[Component]|Array<Object>} component Component/s to add
* @param {string} [component.tagName='div'] Tag name
* @param {string} [component.type=''] Type of the component. Available: ''(default), 'text', 'image'
* @param {boolean} [component.removable=true] If component is removable
* @param {boolean} [component.draggable=true] If is possible to move the component around the structure
* @param {boolean} [component.droppable=true] If is possible to drop inside other components
* @param {boolean} [component.badgable=true] If the badge is visible when the component is selected
* @param {boolean} [component.stylable=true] If is possible to style component
* @param {boolean} [component.copyable=true] If is possible to copy&paste the component
* @param {string} [component.content=''] String inside component
* @param {Object} [component.style={}] Style object
* @param {Object} [component.attributes={}] Attribute object
* @param {Object} opt the options object to be used by the [Components.add]{@link getComponents} method
* @return {[Component]|Array<[Component]>} Component/s added
* @example
* // Example of a new component with some extra property
* var comp1 = cmp.addComponent({
* tagName: 'div',
* removable: true, // Can't remove it
* draggable: true, // Can't move it
* copyable: true, // Disable copy/past
* content: 'Content text', // Text inside component
* style: { color: 'red'},
* attributes: { title: 'here' }
* });
*/
addComponent(component: ComponentAdd, opt?: {}): any[];
/**
* Render and returns wrapper element with all components inside.
* Once the wrapper is rendered, and it's what happens when you init the editor,
* the all new components will be added automatically and property changes are all
* updated immediately
* @return {HTMLElement}
* @private
*/
render(): HTMLElement | undefined;
/**
* Remove all components
* @return {this}
*/
clear(opts?: {}): this;
/**
* Set components
* @param {Object|string} components HTML string or components model
* @param {Object} opt the options object to be used by the {@link addComponent} method
* @return {this}
* @private
*/
setComponents(components: Component, opt?: {}): void;
/**
* Add new component type.
* Read more about this in [Define New Component](https://grapesjs.com/docs/modules/Components.html#define-new-component)
* @param {string} type Component ID
* @param {Object} methods Component methods
* @return {this}
*/
addType(type: string, methods: any): this;
/**
* Get component type.
* Read more about this in [Define New Component](https://grapesjs.com/docs/modules/Components.html#define-new-component)
* @param {string} type Component ID
* @return {Object} Component type definition, eg. `{ model: ..., view: ... }`
*/
getType(type: "default"): {
id: string;
model: any;
view: any;
};
getType(type: string): {
id: string;
model: any;
view: any;
} | undefined;
/**
* Remove component type
* @param {string} type Component ID
* @returns {Object|undefined} Removed component type, undefined otherwise
*/
removeType(id: string): {
id: string;
model: any;
view: any;
} | undefined;
/**
* Return the array of all types
* @return {Array}
*/
getTypes(): ({
id: string;
model: typeof ComponentTable;
view: any;
} | {
id: string;
model: typeof ComponentMap;
view: typeof ComponentMapView;
} | {
id: string;
model: typeof ComponentLink;
view: typeof ComponentLinkView;
} | {
id: string;
model: typeof ComponentVideo;
view: typeof ComponentVideoView;
} | {
id: string;
model: typeof ComponentImage;
view: typeof ComponentImageView;
} | {
id: string;
model: typeof ComponentScript;
view: typeof ComponentScriptView;
} | {
id: string;
model: typeof ComponentSvgIn;
view: typeof ComponentSvgView;
} | {
id: string;
model: typeof ComponentTextNode;
view: typeof ComponentTextNodeView;
} | {
id: string;
model: typeof Component;
view: typeof ComponentView;
})[];
selectAdd(component: Component, opts?: {}): void;
selectRemove(component: Component, opts?: {}): void;
/**
* Triggered when the component is hovered
* @private
*/
componentHovered(): void;
getShallowWrapper(): Component | undefined;
/**
* Check if the component can be moved inside another.
* @param {[Component]} target The target Component is the one that is supposed to receive the source one.
* @param {[Component]|String} source The source can be another Component or an HTML string.
* @param {Number} [index] Index position. If not specified, the check will perform against appending the source to target.
* @returns {Object} Object containing the `result` (Boolean), `source`, `target` (as Components), and a `reason` (Number) with these meanings:
* * `0` - Invalid source. This is a default value and should be ignored in case the `result` is true.
* * `1` - Source doesn't accept target as destination.
* * `2` - Target doesn't accept source.
* @private
*/
canMove(target: Component, source?: Component, index?: number): {
result: boolean;
reason: number;
target: Component;
source: null;
};
allById(): {
[id: string]: Component;
};
getById(id: string): Component;
destroy(): void;
}
export interface ComponentsOptions {
em?: EditorModel;
config?: DomComponentsConfig;
domc?: ComponentManager;
}
declare class Components extends Collection</**
* Keep this format to avoid errors in TS bundler */
/** @ts-ignore */
Component> {
opt: ComponentsOptions;
config?: DomComponentsConfig;
em: EditorModel;
domc?: ComponentManager;
parent?: Component;
__firstAdd?: any;
initialize(models: any, opt?: ComponentsOptions): void;
resetChildren(models: Components, opts?: {
previousModels?: Component[];
keepIds?: string[];
}): void;
resetFromString(input?: string, opts?: {
visitedCmps?: Record<string, Component[]>;
keepIds?: string[];
}): void;
removeChildren(removed: Component, coll?: Components, opts?: any): void;
/** @ts-ignore */
model(attrs: Partial<ComponentProperties>, options: any): Component;
parseString(value: string, opt?: AddOptions & {
temporary?: boolean;
keepIds?: string[];
}): ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
/** @ts-ignore */
add(models: ComponentAdd, opt?: AddOptions & {
previousModels?: Component[];
keepIds?: string[];
}): any[];
/**
* Process component definition.
*/
processDef(mdl: any): any;
onAdd(model: Component, c?: any, opts?: {
temporary?: boolean;
}): void;
}
/** @private */
export interface CssRuleProperties {
/**
* Array of selectors
*/
selectors: Selector[];
/**
* Object containing style definitions
* @default {}
*/
style?: Record<string, any>;
/**
* Additional string css selectors
* @default ''
*/
selectorsAdd?: string;
/**
* Type of at-rule, eg. `media`, 'font-face'
* @default ''
*/
atRuleType?: string;
/**
* At-rule value, eg. `(max-width: 1000px)`
* @default ''
*/
mediaText?: string;
/**
* This property is used only on at-rules, like 'page' or 'font-face', where the block containes only style declarations.
* @default false
*/
singleAtRule?: boolean;
/**
* State of the rule, eg: `hover`, `focused`
* @default ''
*/
state?: string;
/**
* If true, sets `!important` on all properties. You can also pass an array to specify properties on which to use important.
* @default false
*/
important?: boolean | string[];
/**
* Indicates if the rule is stylable from the editor.
* @default true
*/
stylable?: boolean | string[];
/**
* Group for rules.
* @default ''
*/
group?: string;
/**
* If true, the rule won't be stored in JSON or showed in CSS export.
* @default false
*/
shallow?: boolean;
}
export interface CssRuleJSON extends Omit<CssRuleProperties, "selectors"> {
selectors: (string | SelectorProps)[];
}
declare class CssRule extends StyleableModel<CssRuleProperties> {
config: CssRuleProperties;
em?: EditorModel;
opt: any;
defaults(): {
selectors: never[];
selectorsAdd: string;
style: {};
mediaText: string;
state: string;
stylable: boolean;
atRuleType: string;
singleAtRule: boolean;
important: boolean;
group: string;
shallow: boolean;
_undo: boolean;
};
constructor(props: CssRuleProperties, opt?: any);
__onChange(m: CssRule, opts: any): void;
clone(): CssRule;
ensureSelectors(m: any, c: any, opts: any): void;
/**
* Returns the at-rule statement when exists, eg. `@media (...)`, `@keyframes`
* @returns {String}
* @example
* const cssRule = editor.Css.setRule('.class1', { color: 'red' }, {
* atRuleType: 'media',
* atRuleParams: '(min-width: 500px)'
* });
* cssRule.getAtRule(); // "@media (min-width: 500px)"
*/
getAtRule(): string;
/**
* Return selectors of the rule as a string
* @param {Object} [opts] Options
* @param {Boolean} [opts.skipState] Skip state from the result
* @returns {String}
* @example
* const cssRule = editor.Css.setRule('.class1:hover', { color: 'red' });
* cssRule.selectorsToString(); // ".class1:hover"
* cssRule.selectorsToString({ skipState: true }); // ".class1"
*/
selectorsToString(opts?: ObjectAny): string;
/**
* Get declaration block (without the at-rule statement)
* @param {Object} [opts={}] Options (same as in `selectorsToString`)
* @returns {String}
* @example
* const cssRule = editor.Css.setRule('.class1', { color: 'red' }, {
* atRuleType: 'media',
* atRuleParams: '(min-width: 500px)'
* });
* cssRule.getDeclaration() // ".class1{color:red;}"
*/
getDeclaration(opts?: ObjectAny): string;
/**
* Get the Device the rule is related to.
* @returns {[Device]|null}
* @example
* const device = rule.getDevice();
* console.log(device?.getName());
*/
getDevice(): any;
/**
* Get the State the rule is related to.
* @returns {[State]|null}
* @example
* const state = rule.getState();
* console.log(state?.getLabel());
*/
getState(): any;
/**
* Returns the related Component (valid only for component-specific rules).
* @returns {[Component]|null}
* @example
* const cmp = rule.getComponent();
* console.log(cmp?.toHTML());
*/
getComponent(): any;
/**
* Return the CSS string of the rule
* @param {Object} [opts={}] Options (same as in `getDeclaration`)
* @return {String} CSS string
* @example
* const cssRule = editor.Css.setRule('.class1', { color: 'red' }, {
* atRuleType: 'media',
* atRuleParams: '(min-width: 500px)'
* });
* cssRule.toCSS() // "@media (min-width: 500px){.class1{color:red;}}"
*/
toCSS(opts?: ObjectAny): string;
toJSON(...args: any): any;
/**
* Compare the actual model with parameters
* @param {Object} selectors Collection of selectors
* @param {String} state Css rule state
* @param {String} width For which device this style is oriented
* @param {Object} ruleProps Other rule props
* @returns {Boolean}
* @private
*/
compare(selectors: any, state?: string, width?: string, ruleProps?: Partial<CssRuleProperties>): boolean;
}
declare class Component extends StyleableModel<ComponentProperties> {
/** @ts-ignore */
get defaults(): ComponentDefinitionDefined;
get classes(): Selectors;
get traits(): Traits;
/**
* Hook method, called once the model is created
*/
init(): void;
/**
* Hook method, called when the model has been updated (eg. updated some model's property)
* @param {String} property Property name, if triggered after some property update
* @param {*} value Property value, if triggered after some property update
* @param {*} previous Property previous value, if triggered after some property update
*/
updated(property: string, value: any, previous: any): void;
/**
* Hook method, called once the model has been removed
*/
removed(): void;
em: EditorModel;
opt: ComponentOptions;
config: DomComponentsConfig;
ccid: string;
views: ComponentView[];
view?: ComponentView;
frame?: Frame;
rule?: CssRule;
prevColl?: Components;
__hasUm?: boolean;
__symbReady?: boolean;
/** @ts-ignore */
collection: Components;
initialize(props?: {}, opt?: ComponentOptions): void;
__postAdd(opts?: {
recursive?: boolean;
}): void;
__postRemove(): void;
__onChange(m: any, opts: any): void;
__changesUp(opts: any): void;
__propSelfToParent(props: any): void;
__propToParent(props: any): void;
__emitUpdateTlb(): void;
/**
* Check component's type
* @param {string} type Component type
* @return {Boolean}
* @example
* component.is('image')
* // -> false
*/
is(type: string): boolean;
/**
* Return all the propeties
* @returns {Object}
*/
props(): Partial<ComponentProperties>;
/**
* Get the index of the component in the parent collection.
* @return {Number}
*/
index(): number;
/**
* Change the drag mode of the component.
* To get more about this feature read: https://github.com/GrapesJS/grapesjs/issues/1936
* @param {String} value Drag mode, options: `'absolute'` | `'translate'` | `''`
* @returns {this}
*/
setDragMode(value?: DragMode): this;
/**
* Get the drag mode of the component.
* @returns {String} Drag mode value, options: `'absolute'` | `'translate'` | `''`
*/
getDragMode(): DragMode;
/**
* Find inner components by query string.
* **ATTENTION**: this method works only with already rendered component
* @param {String} query Query string
* @return {Array} Array of components
* @example
* component.find('div > .class');
* // -> [Component, Component, ...]
*/
find(query: string): Component[];
/**
* Find all inner components by component type.
* The advantage of this method over `find` is that you can use it
* also before rendering the component
* @param {String} type Component type
* @returns {Array<Component>}
* @example
* const allImages = component.findType('image');
* console.log(allImages[0]) // prints the first found component
*/
findType(type: string): Component[];
/**
* Find the closest parent component by query string.
* **ATTENTION**: this method works only with already rendered component
* @param {string} query Query string
* @return {Component}
* @example
* component.closest('div.some-class');
* // -> Component
*/
closest(query: string): Component | undefined;
/**
* Find the closest parent component by its type.
* The advantage of this method over `closest` is that you can use it
* also before rendering the component
* @param {String} type Component type
* @returns {Component} Found component, otherwise `undefined`
* @example
* const Section = component.closestType('section');
* console.log(Section);
*/
closestType(type: string): Component | undefined;
/**
* The method returns a Boolean value indicating whether the passed
* component is a descendant of a given component
* @param {Component} component Component to check
* @returns {Boolean}
*/
contains(component: Component): boolean;
/**
* Once the tag is updated I have to rerender the element
* @private
*/
tagUpdated(): void;
/**
* Replace a component with another one
* @param {String|Component} el Component or HTML string
* @return {Component|Array<Component>} New added component/s
* @example
* component.replaceWith('<div>Some new content</div>');
* // -> Component
*/
replaceWith(el: Component): any[];
/**
* Emit changes for each updated attribute
* @private
*/
attrUpdated(m: any, v: any, opts?: any): void;
/**
* Update attributes of the component
* @param {Object} attrs Key value attributes
* @param {Object} options Options for the model update
* @return {this}
* @example
* component.setAttributes({ id: 'test', 'data-key': 'value' });
*/
setAttributes(attrs: ObjectAny, opts?: SetOptions): this;
/**
* Add attributes to the component
* @param {Object} attrs Key value attributes
* @param {Object} options Options for the model update
* @return {this}
* @example
* component.addAttributes({ 'data-key': 'value' });
*/
addAttributes(attrs: ObjectAny, opts?: SetOptions): this;
/**
* Remove attributes from the component
* @param {String|Array<String>} attrs Array of attributes to remove
* @param {Object} options Options for the model update
* @return {this}
* @example
* component.removeAttributes('some-attr');
* component.removeAttributes(['some-attr1', 'some-attr2']);
*/
removeAttributes(attrs?: string[], opts?: SetOptions): this;
/**
* Get the style of the component
* @return {Object}
*/
getStyle(options?: any, optsAdd?: any): ObjectStrings;
/**
* Set the style on the component
* @param {Object} prop Key value style object
* @return {Object}
* @example
* component.setStyle({ color: 'red' });
*/
setStyle(prop?: ObjectStrings, opts?: any): ObjectStrings;
/**
* Return all component's attributes
* @return {Object}
*/
getAttributes(opts?: {
noClass?: boolean;
noStyle?: boolean;
}): {
[x: string]: any;
};
/**
* Add classes
* @param {Array<String>|String} classes Array or string of classes
* @return {Array} Array of added selectors
* @example
* model.addClass('class1');
* model.addClass('class1 class2');
* model.addClass(['class1', 'class2']);
* // -> [SelectorObject, ...]
*/
addClass(classes: string | string[]): Selector;
/**
* Set classes (resets current collection)
* @param {Array<String>|String} classes Array or string of classes
* @return {Array} Array of added selectors
* @example
* model.setClass('class1');
* model.setClass('class1 class2');
* model.setClass(['class1', 'class2']);
* // -> [SelectorObject, ...]
*/
setClass(classes: string | string[]): Selector;
/**
* Remove classes
* @param {Array<String>|String} classes Array or string of classes
* @return {Array} Array of removed selectors
* @example
* model.removeClass('class1');
* model.removeClass('class1 class2');
* model.removeClass(['class1', 'class2']);
* // -> [SelectorObject, ...]
*/
removeClass(classes: string | string[]): Selector[];
/**
* Returns component's classes as an array of strings
* @return {Array}
*/
getClasses(): any;
__logSymbol(type: string, toUp: Component[], opts?: any): void;
__initSymb(): void;
__isSymbol(): boolean;
__isSymbolOrInst(): boolean;
__isSymbolTop(): boolean;
__isSymbolNested(): boolean;
__getAllById(): {
[id: string]: Component;
};
__getSymbol(): Component | undefined;
__getSymbols(): Component[] | undefined;
__isSymbOvrd(prop?: string): boolean;
__getSymbToUp(opts?: SymbolToUpOptions): Component[];
__getSymbTop(opts?: any): Component;
__upSymbProps(m: any, opts?: SymbolToUpOptions): void;
__upSymbCls(m: any, c: any, opts?: {}): void;
__upSymbComps(m: Component, c: Components, o: any): void;
initClasses(m?: any, c?: any, opts?: any): this;
initComponents(): this;
initTraits(changed?: any): this;
initScriptProps(): void;
__scriptPropsChange(m: any, v: any, opts?: any): void;
/**
* Add new component children
* @param {Component|String} components Component to add
* @param {Object} [opts={}] Options for the append action
* @return {Array} Array of appended components
* @example
* someComponent.get('components').length // -> 0
* const videoComponent = someComponent.append('<video></video><div></div>')[0];
* // This will add 2 components (`video` and `div`) to your `someComponent`
* someComponent.get('components').length // -> 2
* // You can pass components directly
* otherComponent.append(otherComponent2);
* otherComponent.append([otherComponent3, otherComponent4]);
* // append at specific index (eg. at the beginning)
* someComponent.append(otherComponent, { at: 0 });
*/
append(components: ComponentAdd, opts?: AddOptions): Component[];
/**
* Set new collection if `components` are provided, otherwise the
* current collection is returned
* @param {Component|Component[]|String} [components] Component Definitions or HTML string
* @param {Object} [opts={}] Options, same as in `Component.append()`
* @returns {Collection|Array<[Component]>}
* @example
* // Set new collection
* component.components('<span></span><div></div>');
* // Get current collection
* const collection = component.components();
* console.log(collection.length);
* // -> 2
*/
components<T extends ComponentAdd | undefined>(components?: T, opts?: any): undefined extends T ? Components : Component[];
/**
* If exists, returns the child component at specific index.
* @param {Number} index Index of the component to return
* @returns {[Component]|null}
* @example
* // Return first child
* component.getChildAt(0);
* // Return second child
* component.getChildAt(1);
*/
getChildAt(index: number): Component;
/**
* If exists, returns the last child component.
* @returns {[Component]|null}
* @example
* const lastChild = component.getLastChild();
*/
getLastChild(): Component;
/**
* Remove all inner components
* * @return {this}
*/
empty(opts?: {}): this;
/**
* Get the parent component, if exists
* @return {Component|null}
* @example
* component.parent();
* // -> Component
*/
parent(opts?: any): Component | undefined;
/**
* Return all parents of the component.
* @returns {Array<Component>}
*/
parents(): Component[];
/**
* Script updated
* @private
*/
scriptUpdated(): void;
/**
* Init toolbar
* @private
*/
initToolbar(): void;
__loadTraits(tr?: Traits | TraitProperties[], opts?: {}): this;
/**
* Get traits.
* @returns {Array<Trait>}
* @example
* const traits = component.getTraits();
* console.log(traits);
* // [Trait, Trait, Trait, ...]
*/
getTraits(): Trait[];
/**
* Replace current collection of traits with a new one.
* @param {Array<Object>} traits Array of trait definitions
* @returns {Array<Trait>}
* @example
* const traits = component.setTraits([{ type: 'checkbox', name: 'disabled'}, ...]);
* console.log(traits);
* // [Trait, ...]
*/
setTraits(traits: TraitProperties[]): Trait[];
/**
* Get the trait by id/name.
* @param {String} id The `id` or `name` of the trait
* @return {Trait|null} Trait getModelToStyle
* @example
* const traitTitle = component.getTrait('title');
* traitTitle && traitTitle.set('label', 'New label');
*/
getTrait(id: string): Trait;
/**
* Update a trait.
* @param {String} id The `id` or `name` of the trait
* @param {Object} props Object with the props to update
* @return {this}
* @example
* component.updateTrait('title', {
* type: 'select',
* options: [ 'Option 1', 'Option 2' ],
* });
*/
updateTrait(id: string, props: Partial<TraitProperties>): this;
/**
* Get the trait position index by id/name. Useful in case you want to
* replace some trait, at runtime, with something else.
* @param {String} id The `id` or `name` of the trait
* @return {Number} Index position of the current trait
* @example
* const traitTitle = component.getTraitIndex('title');
* console.log(traitTitle); // 1
*/
getTraitIndex(id: string): number;
/**
* Remove trait/s by id/s.
* @param {String|Array<String>} id The `id`/`name` of the trait (or an array)
* @return {Array<Trait>} Array of removed traits
* @example
* component.removeTrait('title');
* component.removeTrait(['title', 'id']);
*/
removeTrait(id: string | string[]): Trait[];
/**
* Add new trait/s.
* @param {String|Object|Array<String|Object>} trait Trait to add (or an array of traits)
* @param {Options} opts Options for the add
* @return {Array<Trait>} Array of added traits
* @example
* component.addTrait('title', { at: 1 }); // Add title trait (`at` option is the position index)
* component.addTrait({
* type: 'checkbox',
* name: 'disabled',
* });
* component.addTrait(['title', {...}, ...]);
*/
addTrait(trait: Parameters<Traits["add"]>[0], opts?: AddOptions): any[];
/**
* Normalize input classes from array to array of objects
* @param {Array} arr
* @return {Array}
* @private
*/
normalizeClasses(arr: string[]): Selector[];
/**
* Override original clone method
* @private
*/
clone(opt?: {
symbol?: boolean;
symbolInv?: boolean;
}): any;
/**
* Get the name of the component.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.noCustom] Avoid custom name assigned to the component.
* @returns {String}
* */
getName(opts?: {
noCustom?: boolean;
}): any;
/**
* Get the icon string
* @return {String}
*/
getIcon(): string;
/**
* Return HTML string of the component
* @param {Object} [opts={}] Options
* @param {String} [opts.tag] Custom tagName
* @param {Object|Function} [opts.attributes=null] You can pass an object of custom attributes to replace with the current ones or you can even pass a function to generate attributes dynamically.
* @param {Boolean} [opts.withProps] Include component properties as `data-gjs-*` attributes. This allows you to have re-importable HTML.
* @param {Boolean} [opts.altQuoteAttr] In case the attribute value contains a `"` char, instead of escaping it (`attr="value &quot;"`), the attribute will be quoted using single quotes (`attr='value "'`).
* @return {String} HTML string
* @example
* // Simple HTML return
* component.set({ tagName: 'span' });
* component.setAttributes({ title: 'Hello' });
* component.toHTML();
* // -> <span title="Hello"></span>
*
* // Custom attributes
* component.toHTML({ attributes: { 'data-test': 'Hello' } });
* // -> <span data-test="Hello"></span>
*
* // Custom dynamic attributes
* component.toHTML({
* attributes(component, attributes) {
* if (component.get('tagName') == 'span') {
* attributes.title = 'Custom attribute';
* }
* return attributes;
* },
* });
* // -> <span title="Custom attribute"></span>
*/
toHTML(opts?: ToHTMLOptions): string;
/**
* Get inner HTML of the component
* @param {Object} [opts={}] Same options of `toHTML`
* @returns {String} HTML string
*/
getInnerHTML(opts?: ToHTMLOptions): string | undefined;
__innerHTML(opts?: ToHTMLOptions): string | undefined;
/**
* Returns object of attributes for HTML
* @return {Object}
* @private
*/
getAttrToHTML(): {
[x: string]: any;
};
/**
* Return a shallow copy of the model's attributes for JSON
* stringification.
* @return {Object}
* @private
*/
toJSON(opts?: ObjectAny): ComponentDefinition;
/**
* Return an object containing only changed props
*/
getChangedProps(res: Partial<ComponentDefinition>): Partial<ComponentDefinition>;
/**
* Return the component id
* @return {String}
*/
getId(): string;
/**
* Set new id on the component
* @param {String} id
* @return {this}
*/
setId(id: string, opts?: SetOptions & {
idUpdate?: boolean;
}): this;
/**
* Get the DOM element of the component.
* This works only if the component is already rendered
* @param {Frame} frame Specific frame from which taking the element
* @return {HTMLElement}
*/
getEl(frame?: undefined): HTMLElement | undefined;
/**
* Get the View of the component.
* This works only if the component is already rendered
* @param {Frame} frame Get View of a specific frame
* @return {ComponentView}
*/
getView(frame?: Frame): ComponentView | undefined;
getCurrentView(): ComponentView | undefined;
__getScriptProps(): Partial<ComponentProperties>;
/**
* Return script in string format, cleans 'function() {..' from scripts
* if it's a function
* @param {string|Function} script
* @return {string}
* @private
*/
getScriptString(script?: string | Function): string;
emitUpdate(property?: string, ...args: any[]): void;
/**
* Execute callback function on itself and all inner components
* @param {Function} clb Callback function, the model is passed as an argument
* @return {this}
* @example
* component.onAll(component => {
* // do something with component
* })
*/
onAll(clb: (cmp: Component) => void): this;
/**
* Remove the component
* @return {this}
*/
remove(opts?: any): this;
/**
* Move the component to another destination component
* @param {Component} component Destination component (so the current one will be appended as a child)
* @param {Object} opts Options for the append action
* @returns {this}
* @example
* // Move the selected component on top of the wrapper
* const dest = editor.getWrapper();
* editor.getSelected().move(dest, { at: 0 });
*/
move(component: Component, opts?: AddOptions): this;
/**
* Check if the component is an instance of some component type.
* @param {String} type Component type
* @returns {Boolean}
* @example
* // Add a new component type by extending an existing one
* editor.Components.addType('text-ext', { extend: 'text' });
* // Append a new component somewhere
* const newTextExt = editor.getSelected().append({ type: 'text-ext' })[0];
* newTextExt.isInstanceOf('text-ext'); // true
* newTextExt.isInstanceOf('text'); // true
*/
isInstanceOf(type: string): boolean;
/**
* Check if the component is a child of some other component (or component type)
* @param {[Component]|String} component Component parent to check. In case a string is passed,
* the check will be performed on the component type.
* @returns {Boolean}
* @example
* const newTextComponent = editor.getSelected().append({
* type: 'text',
* components: 'My text <b>here</b>',
* })[0];
* const innerComponent = newTextComponent.find('b')[0];
* innerComponent.isChildOf(newTextComponent); // true
* innerComponent.isChildOf('text'); // true
*/
isChildOf(component: string | Component): boolean;
/**
* Reset id of the component and any of its style rule
* @param {Object} [opts={}] Options
* @return {this}
* @private
*/
resetId(opts?: {}): this;
_getStyleRule({ id }?: {
id?: string;
}): CssRule | undefined;
_getStyleSelector(opts?: {
id?: string;
}): Selector | undefined;
_idUpdated(m: any, v: any, opts?: {
idUpdate?: boolean;
}): this | undefined;
static getDefaults(): any;
static isComponent(el: HTMLElement): ComponentDefinitionDefined | boolean | undefined;
static ensureInList(model: Component): void;
static createId(model: Component, opts?: any): string;
static getNewId(list: ObjectAny): string;
static getIncrementId(id: string, list: ObjectAny, opts?: {
keepIds?: string[];
}): string;
static getList(model: Component): any;
static checkId(components: ComponentDefinitionDefined | ComponentDefinitionDefined[], styles?: CssRuleJSON[], list?: ObjectAny, opts?: {
keepIds?: string[];
}): void;
}
declare class Selectable extends Model {
}
declare class Selected extends Collection<Selectable> {
getByComponent(component: Component): Selectable;
addComponent(component: Component, opts: any): Selectable;
getComponent(model: Selectable): Component;
hasComponent(component: Component): boolean;
lastComponent(): Component | undefined;
allComponents(): Component[];
removeComponent(component: Component | Component[], opts: any): Selectable;
}
declare class EditorView extends View<EditorModel> {
constructor(model: EditorModel);
render(): this;
}
export interface CssComposerConfig {
/**
* Style prefix.
* @default 'css-'
*/
stylePrefix?: string;
/**
* Default CSS style rules
*/
rules?: Array<string>;
}
declare class CssRules extends Collection<CssRule> {
editor: EditorModel;
constructor(props: any, opt: any);
toJSON(opts?: any): any;
onAdd(model: CssRule, c: CssRules, o: any): void;
onRemove(removed: CssRule): void;
/** @ts-ignore */
add(models: any, opt?: any): any[];
}
declare class CssRulesView extends View {
atRules: Record<string, any>;
config: Record<string, any>;
em: EditorModel;
pfx: string;
renderStarted?: boolean;
constructor(o: any);
/**
* Add to collection
* @param {Object} model
* @private
* */
addTo(model: CssRule): void;
/**
* Add new object to collection
* @param {Object} model
* @param {Object} fragmentEl
* @return {Object}
* @private
* */
addToCollection(model: CssRule, fragmentEl?: DocumentFragment): HTMLElement | undefined;
getMediaWidth(mediaText: string): string;
sortRules(a: number, b: number): number;
render(): this;
}
export type RuleOptions = {
atRuleType?: string;
atRuleParams?: string;
};
export type CssRuleStyle = Required<CssRuleProperties>["style"];
declare class CssComposer extends ItemManagerModule<CssComposerConfig & {
pStylePrefix?: string;
}> {
rules: CssRules;
rulesView?: CssRulesView;
Selectors: typeof Selectors;
storageKey: string;
/**
* Initializes module. Automatically called with a new instance of the editor
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
/**
* On load callback
* @private
*/
onLoad(): void;
/**
* Do stuff after load
* @param {Editor} em
* @private
*/
postLoad(): void;
store(): any;
load(data: any): any;
/**
* Add new rule to the collection, if not yet exists with the same selectors
* @param {Array<Selector>} selectors Array of selectors
* @param {String} state Css rule state
* @param {String} width For which device this style is oriented
* @param {Object} props Other props for the rule
* @param {Object} opts Options for the add of new rule
* @return {Model}
* @private
* @example
* var sm = editor.SelectorManager;
* var sel1 = sm.add('myClass1');
* var sel2 = sm.add('myClass2');
* var rule = cssComposer.add([sel1, sel2], 'hover');
* rule.set('style', {
* width: '100px',
* color: '#fff',
* });
* */
add(selectors: any, state?: string, width?: string, opts?: {}, addOpts?: {}): CssRule;
/**
* Get the rule
* @param {String|Array<Selector>} selectors Array of selectors or selector string, eg `.myClass1.myClass2`
* @param {String} state Css rule state, eg. 'hover'
* @param {String} width Media rule value, eg. '(max-width: 992px)'
* @param {Object} ruleProps Other rule props
* @return {Model|null}
* @private
* @example
* const sm = editor.SelectorManager;
* const sel1 = sm.add('myClass1');
* const sel2 = sm.add('myClass2');
* const rule = cssComposer.get([sel1, sel2], 'hover', '(max-width: 992px)');
* // Update the style
* rule.set('style', {
* width: '300px',
* color: '#000',
* });
* */
get(selectors: any, state?: string, width?: string, ruleProps?: Omit<CssRuleProperties, "selectors">): CssRule | undefined;
getAll(): CssRules;
/**
* Add a raw collection of rule objects
* This method overrides styles, in case, of already defined rule
* @param {String|Array<Object>} data CSS string or an array of rule objects, eg. [{selectors: ['class1'], style: {....}}, ..]
* @param {Object} opts Options
* @param {Object} props Additional properties to add on rules
* @return {Array<Model>}
* @private
*/
addCollection(data: string | CssRuleJSON[], opts?: Record<string, any>, props?: {}): CssRule[];
/**
* Add CssRules via CSS string.
* @param {String} css CSS string of rules to add.
* @returns {Array<[CssRule]>} Array of rules
* @example
* const addedRules = css.addRules('.my-cls{ color: red } @media (max-width: 992px) { .my-cls{ color: darkred } }');
* // Check rules
* console.log(addedRules.map(rule => rule.toCSS()));
*/
addRules(css: string): CssRule[];
/**
* Add/update the CssRule.
* @param {String} selectors Selector string, eg. `.myclass`
* @param {Object} style Style properties and values
* @param {Object} [opts={}] Additional properties
* @param {String} [opts.atRuleType=''] At-rule type, eg. `media`
* @param {String} [opts.atRuleParams=''] At-rule parameters, eg. `(min-width: 500px)`
* @returns {[CssRule]} The new/updated CssRule
* @example
* // Simple class-based rule
* const rule = css.setRule('.class1.class2', { color: 'red' });
* console.log(rule.toCSS()) // output: .class1.class2 { color: red }
* // With state and other mixed selector
* const rule = css.setRule('.class1.class2:hover, div#myid', { color: 'red' });
* // output: .class1.class2:hover, div#myid { color: red }
* // With media
* const rule = css.setRule('.class1:hover', { color: 'red' }, {
* atRuleType: 'media',
* atRuleParams: '(min-width: 500px)',
* });
* // output: @media (min-width: 500px) { .class1:hover { color: red } }
*/
setRule(selectors: any, style?: CssRuleProperties["style"], opts?: RuleOptions): CssRule;
/**
* Get the CssRule.
* @param {String} selectors Selector string, eg. `.myclass:hover`
* @param {Object} [opts={}] Additional properties
* @param {String} [opts.atRuleType=''] At-rule type, eg. `media`
* @param {String} [opts.atRuleParams=''] At-rule parameters, eg. '(min-width: 500px)'
* @returns {[CssRule]}
* @example
* const rule = css.getRule('.myclass1:hover');
* const rule2 = css.getRule('.myclass1:hover, div#myid');
* const rule3 = css.getRule('.myclass1', {
* atRuleType: 'media',
* atRuleParams: '(min-width: 500px)',
* });
*/
getRule(selectors: any, opts?: RuleOptions): CssRule | undefined;
/**
* Get all rules or filtered by a matching selector.
* @param {String} [selector=''] Selector, eg. `.myclass`
* @returns {Array<[CssRule]>}
* @example
* // Take all the component specific rules
* const id = someComponent.getId();
* const rules = css.getRules(`#${id}`);
* console.log(rules.map(rule => rule.toCSS()))
* // All rules in the project
* console.log(css.getRules())
*/
getRules(selector: string): CssRule[];
/**
* Add/update the CSS rule with id selector
* @param {string} name Id selector name, eg. 'my-id'
* @param {Object} style Style properties and values
* @param {Object} [opts={}] Custom options, like `state` and `mediaText`
* @return {CssRule} The new/updated rule
* @private
* @example
* const rule = css.setIdRule('myid', { color: 'red' });
* const ruleHover = css.setIdRule('myid', { color: 'blue' }, { state: 'hover' });
* // This will add current CSS:
* // #myid { color: red }
* // #myid:hover { color: blue }
*/
setIdRule(name: string, style?: CssRuleStyle, opts?: ObjectAny): CssRule;
/**
* Get the CSS rule by id selector
* @param {string} name Id selector name, eg. 'my-id'
* @param {Object} [opts={}] Custom options, like `state` and `mediaText`
* @return {CssRule}
* @private
* @example
* const rule = css.getIdRule('myid');
* const ruleHover = css.setIdRule('myid', { state: 'hover' });
*/
getIdRule(name: string, opts?: ObjectAny): CssRule | undefined;
/**
* Add/update the CSS rule with class selector
* @param {string} name Class selector name, eg. 'my-class'
* @param {Object} style Style properties and values
* @param {Object} [opts={}] Custom options, like `state` and `mediaText`
* @return {CssRule} The new/updated rule
* @private
* @example
* const rule = css.setClassRule('myclass', { color: 'red' });
* const ruleHover = css.setClassRule('myclass', { color: 'blue' }, { state: 'hover' });
* // This will add current CSS:
* // .myclass { color: red }
* // .myclass:hover { color: blue }
*/
setClassRule(name: string, style?: CssRuleStyle, opts?: ObjectAny): CssRule;
/**
* Get the CSS rule by class selector
* @param {string} name Class selector name, eg. 'my-class'
* @param {Object} [opts={}] Custom options, like `state` and `mediaText`
* @return {CssRule}
* @private
* @example
* const rule = css.getClassRule('myclass');
* const ruleHover = css.getClassRule('myclass', { state: 'hover' });
*/
getClassRule(name: string, opts?: ObjectAny): CssRule | undefined;
/**
* Remove rule, by CssRule or matching selector (eg. the selector will match also at-rules like `@media`)
* @param {String|[CssRule]|Array<[CssRule]>} rule CssRule or matching selector.
* @return {Array<[CssRule]>} Removed rules
* @example
* // Remove by CssRule
* const toRemove = css.getRules('.my-cls');
* css.remove(toRemove);
* // Remove by selector
* css.remove('.my-cls-2');
*/
remove(rule: string | CssRule, opts?: any): CssRule[] | (CssRule & any[]);
/**
* Remove all rules
* @return {this}
*/
clear(opts?: {}): this;
getComponentRules(cmp: Component, opts?: ObjectAny): CssRule[];
/**
* Render the block of CSS rules
* @return {HTMLElement}
* @private
*/
render(): HTMLElement;
destroy(): void;
}
export interface AssetManagerConfig {
/**
* Default assets.
* @example
* [
* 'https://...image1.png',
* 'https://...image2.png',
* {type: 'image', src: 'https://...image3.png', someOtherCustomProp: 1}
* ]
*/
assets?: (string | Record<string, any>)[];
/**
* Content to add where there is no assets to show.
* @default ''
* @example 'No <b>assets</b> here, drag to upload'
*/
noAssets?: string;
/**
* Style prefix
* @default 'am-'
*/
stylePrefix?: string;
/**
* Upload endpoint, set `false` to disable upload.
* @example 'https://endpoint/upload/assets'
*/
upload?: false | string;
/**
* The name used in POST to pass uploaded files.
* @default 'files'
*/
uploadName?: string;
/**
* Custom headers to pass with the upload request.
* @default {}
*/
headers?: Record<string, any>;
/**
* Custom parameters to pass with the upload request, eg. csrf token.
* @default {}
*/
params?: Record<string, any>;
/**
* The credentials setting for the upload request, eg. 'include', 'omit'.
* @default 'include'
*/
credentials?: RequestCredentials;
/**
* Allow uploading multiple files per request. If disabled filename will not have '[]' appended.
* @default true
*/
multiUpload?: boolean;
/**
* If true, tries to add automatically uploaded assets. To make it work the server should respond with a JSON containing assets in a data key, eg:
* { data: [ 'https://.../image.png', {src: 'https://.../image2.png'} ]
* @default true
*/
autoAdd?: boolean;
/**
* Customize the options passed to the default Fetch API.
* @example
* fetchOptions: (options) => ({ ...options, method: 'put' }),
*/
fetchOptions?: (options: RequestInit) => RequestInit;
/**
* To upload your assets, the module uses Fetch API. With this option you can overwrite it with your own logic. The custom function should return a Promise.
* @example
* customFetch: (url, options) => axios(url, { data: options.body }),
*/
customFetch?: (url: string, options: Record<string, any>) => Promise<void>;
/**
* Custom uploadFile function.
* Differently from the `customFetch` option, this gives a total control over the uploading process, but you also have to emit all `asset:upload:*` events b
* y yourself (if you need to use them somewhere).
* @example
* uploadFile: (ev) => {
* const files = ev.dataTransfer ? ev.dataTransfer.files : ev.target.files;
* // ...send somewhere
* }
*/
uploadFile?: (ev: DragEvent) => void;
/**
* In the absence of 'uploadFile' or 'upload' assets will be embedded as Base64.
* @default true
*/
embedAsBase64?: boolean;
/**
* Handle the image url submit from the built-in 'Add image' form.
* @example
* handleAdd: (textFromInput) => {
* // some check...
* editor.AssetManager.add(textFromInput);
* }
*/
handleAdd?: (value: string) => void;
/**
* Method called before upload, on return false upload is canceled.
* @example
* beforeUpload: (files) => {
* // logic...
* const stopUpload = true;
* if(stopUpload) return false;
* }
*/
beforeUpload?: (files: any) => void | false;
/**
* Toggles visiblity of assets url input
* @default true
*/
showUrlInput?: boolean;
/**
* Avoid rendering the default asset manager.
* @default false
*/
custom?: boolean | {
open?: (props: any) => void;
close?: (props: any) => void;
};
/**
* Enable an upload dropzone on the entire editor (not document) when dragging files over it.
* If active the dropzone disable/hide the upload dropzone in asset modal, otherwise you will get double drops (#507).
* @deprecated
*/
dropzone?: boolean;
/**
* Open the asset manager once files are been dropped via the dropzone.
* @deprecated
*/
openAssetsOnDrop?: boolean;
/**
* Any dropzone content to append inside dropzone element
* @deprecated
*/
dropzoneContent?: string;
}
export interface CategoryViewConfig {
em: EditorModel;
pStylePrefix?: string;
}
declare class CategoryView extends View<Category> {
em: EditorModel;
config: CategoryViewConfig;
pfx: string;
caretR: string;
caretD: string;
iconClass: string;
activeClass: string;
iconEl?: HTMLElement;
blocksEl?: HTMLElement;
events(): {
"click [data-title]": string;
};
template({ pfx, label }: {
pfx: string;
label: string;
}): string;
/** @ts-ignore */
attributes(): Record<string, any>;
constructor(o: any, config: CategoryViewConfig);
updateVisibility(): void;
open(): void;
close(): void;
toggle(): void;
getIconEl(): HTMLElement;
getBlocksEl(): HTMLElement;
append(el: HTMLElement): void;
render(): this;
}
export interface BlockCategoryProperties {
/**
* Category id.
*/
id: string;
/**
* Category label.
*/
label: string;
/**
* Category open state.
* @default true
*/
open?: boolean;
/**
* Category order.
*/
order?: string | number;
/**
* Category attributes.
* @default {}
*/
attributes?: Record<string, any>;
}
declare class Category extends Model<BlockCategoryProperties> {
view?: CategoryView;
defaults(): {
id: string;
label: string;
open: boolean;
attributes: {};
};
}
/** @private */
export interface BlockProperties {
/**
* Block label, eg. `My block`
*/
label: string;
/**
* The content of the block. Might be an HTML string or a [Component Defintion](/modules/Components.html#component-definition)
*/
content: string | ComponentDefinition;
/**
* HTML string for the media/icon of the block, eg. `<svg ...`, `<img ...`, etc.
* @default ''
*/
media?: string;
/**
* Block category, eg. `Basic blocks`
* @default ''
*/
category?: string | BlockCategoryProperties;
/**
* If true, triggers the `active` event on the dropped component.
* @default false
*/
activate?: boolean;
/**
* If true, the dropped component will be selected.
* @default false
*/
select?: boolean;
/**
* If true, all IDs of dropped components and their styles will be changed.
* @default false
*/
resetId?: boolean;
/**
* Disable the block from being interacted.
* @default false
*/
disable?: boolean;
/**
* Custom behavior on click.
* @example
* onClick: (block, editor) => editor.getWrapper().append(block.get('content'))
*/
onClick?: (block: Block, editor: Editor) => void;
/**
* Block attributes
*/
attributes?: Record<string, any>;
id?: string;
/**
* @deprecated
*/
activeOnRender?: boolean;
}
declare class Block extends Model<BlockProperties> {
defaults(): {
label: string;
content: string;
media: string;
category: string;
activate: boolean;
select: undefined;
resetId: boolean;
disable: boolean;
onClick: undefined;
attributes: {};
};
/**
* Get block id
* @returns {String}
*/
getId(): string;
/**
* Get block label
* @returns {String}
*/
getLabel(): string;
/**
* Get block media
* @returns {String}
*/
getMedia(): string | undefined;
/**
* Get block content
* @returns {Object|String|Array<Object|String>}
*/
getContent(): string | ComponentDefinition | undefined;
/**
* Get block category label
* @returns {String}
*/
getCategoryLabel(): string;
}
export interface BlockManagerConfig {
/**
* Specify the element to use as a container, string (query) or HTMLElement.
* With the empty value, nothing will be rendered.
* @default ''
*/
appendTo?: HTMLElement | string;
/**
* Default blocks.
* @default []
*/
blocks?: BlockProperties[];
/**
* Append blocks to canvas on click.
* With the `true` value, it will try to append the block to the selected component
* If there is no selected component, the block will be appened to the wrapper.
* You can also pass a function to this option, use it as a catch-all for all block
* clicks and implement a custom logic for each block.
* @default false
* @example
* // Example with a function
* appendOnClick: (block, editor) => {
* if (block.get('id') === 'some-id')
* editor.getSelected().append(block.get('content'))
* else
* editor.getWrapper().append(block.get('content'))
* }
*/
appendOnClick?: boolean | ((block: Block, editor: Editor, opts: {
event: Event;
}) => void);
/**
* Avoid rendering the default block manager UI.
* More about it here: https://grapesjs.com/docs/modules/Blocks.html#customization
* @default false
*/
custom?: boolean;
}
export interface CodeManagerConfig {
/**
* Style prefix.
* @default 'cm-'
*/
stylePrefix?: string;
/**
* Inline Css
* @default false
*/
inlineCss?: boolean;
}
/** @private */
export interface DeviceProperties {
id?: string;
/**
* Device name.
* @example 'Mobile'
*/
name: string;
/**
* Width to set for the editor iframe.
* @example '900px'
*/
width: string | null;
/**
* Height to set for the editor iframe.
* @example '600px'
*/
height?: string;
/**
* The width which will be used in media queries, if empty the `width` will be used.
* @example '900px'
*/
widthMedia?: string | null;
/**
* Setup the order of media queries
* @example 1
*/
priority?: number | null;
}
declare class Device extends Model<DeviceProperties> {
defaults(): {
name: string;
width: null;
height: string;
widthMedia: null;
priority: null;
};
initialize(): void;
checkUnit(prop: keyof DeviceProperties): void;
getName(): string | undefined;
getWidthMedia(): string;
}
export interface DeviceManagerConfig {
/**
* The device `id` to select on start, if not indicated, the first available from `devices` will be used.
* @default ''
*/
default?: string;
/**
* Default devices.
* @example
* devices: [{
* id: 'desktop',
* name: 'Desktop',
* width: '',
* }, {
* id: 'tablet',
* name: 'Tablet',
* width: '770px',
* widthMedia: '992px',
* },
* ...
* ]
*/
devices?: DeviceProperties[];
}
export interface I18nConfig {
/**
* Locale value.
* @default 'en'
*/
locale?: string;
/**
* Fallback locale.
* @default 'en'
*/
localeFallback?: string;
/**
* Detect locale by checking browser language.
* @default true
*/
detectLocale?: boolean;
/**
* Show warnings when some of the i18n resources are missing.
* @default false
*/
debug?: boolean;
/**
* Messages to translate.
* @default { en: {...} }
*/
messages?: Record<string, any>;
/**
* Additional messages. This allows extending the default `messages` set directly from the configuration.
*/
messagesAdd?: Record<string, any>;
}
export interface ModalConfig {
stylePrefix?: string;
title?: string;
content?: string;
/**
* Close modal on interact with backdrop.
* @default true
*/
backdrop?: boolean;
/**
* Avoid rendering the default modal.
* @default false
*/
custom?: boolean;
/**
* Extend ModalView object (view/ModalView.js)
* @example
* extend: {
* template() {
* return '<div>...New modal template...</div>';
* },
* },
*/
extend?: Record<string, any>;
}
export interface LayerManagerConfig {
stylePrefix?: string;
/**
* Specify the element to use as a container, string (query) or HTMLElement.
* With the empty value, nothing will be rendered.
* @default ''
*/
appendTo?: string | HTMLElement;
/**
* Enable/Disable globally the possibility to sort layers.
* @default true
*/
sortable?: boolean;
/**
* Enable/Disable globally the possibility to hide layers.
* @default true
*/
hidable?: boolean;
/**
* Hide textnodes.
* @default true
*/
hideTextnode?: boolean;
/**
* Indicate a query string of the element to be selected as the root of layers.
* By default the root is the wrapper.
* @default ''
*/
root?: string;
/**
* Indicates if the wrapper is visible in layers.
* @default true
*/
showWrapper?: boolean;
/**
* Show hovered components in canvas.
* @default true
*/
showHover?: boolean;
/**
* Scroll to selected component in Canvas when it's selected in Layers.
* true, false or `scrollIntoView`-like options,
* `block: 'nearest'` avoids the issue of window scrolling.
* @default { behavior: 'smooth', block: 'nearest' }
*/
scrollCanvas?: boolean | ScrollIntoViewOptions;
/**
* Scroll to selected component in Layers when it's selected in Canvas.
* @default { behavior: 'auto', block: 'nearest' }
*/
scrollLayers?: boolean | ScrollIntoViewOptions;
/**
* Highlight when a layer component is hovered.
* @default true
*/
highlightHover?: boolean;
/**
* Avoid rendering the default layer manager.
* @default false
*/
custom?: boolean;
/**
* WARNING: Experimental option.
* A callback triggered once the component layer is initialized.
* Useful to trigger updates on some component prop change.
* @example
* onInit({ component, render, listenTo }) {
* listenTo(component, 'change:some-prop', render);
* };
*/
onInit?: () => void;
/**
* WARNING: Experimental option.
* A callback triggered once the component layer is rendered.
* A callback useful to update the layer DOM on some component change
* @example
* onRender({ component, el }) { // el is the DOM of the layer
* if (component.get('some-prop')) {
* // do changes using the `el` DOM
* }
* }
*/
onRender?: () => void;
/**
* Extend Layer view object (view/ItemView.js)
* @example
* extend: {
* setName(name) {
* // this.model is the component of the layer
* this.model.set('another-prop-for-name', name);
* },
* },
*/
extend?: Record<string, any>;
}
export interface ButtonProps {
id?: string;
active?: boolean;
togglable?: boolean;
className?: string;
command?: string | (() => any);
context?: string;
attributes?: Record<string, any>;
}
export interface PanelProps {
id?: string;
buttons?: ButtonProps[];
}
export interface PanelsConfig {
stylePrefix?: string;
/**
* Default panels.
*/
defaults?: PanelProps[];
}
export interface ParsedCssRule {
selectors: string;
style: Record<string, string>;
atRule?: string;
params?: string;
}
export type CustomParserCss = (input: string, editor: Editor) => ParsedCssRule[];
export type CustomParserHtml = (input: string, options: HTMLParserOptions) => HTMLElement;
export interface HTMLParserOptions {
/**
* DOMParser mime type.
* If you use the `text/html` parser, it will fix the invalid syntax automatically.
* @see https://developer.mozilla.org/en-US/docs/Web/API/DOMParser/parseFromString
* @default 'text/html'
*/
htmlType?: DOMParserSupportedType;
/**
* Allow <script> tags.
* @default false
*/
allowScripts?: boolean;
/**
* Allow unsafe HTML attributes (eg. `on*` inline event handlers).
* @default false
*/
allowUnsafeAttr?: boolean;
/**
* When false, removes empty text nodes when parsed, unless they contain a space.
* @default false
*/
keepEmptyTextNodes?: boolean;
}
export interface ParserConfig {
/**
* Let the editor know which HTML tags should be treated as part of the text component.
* @default ['br', 'b', 'i', 'u', 'a', 'ul', 'ol']
*/
textTags?: string[];
/**
* Custom CSS parser.
* @see https://grapesjs.com/docs/guides/Custom-CSS-parser.html
*/
parserCss?: CustomParserCss;
/**
* Custom HTML parser.
* At the moment, the custom HTML parser should rely on DOM Node instance as the result.
* @example
* // The return should be an instance of an Node as the root to traverse
* // https://developer.mozilla.org/en-US/docs/Web/API/Node
* // Here the result will be XMLDocument, which extends Node.
* parserHtml: (input, opts = {}) => (new DOMParser()).parseFromString(input, 'text/xml')
*/
parserHtml?: CustomParserHtml;
/**
* Default HTML parser options (used in `parserModule.parseHtml('<div...', options)`).
*/
optionsHtml?: HTMLParserOptions;
}
export interface SelectorManagerConfig {
/**
* Style prefix.
* @default 'clm-'
*/
stylePrefix?: string;
/**
* Specify the element to use as a container, string (query) or HTMLElement.
* With the empty value, nothing will be rendered.
* @default ''
*/
appendTo?: string | HTMLElement;
/**
* Default selectors.
* @default []
*/
selectors?: any[];
/**
* Default states.
* @default [{ name: 'hover' }, { name: 'active' }, { name: 'nth-of-type(2n)' }]
*/
states?: any[];
/**
* Custom selector name escaping strategy.
* @example
* escapeName: name => name.replace(' ', '_'),
*/
escapeName?: (name: string) => string;
/**
* Custom selected name strategy (the string you see after 'Selected').
* @example
* selectedName: ({ result, state, target }) => `${result} - ID: ${target.getId()}`,
*/
selectedName?: (props: {
result: string;
state: any;
target: any;
}) => string;
/**
* Icon used to add new selector
*/
iconAdd?: string;
/**
* Icon used to sync styles.
*/
iconSync?: string;
/**
* Icon to show when the selector is enabled.
*/
iconTagOn?: string;
/**
* Icon to show when the selector is disabled.
*/
iconTagOff?: string;
/**
* Icon used to remove the selector.
*/
iconTagRemove?: string;
/**
* Custom render function for the Selector Manager.
* @example
* render: ({ el, labelHead, labelStates, labelInfo, }) => {
* // You can use the default `el` to extend/edit the current
* // DOM element of the Selector Manager
* const someEl = document.createElement('div');
* // ...
* el.appendChild(someEl);
* // no need to return anything from the function
*
* // Create and return a new DOM element
* const newEl = document.createElement('div');
* // ...
* return newEl;
*
* // Return an HTML string for a completely different layout.
* // Use `data-*` attributes to make the module recognize some elements:
* // `data-states` - Where to append state `<option>` elements (or just write yours)
* // `data-selectors` - Where to append selectors
* // `data-input` - Input element which is used to add new selectors
* // `data-add` - Element which triggers the add of a new selector on click
* // `data-sync-style` - Element which triggers the sync of styles (visible with `componentFirst` enabled)
* // `data-selected` - Where to print selected selectors
* return `
* <div class="my-sm-header">
* <div>${labelHead}</div>
* <div>
* <select data-states>
* <option value="">${labelStates}</option>
* </select>
* </div>
* </div>
* <div class="my-sm-body">
* <div data-selectors></div>
* <input data-input/>
* <span data-add>Add</span>
* <span data-sync-style>Sync</span>
* </div>
* <div class="my-sm-info">
* <div>${labelInfo}</div>
* <div data-selected></div>
* </div>
* `;
* }
*/
render?: (props: any) => string;
/**
* When you select a component in the canvas the selected Model (Component or CSS Rule)
* is passed to the StyleManager which will be then able to be styled, these are the cases:
* - Selected component doesn't have any classes: Component will be passed
* - Selected component has at least one class: The CSS Rule will be passed
*
* With this option enabled, also in the second case, the Component will be passed.
* This method allows to avoid styling classes directly and make, for example, some
* unintended changes below the visible canvas area (when components share same classes).
* @default false
*/
componentFirst?: boolean;
/**
* Avoid rendering the default Selector Manager UI.
* @default false
*/
custom?: boolean;
}
export interface StorageOptions {
[key: string]: any;
}
export interface ProjectData {
[key: string]: any;
}
export interface IStorage<T extends StorageOptions = {}> {
load: (options: T) => Promise<ProjectData>;
store: (data: ProjectData, options: T) => Promise<any>;
[key: string]: any;
}
export interface LocalStorageConfig {
/**
* Local key identifier of the project.
* @default 'gjsProject'
*/
key?: string;
/**
* If enabled, checks if browser supports LocalStorage.
* @default true
*/
checkLocal?: boolean;
}
export interface RemoteStorageConfig {
/**
* Custom headers.
* @default {}
*/
headers?: ObjectAny;
/**
* Endpoint URL where to store data project.
*/
urlStore?: string;
/**
* Endpoint URL where to load data project.
*/
urlLoad?: string;
/**
* Use JSON contentType.
* @default true
*/
contentTypeJson?: boolean;
/**
* Credentials option for the fetch API.
* @default 'include'
*/
credentials?: RequestCredentials;
/**
* Pass custom options to fetch API (remote storage)
* You can pass a simple object: { someOption: 'someValue' }
* or a function which returns and object to add:
* @example
* fetchOptions: currentOpts => {
* return currentOpts.method === 'POST' ? { method: 'PATCH' } : {};
* },
*/
fetchOptions?: string | ((opts: RequestInit) => RequestInit);
/**
* The remote storage sends the project data as a body of the request.
* You can use this method to update the body before the store call in order to align
* with your API requirements.
* @default data => data
*/
onStore?: (data: ProjectData, editor: Editor) => ProjectData;
/**
* The remote storage loads the project data directly from the request response.
* You can use this method to properly extract the project data from the response.
* @default data => data
*/
onLoad?: (data: ProjectData, editor: Editor) => ProjectData;
}
export interface StorageManagerConfig {
/**
* Prefix identifier that will be used inside storing and loading.
* @default 'gjs-'
* @deprecated
*/
id?: string;
/**
* Default storage type.
* Available by default: 'local' | 'remote'
* @default 'local'
*/
type?: string;
/**
* Enable/disable autosaving.
* @default true
*/
autosave?: boolean;
/**
* Enable/disable autoload of data on editor init.
* @default true
*/
autoload?: boolean;
/**
* If autosave enabled, indicates how many steps (general changes to structure)
* need to be done before save. Useful with remoteStorage to reduce remote calls
* @default 1
*/
stepsBeforeSave?: number;
/**
* In case the `remote` storage is selected, and this options is enabled, the project
* will be stored on the `local` storage in case the remote one fails.
* The local data are cleared on every sucessful remote save. When the remote storage
* fails (eg. network issue) and the editor is reloaded, a dialog with the possibility to
* recovery previous data will be shown.
* @default false
* @example
* // Enable recovery with default confirm dialog
* recovery: true,
* // Enable recovery with a custom dialog
* recovery: (accept, cancel, editor) => {
* confirm('Recover data?') ? accept() : cancel();
* },
*/
recovery?: boolean | ((accept: Function, cancel: Function, editor: Editor) => void);
/**
* Callback triggered before the store call (can be asynchronous).
* This can be used to enrich the project data to store.
* @default data => data
*/
onStore?: (data: ProjectData, editor: Editor) => ProjectData;
/**
* Callback triggered after the load call (can be asynchronous).
* @default data => data
*/
onLoad?: (data: ProjectData, editor: Editor) => ProjectData;
/**
* Default storage options.
*/
options?: {
local?: LocalStorageConfig;
remote?: RemoteStorageConfig;
[key: string]: any;
};
}
export interface UndoManagerConfig {
/**
* Maximum number of undo items.
* @default 500
*/
maximumStackLength?: number;
/**
* Track component selection.
* @default true
*/
trackSelection?: boolean;
}
export type PluginOptions = Record<string, any>;
export type Plugin<T extends PluginOptions = {}> = (editor: Editor, config: T) => void;
declare class PluginManager {
plugins: Record<string, Plugin>;
/**
* Add new plugin. Plugins could not be overwritten
* @param {string} id Plugin ID
* @param {Function} plugin Function which contains all plugin logic
* @return {Function} The plugin function
* @deprecated Don't use named plugins, create plugins as simple functions. More about [Plugins](https://grapesjs.com/docs/modules/Plugins.html)
* @example
* PluginManager.add('some-plugin', function(editor) {
* editor.Commands.add('new-command', {
* run: function(editor, senderBtn){
* console.log('Executed new-command');
* }
* })
* });
*/
add<T extends PluginOptions>(id: string, plugin: Plugin<T>): Plugin<T>;
/**
* Returns plugin by ID
* @param {string} id Plugin ID
* @return {Function|undefined} Plugin
* @example
* var plugin = PluginManager.get('some-plugin');
* plugin(editor);
*/
get<T extends PluginOptions>(id: string): Plugin<T> | undefined;
/**
* Returns object with all plugins
*/
getAll(): Record<string, Plugin<{}>>;
}
export interface TraitManagerConfig {
/**
* Style prefix.
* @default 'trt-'
*/
stylePrefix?: string;
/**
* Specify the element to use as a container, string (query) or HTMLElement.
* With the empty value, nothing will be rendered.
* @default ''
*/
appendTo?: string | HTMLElement;
optionsTarget?: Record<string, any>[];
}
export interface CommandsConfig {
/**
* Style prefix
* @default 'com-'
*/
stylePrefix?: string;
/**
* Default commands
* @default {}
*/
defaults?: Record<string, CommandObject>;
/**
* If true, stateful commands (with `run` and `stop` methods) can't be executed multiple times.
* If the command is already active, running it again will not execute the `run` method.
* @default true
*/
strict?: boolean;
}
/** @private */
export interface SectorProperties {
id?: string;
name: string;
open?: boolean;
visible?: boolean;
buildProps?: string[];
extendBuilded?: boolean;
properties?: PropertyProps[];
}
declare class Sector extends Model<SectorProperties> {
em: EditorModel;
defaults(): {
id: string;
name: string;
open: boolean;
visible: boolean;
extendBuilded: boolean;
properties: never[];
};
/**
* @hideconstructor
*/
constructor(prp: SectorProperties, opts?: {
em?: EditorModel;
});
get properties(): Collection<Property<PropertyProps>>;
/**
* Get sector id.
* @returns {String}
*/
getId(): string;
/**
* Get sector name.
* @returns {String}
*/
getName(): string;
/**
* Update sector name.
* @param {String} value New sector name
*/
setName(value: string): this;
/**
* Check if the sector is open
* @returns {Boolean}
*/
isOpen(): boolean;
/**
* Update Sector open state
* @param {Boolean} value
*/
setOpen(value: boolean): this;
/**
* Check if the sector is visible
* @returns {Boolean}
*/
isVisible(): boolean;
/**
* Get sector properties.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.withValue=false] Get only properties with value
* @param {Boolean} [opts.withParentValue=false] Get only properties with parent value
* @returns {Array<[Property]>}
*/
getProperties(opts?: {
withValue?: boolean;
withParentValue?: boolean;
}): Property<PropertyProps>[];
getProperty(id: string): Property | undefined;
addProperty(property: PropertyProps, opts: AddOptions): any;
/**
* Extend properties
* @param {Array<Object>} props Start properties
* @param {Array<Object>} moProps Model props
* @param {Boolean} ex Returns the same amount of passed model props
* @return {Array<Object>} Final props
* @private
*/
extendProperties(props: PropertyProps[], moProps?: PropertyProps[], ex?: boolean): PropertyProps[];
checkExtend(prop: any): PropertyProps;
/**
* Build properties
* @param {Array<string>} propr Array of props as sting
* @return {Array<Object>}
* @private
*/
buildProperties(props: string | string[]): PropertyProps[];
}
/** @private */
export interface PropertyProps {
name?: string;
label?: string;
id?: string;
property?: string;
type?: string;
defaults?: string;
default?: string;
info?: string;
value?: any;
icon?: string;
functionName?: string;
status?: string;
visible?: boolean;
fixedValues?: string[];
className?: string;
extend?: string;
onChange?: (data: {
property: Property;
from: PartialPropertyProps;
to: PartialPropertyProps;
value: any;
opts: any;
}) => any;
/**
* If true, the property will be forced to be full width
*/
full?: boolean;
/**
* If true to the value will be added '!important'
*/
important?: boolean;
/**
* If true, will be hidden by default and will show up only for targets
* which require this property (via `stylable-require`)
* Use case:
* you can add all SVG CSS properties with toRequire as true
* and then require them on SVG Components
*/
toRequire?: boolean;
/**
* Specifies dependency on other properties of the selected object.
* Property is shown only when all conditions are matched.
*
* example: { display: ['flex', 'block'], position: ['absolute'] };
* in this case the property is only shown when display is
* of value 'flex' or 'block' AND position is 'absolute'
*/
requires?: Record<string, any>;
/**
* Specifies dependency on properties of the parent of the selected object.
* Property is shown only when all conditions are matched.
*/
requiresParent?: any;
parentTarget?: any;
__p?: any;
}
export type StyleProps = Record<string, string>;
export type OptionsUpdate = {
partial?: boolean;
noTarget?: boolean;
__up?: boolean;
__clear?: boolean;
};
export type OptionsStyle = {
camelCase?: boolean;
};
export type PartialPropertyProps = Partial<PropertyProps>;
declare class Property<T extends Record<string, any> = PropertyProps> extends Model<T> {
em: EditorModel;
parent?: Property;
static getDefaults(): any;
/** @ts-ignore */
defaults(): {
name: string;
property: string;
type: string;
defaults: string;
info: string;
value: string;
icon: string;
functionName: string;
status: string;
visible: boolean;
fixedValues: string[];
full: boolean;
important: boolean;
toRequire: boolean;
requires: undefined;
requiresParent: null;
parentTarget: null;
};
initialize(props?: {}, opts?: any): void;
__getParentProp(): any;
__upTargets(p: this, opts?: any): void;
__upTargetsStyle(style: StyleProps, opts: any): void;
_up(props: Partial<T>, opts?: OptionsUpdate): this;
up(props: PartialPropertyProps, opts?: {}): void;
init(): void;
/**
* Get property id.
* @returns {String}
*/
getId(): string;
/**
* Get the property type.
* The type of the property is defined on property creation and based on its value the proper Property class is assigned.
* The default type is `base`.
* @returns {String}
*/
getType(): string;
/**
* Get name (the CSS property name).
* @returns {String}
*/
getName(): string;
/**
* Get property label.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.locale=true] Use the locale string from i18n module
* @returns {String}
*/
getLabel(opts?: {
locale?: boolean;
}): any;
/**
* Get property value.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.noDefault=false] Avoid returning the default value
* @returns {String}
*/
getValue(opts?: {
noDefault?: boolean;
}): string | T["value"] | undefined;
/**
* Check if the property has value.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.noParent=false] Ignore the value if it comes from the parent target.
* @returns {Boolean}
*/
hasValue(opts?: {
noParent?: boolean;
}): boolean;
/**
* Indicates if the current value is coming from a parent target (eg. another CSSRule).
* @returns {Boolean}
*/
hasValueParent(): boolean;
/**
* Get the CSS style object of the property.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.camelCase] Return property name in camelCase.
* @return {Object}
* @example
* // In case the property is `color` with a value of `red`.
* console.log(property.getStyle());
* // { color: 'red' };
*/
getStyle(opts?: OptionsStyle): {
[x: string]: string | NonNullable<T["value"]>;
};
/**
* Get the default value.
* @return {string}
*/
getDefaultValue(): string;
/**
* Update the value.
* The change is also propagated to the selected targets (eg. CSS rule).
* @param {String} value New value
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.partial=false] If `true` the update on targets won't be considered complete (not stored in UndoManager)
* @param {Boolean} [opts.noTarget=false] If `true` the change won't be propagated to selected targets.
*/
upValue(value: string, opts?: OptionsUpdate): this;
/**
* Check if the property is visible
* @returns {Boolean}
*/
isVisible(): boolean;
/**
* Clear the value.
* The change is also propagated to the selected targets (eg. the css property is cleared).
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.noTarget=false] If `true` the change won't be propagated to selected targets.
*/
clear(opts?: {}): this;
/**
* Indicates if the current value comes directly from the selected target and so can be cleared.
* @returns {Boolean}
*/
canClear(): any;
/**
* If the current property is a sub-property, this will return the parent Property.
* @returns {[Property]|null}
*/
getParent(): any;
/**
* Indicates if the property is full-width in UI.
* @returns {Boolean}
*/
isFull(): boolean;
__parseValue(value: string, opts: any): Partial<T>;
__getClearProps(): Partial<T>;
/**
* Update value
* @param {any} value
* @param {Boolen} [complete=true] Indicates if it's a final state
* @param {Object} [opts={}] Options
* @private
*/
setValue(value: string, complete?: boolean, opts?: {}): void;
/**
* Like `setValue` but, in addition, prevents the update of the input element
* as the changes should come from the input itself.
* This method is useful with the definition of custom properties
* @param {any} value
* @param {Boolen} [complete=true] Indicates if it's a final state
* @param {Object} [opts={}] Options
* @private
* @deprecated
*/
setValueFromInput(value: string, complete: boolean, opts?: {}): void;
/**
* Parse a raw value, generally fetched from the target, for this property
* @param {string} value Raw value string
* @return {Object}
* @private
* @example
* // example with an Input type
* prop.parseValue('translateX(10deg)');
* // -> { value: 10, unit: 'deg', functionName: 'translateX' }
*
*/
parseValue(value: string, opts?: {
complete?: boolean;
numeric?: boolean;
}): Partial<T>;
/**
* Helper function to safely split a string of values.
* Useful when style values are inside functions
* eg:
* -> input: 'value(1,2,4), 123, value(4,5)' -- default separator: ','
* -> output: ['value(1,2,4)', '123', 'value(4,5)']
* @param {String} values Values to split
* @param {String} [separator] Separator
* @private
*/
__getFullValue({ withDefault }?: any): string | NonNullable<T["value"]>;
/**
* Get a complete value of the property.
* This probably will replace the getValue when all
* properties models will be splitted
* @param {String} val Custom value to replace the one on the model
* @return {string}
* @private
*/
getFullValue(val?: string, opts?: any): string | NonNullable<T["value"]>;
__setParentTarget(parentTarget: any): void;
getParentTarget(): NonNullable<T["parentTarget"]> | null;
__parseFn(input?: string): {
name: string;
value: string;
};
__checkVisibility({ target, component, sectors }: {
target: any;
component?: Component;
sectors?: Sector[];
}): boolean;
}
export interface StyleManagerConfig {
/**
* Default sectors and properties
*/
sectors?: (Omit<SectorProperties, "properties"> & {
properties?: (string | PropertyProps)[];
})[];
/**
* Specify the element to use as a container, string (query) or HTMLElement.
* With the empty value, nothing will be rendered.
*/
appendTo?: string | HTMLElement;
/**
* Style prefix.
* @default 'sm-'
*/
stylePrefix?: string;
/**
* Avoid rendering the default style manager.
* @default false
*/
custom?: boolean;
/**
* Hide the property in case it's not stylable for the
* selected component (each component has 'stylable' property).
* @deprecated
*/
hideNotStylable?: boolean;
/**
* Highlight changed properties of the selected component.
* @deprecated
*/
highlightChanged?: boolean;
/**
* Highlight computed properties of the selected component.
* @deprecated
*/
highlightComputed?: boolean;
/**
* Show computed properties of the selected component, if this value
* is set to false, highlightComputed will not take effect.
* @deprecated
*/
showComputed?: boolean;
/**
* Adds the possibility to clear property value from the target style.
* @deprecated
*/
clearProperties?: boolean;
/**
* Properties not to take in account for computed styles.
* @deprecated
*/
avoidComputed?: string[];
pStylePrefix?: string;
}
export type HTMLGeneratorBuildOptions = {
/**
* Remove unnecessary IDs (eg. those created automatically).
*/
cleanId?: boolean;
/**
* You can pass an object of custom attributes to replace with the current ones
* or you can even pass a function to generate attributes dynamically.
*/
attributes?: Record<string, any> | ((component: Component, attr: Record<string, any>) => Record<string, any>);
};
export type CssGeneratorBuildOptions = {
/**
* Return an array of CssRules instead of the CSS string.
*/
json?: boolean;
/**
* Return only rules matched by the passed component.
*/
onlyMatched?: boolean;
/**
* Force keep all defined rules. Toggle on in case output looks different inside/outside of the editor.
*/
keepUnusedStyles?: boolean;
rules?: CssRule[];
clearStyles?: boolean;
};
export interface EditorConfig {
/**
* Style class name prefix.
* @default 'gjs-'
*/
stylePrefix?: string;
/**
* Selector which indicates where render the editor.
*/
container?: string | HTMLElement;
/**
* If true, auto-render the content
* @default true
*/
autorender?: boolean;
/**
* Array of plugins to execute on start.
* @default []
*/
plugins?: (string | Plugin)[];
/**
* Custom options for plugins
* @default {}
*/
pluginsOpts?: Record<string, any>;
/**
* Init headless editor.
* @default false
*/
headless?: boolean;
/**
* Initial project data (JSON containing your components/styles/etc) to load.
*/
projectData?: ObjectAny;
/**
* HTML string or object of components
* @deprecated Rely on `projectData` option
* @default ''
*/
components?: string;
/**
* CSS string or object of rules
* @deprecated Rely on `projectData` option
* @default ''
*/
style?: string;
/**
* If true, will fetch HTML and CSS from the selected container.
* @deprecated
* @default false
*/
fromElement?: boolean;
/**
* Show an alert before unload the page with unsaved changes
* @default true
*/
noticeOnUnload?: boolean;
/**
* Show paddings and margins.
* @default false
*/
showOffsets?: boolean;
/**
* Show paddings and margins on selected component
* @default false
*/
showOffsetsSelected?: boolean;
/**
* On creation of a new Component (via object), if the 'style' attribute is not
* empty, all those roles will be moved in its new class.
* @default true
*/
forceClass?: boolean;
/**
* Height for the editor container
* @default '900px'
*/
height?: string;
/**
* Width for the editor container
* @default '100%'
*/
width?: string;
/**
* Type of logs to print with the logger (by default is used the devtool console).
* Available by default: debug, info, warning, error.
* You can use `false` to disable all of them or `true` to print all of them.
* @default ['warning', 'error']
*/
log?: ("debug" | "info" | "warning" | "error")[] | boolean;
/**
* By default Grapes injects base CSS into the canvas. For example, it sets body margin to 0
* and sets a default background color of white. This CSS is desired in most cases.
* use this property if you wish to overwrite the base CSS to your own CSS. This is most
* useful if for example your template is not based off a document with 0 as body margin.
* @deprecated in favor of `config.canvas.frameStyle`
* @default ''
*/
baseCss?: string;
/**
* CSS that could only be seen (for instance, inside the code viewer)
* @default '* { box-sizing: border-box; } body {margin: 0;}'
*/
protectedCss?: string;
/**
* CSS for the iframe which containing the canvas, useful if you need to customize
* something inside (eg. the style of the selected component).
* @default ''
*/
canvasCss?: string;
/**
* Default command
* @default 'select-comp'
*/
defaultCommand?: string;
/**
* Show a toolbar when the component is selected
* @default true
*/
showToolbar?: boolean;
/**
* If true render a select of available devices
* @default true
*/
showDevices?: boolean;
/**
* When enabled, on device change media rules won't be created
* @default false
*/
devicePreviewMode?: boolean;
/**
* The condition to use for media queries, eg. 'max-width'.
* Comes handy for mobile-first cases.
* @default 'max-width'
*/
mediaCondition?: string;
/**
* Starting tag for variable inside scripts in Components
* @deprecated Rely on 'script-props' https://grapesjs.com/docs/modules/Components-js.html#passing-properties-to-scripts
* @default '{[ '
*/
tagVarStart?: string;
/**
* Ending tag for variable inside scripts in Components
* @deprecated Rely on 'script-props' https://grapesjs.com/docs/modules/Components-js.html#passing-properties-to-scripts
* @default ' ]}'
*/
tagVarEnd?: string;
/**
* When false, removes empty text nodes when parsed, unless they contain a space.
* @default false
*/
keepEmptyTextNodes?: boolean;
/**
* Return JS of components inside HTML from 'editor.getHtml()'.
* @default true
*/
jsInHtml?: boolean;
/**
* Enable native HTML5 drag and drop.
* @default true
*/
nativeDnD?: boolean;
/**
* Enable multiple component selection.
* @default true
*/
multipleSelection?: boolean;
/**
* Pass default available options wherever `editor.getHtml()` is called.
* @default {}
*/
optsHtml?: HTMLGeneratorBuildOptions;
/**
* Pass default available options wherever `editor.getCss()` is called
* @default {}
*/
optsCss?: CssGeneratorBuildOptions;
/**
* Usually when you update the `style` of the component this changes the
* element's `style` attribute. Unfortunately, inline styling doesn't allow
* use of media queries (@media) or even pseudo selectors (eg. :hover).
* When `avoidInlineStyle` is true all styles are inserted inside the css rule
* @deprecated Don't use this option, we don't support inline styling anymore.
*/
avoidInlineStyle?: boolean;
/**
* Avoid default properties from storable JSON data, like `components` and `styles`.
* With this option enabled your data will be smaller (usefull if need to
* save some storage space).
* @default true
*/
avoidDefaults?: boolean;
/**
* (experimental)
* The structure of components is always on the screen but it's not the same
* for style rules. When you delete a component you might leave a lot of styles
* which will never be used again, therefore they might be removed.
* With this option set to true, styles not used from the CSS generator (so in
* any case where `CssGenerator.build` is used) will be removed automatically.
* But be careful, not always leaving the style not used mean you wouldn't
* use it later, but this option comes really handy when deal with big templates.
* @default false
*/
clearStyles?: boolean;
/**
* Specify the global drag mode of components. By default, components are moved
* following the HTML flow. Two other options are available:
* 'absolute' - Move components absolutely (design tools way)
* 'translate' - Use translate CSS from transform property
* To get more about this feature read: https://github.com/GrapesJS/grapesjs/issues/1936.
*/
dragMode?: "translate" | "absolute";
/**
* When the editor is placed in a scrollable container (eg. modals) this might
* cause elements inside the canvas (eg. floating toolbars) to be misaligned.
* To avoid that, you can specify an array of DOM elements on which their scroll will
* trigger the canvas update.
* Be default, if the array is empty, the first parent element will be appended.
* listenToEl: [document.querySelector('#scrollable-el')],
* @default []
* */
listenToEl?: HTMLElement[];
/**
* Import asynchronously CSS to use as icons.
* @default 'https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css'
* */
cssIcons?: string;
/**
* Experimental: don't use.
* Editor icons
*/
icons?: ObjectAny;
/**
* Configurations for I18n.
*/
i18n?: I18nConfig;
/**
* Configurations for Undo Manager
*/
undoManager?: UndoManagerConfig | boolean;
/**
* Configurations for Asset Manager.
*/
assetManager?: AssetManagerConfig;
/**
* Configurations for Canvas.
*/
canvas?: CanvasConfig;
/**
* Configurations for Storage Manager.
*/
storageManager?: StorageManagerConfig | boolean;
/**
* Configurations for Rich Text Editor.
*/
richTextEditor?: RichTextEditorConfig;
/**
* Configurations for DomComponents
*/
domComponents?: DomComponentsConfig;
/**
* Configurations for Modal Dialog.
*/
modal?: ModalConfig;
/**
* Configurations for Code Manager.
*/
codeManager?: CodeManagerConfig;
/**
* Configurations for Panels.
*/
panels?: PanelsConfig;
/**
* Configurations for Commands.
*/
commands?: CommandsConfig;
/**
* Configurations for Css Composer.
*/
cssComposer?: CssComposerConfig;
/**
* Configurations for Selector Manager.
*/
selectorManager?: SelectorManagerConfig;
/**
* Configurations for Device Manager.
*/
deviceManager?: DeviceManagerConfig;
/**
* Configurations for Style Manager.
*/
styleManager?: StyleManagerConfig;
/**
* Configurations for Block Manager.
*/
blockManager?: BlockManagerConfig;
/**
* Configurations for Trait Manager.
*/
traitManager?: TraitManagerConfig;
/**
* Configurations for Page Manager.
*/
pageManager?: PageManagerConfig;
/**
* Configurations for Layer Manager.
*/
layerManager?: LayerManagerConfig;
/**
* Configurations for Parser module.
*/
parser?: ParserConfig;
/** Texts **/
textViewCode?: string;
/**
* Keep unused styles within the editor.
* @default false
*/
keepUnusedStyles?: boolean;
/**
* Experimental: don't use.
* Avoid default UI styles.
*/
customUI?: boolean;
el?: HTMLElement;
multiFrames?: boolean;
/**
* Color picker options.
*/
colorPicker?: ObjectAny;
pStylePrefix?: string;
}
export type EditorConfigKeys = keyof EditorConfig;
declare class Blocks extends Collection<Block> {
}
declare class Categories extends Collection<Category> {
}
export interface BlocksViewConfig {
em: EditorModel;
pStylePrefix?: string;
ignoreCategories?: boolean;
getSorter?: any;
}
declare class BlocksView extends View {
em: EditorModel;
config: BlocksViewConfig;
categories: Categories;
renderedCategories: Record<string, CategoryView>;
ppfx: string;
noCatClass: string;
blockContClass: string;
catsClass: string;
catsEl?: HTMLElement;
blocksEl?: HTMLElement;
rendered?: boolean;
sorter: any;
constructor(opts: any, config: BlocksViewConfig);
__getModule(): BlockManager;
updateConfig(opts?: {}): void;
/**
* Get sorter
* @private
*/
getSorter(): any;
onDrag(ev: Event): void;
onMove(ev: Event): void;
onDrop(component?: Component): void;
/**
* Add new model to the collection
* @param {Model} model
* @private
* */
addTo(model: Block): void;
/**
* Render new model inside the view
* @param {Model} model
* @param {Object} fragment Fragment collection
* @private
* */
add(model: Block, fragment?: DocumentFragment): void;
getCategoriesEl(): HTMLElement;
getBlocksEl(): HTMLElement;
append(el: HTMLElement | DocumentFragment): void;
render(): this;
}
export type BlockEvent = "block:add" | "block:remove" | "block:drag:start" | "block:drag" | "block:drag:stop" | "block:custom";
declare class BlockManager extends ItemManagerModule<BlockManagerConfig, Blocks> {
blocks: Blocks;
blocksVisible: Blocks;
categories: Categories;
blocksView?: BlocksView;
_dragBlock?: Block;
_bhv?: Record<string, any>;
Block: typeof Block;
Blocks: typeof Blocks;
Category: typeof Category;
Categories: typeof Categories;
storageKey: string;
constructor(em: EditorModel);
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
__trgCustom(): void;
__customData(): {
bm: BlockManager;
blocks: Block[];
container: any;
dragStart: (block: Block, ev: Event) => void;
drag: (ev: Event) => void;
dragStop: (cancel: boolean) => void;
};
__startDrag(block: Block, ev: Event): void;
__drag(ev: Event): void;
__endDrag(opts?: {
component?: Component;
}): void;
__getFrameViews(): any;
__behaviour(opts?: {}): {};
__getBehaviour(): Record<string, any>;
startDrag(block: Block, ev: Event): void;
endDrag(cancel: boolean): void;
postRender(): void;
/**
* Add new block.
* @param {String} id Block ID
* @param {[Block]} props Block properties
* @returns {[Block]} Added block
* @example
* blockManager.add('h1-block', {
* label: 'Heading',
* content: '<h1>Put your title here</h1>',
* category: 'Basic',
* attributes: {
* title: 'Insert h1 block'
* }
* });
*/
add(id: string, props: BlockProperties, opts?: {}): Block;
/**
* Get the block by id.
* @param {String} id Block id
* @returns {[Block]}
* @example
* const block = blockManager.get('h1-block');
* console.log(JSON.stringify(block));
* // {label: 'Heading', content: '<h1>Put your ...', ...}
*/
get(id: string): Block;
/**
* Return all blocks.
* @returns {Collection<[Block]>}
* @example
* const blocks = blockManager.getAll();
* console.log(JSON.stringify(blocks));
* // [{label: 'Heading', content: '<h1>Put your ...'}, ...]
*/
getAll(): Blocks;
/**
* Return the visible collection, which containes blocks actually rendered
* @returns {Collection<[Block]>}
*/
getAllVisible(): Blocks;
/**
* Remove block.
* @param {String|[Block]} block Block or block ID
* @returns {[Block]} Removed block
* @example
* const removed = blockManager.remove('BLOCK_ID');
* // or by passing the Block
* const block = blockManager.get('BLOCK_ID');
* blockManager.remove(block);
*/
remove(block: string | Block, opts?: {}): any;
/**
* Get all available categories.
* It's possible to add categories only within blocks via 'add()' method
* @return {Array|Collection}
*/
getCategories(): Categories;
/**
* Return the Blocks container element
* @return {HTMLElement}
*/
getContainer(): HTMLElement | undefined;
/**
* Render blocks
* @param {Array} blocks Blocks to render, without the argument will render all global blocks
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.external] Render blocks in a new container (HTMLElement will be returned)
* @param {Boolean} [opts.ignoreCategories] Render blocks without categories
* @return {HTMLElement} Rendered element
* @example
* // Render all blocks (inside the global collection)
* blockManager.render();
*
* // Render new set of blocks
* const blocks = blockManager.getAll();
* const filtered = blocks.filter(block => block.get('category') == 'sections')
*
* blockManager.render(filtered);
* // Or a new set from an array
* blockManager.render([
* {label: 'Label text', content: '<div>Content</div>'}
* ]);
*
* // Back to blocks from the global collection
* blockManager.render();
*
* // You can also render your blocks outside of the main block container
* const newBlocksEl = blockManager.render(filtered, { external: true });
* document.getElementById('some-id').appendChild(newBlocksEl);
*/
render(blocks: Block[], opts?: {
external?: boolean;
}): HTMLElement | undefined;
destroy(): void;
}
declare class State extends Model {
defaults(): {
name: string;
label: string;
};
/**
* Get state name
* @returns {String}
*/
getName(): string;
/**
* Get state label. If label was not provided, the name will be returned.
* @returns {String}
*/
getLabel(): string;
}
declare class ClassTagsView extends View<Selector> {
template({ labelInfo, labelHead, iconSync, iconAdd, pfx, ppfx }: any): string;
events(): {
"change [data-states]": string;
"click [data-add]": string;
"focusout [data-input]": string;
"keyup [data-input]": string;
"click [data-sync-style]": string;
};
$input?: JQuery<HTMLElement>;
$addBtn?: JQuery<HTMLElement>;
$classes?: JQuery<HTMLElement>;
$btnSyncEl?: JQuery<HTMLElement>;
$states?: JQuery<HTMLElement>;
$statesC?: JQuery<HTMLElement>;
em: EditorModel;
target: EditorModel;
module: SelectorManager;
pfx: string;
ppfx: string;
stateInputId: string;
stateInputC: string;
config: any;
states: State[];
constructor(o?: any);
syncStyle(): void;
/**
* Triggered when a tag is removed from collection
* @param {Object} model Removed model
* @private
*/
tagRemoved(model?: State): void;
/**
* Add new model
* @param {Object} model
* @private
*/
addNew(model: State): void;
/**
* Start tag creation
* @param {Object} e
* @private
*/
startNewTag(): void;
/**
* End tag creation
* @param {Object} e
* @private
*/
endNewTag(): void;
/**
* Checks what to do on keyup event
* @param {Object} e
* @private
*/
onInputKeyUp(e: KeyboardEvent): void;
checkStates(): void;
/**
* Triggered when component is changed
* @param {Object} e
* @public
*/
componentChanged({ targets }?: any): void;
updateSelection(targets: Component | Component[]): Selector[];
getCommonSelectors({ targets, opts }?: any): Selector[];
_commonSelectors(...args: any): Selector[];
checkSync(): void;
getTarget(): Component | undefined;
getTargets(): Component[];
/**
* Update states visibility. Hides states in case there is no tags
* inside collection
* @private
*/
updateStateVis(targets?: Component[] | Component): void;
__handleStateChange(): void;
/**
* Update selector helper
* @return {this}
* @private
*/
updateSelector(targets?: Component[] | Component): void;
__getName(target: Component): string;
/**
* Triggered when the select with states is changed
* @param {Object} e
* @private
*/
stateChanged(ev: any): void;
/**
* Add new tag to collection, if possible, and to the component
* @param {Object} e
* @private
*/
addNewTag(value: any): void;
/**
* Add new object to collection
* @param {Object} model Model
* @param {Object} fragmentEl Fragment collection
* @return {Object} Object created
* @private
* */
addToClasses(model: State, fragmentEl?: DocumentFragment): HTMLElement;
/**
* Render the collection of classes
* @private
*/
renderClasses(): void;
/**
* Return classes element
* @return {HTMLElement}
* @private
*/
getClasses(): JQuery<HTMLElement>;
/**
* Return states element
* @return {HTMLElement}
* @private
*/
getStates(): JQuery<HTMLElement>;
/**
* Return states container element
* @return {HTMLElement}
* @private
*/
getStatesC(): JQuery<HTMLElement>;
renderStates(): void;
render(): this;
}
declare class Sectors extends Collection<Sector> {
em: EditorModel;
module: any;
initialize(prop: any, opts?: {
em?: EditorModel;
module?: any;
}): void;
/** @ts-ignore */
model(props: any, opts?: {}): Sector;
onReset(models: any, opts?: {
previousModels?: Sector[];
}): void;
}
declare const Properties: any;
export type Option = {
id: string;
label?: string;
};
declare class PropertyFactory {
props: Record<string, PropertyProps | undefined>;
typeNumber: string;
typeColor: string;
typeRadio: string;
typeSelect: string;
typeFile: string;
typeSlider: string;
typeComposite: string;
typeStack: string;
unitsSize: string[];
unitsSizeNoPerc: string[];
unitsTime: string[];
unitsAngle: string[];
fixedValues: string[];
optsBgSize: Option[];
optsBgAttach: Option[];
optsBgRepeat: Option[];
optsWrap: Option[];
optsOverflow: Option[];
optsDir: Option[];
opstDisplay: Option[];
optsTransitFn: Option[];
optsCursor: Option[];
optsFloat: Option[];
optsPos: Option[];
optsTextAlign: Option[];
optsFlexAlign: Option[];
optsJustCont: Option[];
optsAlignCont: Option[];
optsAlignSelf: Option[];
optsTransitProp: Option[];
optsBorderStyle: Option[];
optsBgPos: Option[];
optsWeight: Option[];
optsShadowType: Option[];
optsFonts: Option[];
fixedFontSizes: string[];
fixedLetSpace: string[];
requireFlex: Record<string, any>;
constructor();
__sub(items: (string | PropertyProps)[]): () => PropertyProps[];
init(): this;
add(property: string, def?: Record<string, any>, opts?: {
from?: string;
}): any;
get(prop: string): PropertyProps | undefined;
/**
* Build props object by their name
* @param {Array<string>|string} props Array of properties name
* @return {Array<Object>}
*/
build(props: string | string[]): PropertyProps[];
}
declare class SectorsView extends View {
pfx: string;
ppfx: string;
config: StyleManagerConfig;
module: any;
constructor(o?: {
module?: any;
config?: StyleManagerConfig;
el?: HTMLElement;
em?: EditorModel;
collection?: Sectors;
});
remove(): this;
addTo(model: Sector, c: any, opts?: {}): void;
addToCollection(model: Sector, fragmentEl: DocumentFragment | null, opts?: {
at?: number;
}): HTMLElement;
render(): this;
}
export interface ICustomPropertyView {
create?: (data: ReturnType<PropertyView["_getClbOpts"]>) => any;
destroy?: (data: ReturnType<PropertyView["_getClbOpts"]>) => any;
update?: (data: ReturnType<PropertyView["_getClbOpts"]> & {
value: string;
}) => any;
emit?: (data: ReturnType<PropertyView["_getClbOpts"]>, ...args: any) => any;
unset?: (data: ReturnType<PropertyView["_getClbOpts"]>) => any;
}
export type CustomPropertyView<T> = ICustomPropertyView & T & ThisType<T & PropertyView>;
declare class PropertyView extends View<Property> {
em: EditorModel;
pfx: string;
ppfx: string;
config: any;
parent?: PropertyView;
__destroyFn: Function;
create?: Function;
destroy?: Function;
update?: Function;
emit?: Function;
unset?: Function;
clearEl?: HTMLElement;
createdEl?: HTMLElement;
input?: HTMLInputElement;
$input?: any;
constructor(o?: {});
events(): {
[x: string]: string;
change: string;
};
template(model: any): string;
templateLabel(model: Property): string;
templateInput(model: Property): string;
remove(): this;
/**
* Triggers when the status changes. The status indicates if the value of
* the proprerty is changed or inherited
* @private
*/
updateStatus(): void;
/**
* Clear the property from the target
*/
clear(ev: Event): void;
/**
* Get clear element
* @return {HTMLElement}
*/
getClearEl(): HTMLElement;
/**
* Triggers when the value of element input/s is changed, so have to update
* the value of the model which will propogate those changes to the target
*/
inputValueChanged(ev: any): void;
onValueChange(m: any, val: any, opt?: any): void;
/**
* Update the element input.
* Usually the value is a result of `model.getFullValue()`
* @param {String} value The value from the model
* */
setValue(value: string): void;
__setValueInput(value: string): void;
getInputEl(): HTMLInputElement;
updateVisibility(): void;
clearCached(): void;
__unset(): void;
__update(value: string): void;
__change(...args: any): void;
__updateStyle(value: string | StyleProps, { complete, partial, ...opts }?: any): void;
_getClbOpts(): {
el: HTMLElement;
createdEl: HTMLElement | undefined;
property: Property<PropertyProps>;
props: Partial<PropertyProps>;
change: (...args: any) => void;
updateStyle: (value: string | StyleProps, { complete, partial, ...opts }?: any) => void;
};
render(): this;
onRender(): void;
}
export type StyleManagerEvent = "style:sector:add" | "style:sector:remove" | "style:sector:update" | "style:property:add" | "style:property:remove" | "style:property:update" | "style:target";
export type StyleTarget = StyleableModel;
export type StyleModuleParam<T extends keyof StyleManager, N extends number> = Parameters<StyleManager[T]>[N];
declare class StyleManager extends ItemManagerModule<StyleManagerConfig,
/** @ts-ignore */
Sectors> {
builtIn: PropertyFactory;
upAll: Debounced;
properties: typeof Properties;
sectors: Sectors;
SectView: SectorsView;
Sector: typeof Sector;
storageKey: string;
__ctn?: HTMLElement;
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Initialize module. Automatically called with a new instance of the editor
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
__upSel(): void;
__trgCustom(opts?: {
container?: HTMLElement;
}): void;
__trgEv(event: string, ...data: any[]): void;
__clearStateTarget(): void;
onLoad(): void;
postRender(): void;
/**
* Add new sector. If the sector with the same id already exists, that one will be returned.
* @param {String} id Sector id
* @param {Object} sector Sector definition. Check the [available properties](sector.html#properties)
* @param {Object} [options={}] Options
* @param {Number} [options.at] Position index (by default, will be appended at the end).
* @returns {[Sector]} Added Sector
* @example
* const sector = styleManager.addSector('mySector',{
* name: 'My sector',
* open: true,
* properties: [{ name: 'My property'}]
* }, { at: 0 });
* // With `at: 0` we place the new sector at the beginning of the list
* */
addSector(id: string, sector: SectorProperties, options?: AddOptions): Sector;
/**
* Get sector by id.
* @param {String} id Sector id
* @returns {[Sector]|null}
* @example
* const sector = styleManager.getSector('mySector');
* */
getSector(id: string, opts?: {
warn?: boolean;
}): Sector;
/**
* Get all sectors.
* @param {Object} [opts={}] Options
* @param {Boolean} [opts.visible] Returns only visible sectors
* @returns {Array<[Sector]>}
* @example
* const sectors = styleManager.getSectors();
* */
getSectors<T extends {
array?: boolean;
visible?: boolean;
}>(opts?: T): T["array"] extends true ? Sector[] : T["visible"] extends true ? Sector[] : Sectors;
/**
* Remove sector by id.
* @param {String} id Sector id
* @returns {[Sector]} Removed sector
* @example
* const removed = styleManager.removeSector('mySector');
*/
removeSector(id: string): Sector;
/**
* Add new property to the sector.
* @param {String} sectorId Sector id.
* @param {Object} property Property definition. Check the [base available properties](property.html#properties) + others based on the `type` of your property.
* @param {Object} [opts={}] Options
* @param {Number} [opts.at] Position index (by default, will be appended at the end).
* @returns {[Property]|null} Added property or `null` in case the sector doesn't exist.
* @example
* const property = styleManager.addProperty('mySector', {
* label: 'Minimum height',
* property: 'min-height',
* type: 'select',
* default: '100px',
* options: [
* { id: '100px', label: '100' },
* { id: '200px', label: '200' },
* ],
* }, { at: 0 });
*/
addProperty(sectorId: string, property: PropertyProps, opts?: AddOptions): Property | undefined;
/**
* Get the property.
* @param {String} sectorId Sector id.
* @param {String} id Property id.
* @returns {[Property]|undefined}
* @example
* const property = styleManager.getProperty('mySector', 'min-height');
*/
getProperty(sectorId: string, id: string): Property | undefined;
/**
* Get all properties of the sector.
* @param {String} sectorId Sector id.
* @returns {Collection<[Property]>|undefined} Collection of properties
* @example
* const properties = styleManager.getProperties('mySector');
*/
getProperties(sectorId: string): Collection<Property<PropertyProps>> | undefined;
/**
* Remove the property.
* @param {String} sectorId Sector id.
* @param {String} id Property id.
* @returns {[Property]|null} Removed property
* @example
* const property = styleManager.removeProperty('mySector', 'min-height');
*/
removeProperty(sectorId: string, id: string): Property<PropertyProps> | null;
/**
* Select new target.
* The target could be a Component, CSSRule, or a CSS selector string.
* @param {[Component]|[CSSRule]|String} target
* @returns {Array<[Component]|[CSSRule]>} Array containing selected Components or CSSRules
* @example
* // Select the first button in the current page
* const wrapperCmp = editor.Pages.getSelected().getMainComponent();
* const btnCmp = wrapperCmp.find('button')[0];
* btnCmp && styleManager.select(btnCmp);
*
* // Set as a target the CSS selector
* styleManager.select('.btn > span');
*/
select(target: StyleTarget | string | (StyleTarget | string)[], opts?: {
stylable?: boolean;
component?: Component;
}): StyleTarget[];
/**
* Get the last selected target.
* By default, the Style Manager shows styles of the last selected target.
* @returns {[Component]|[CSSRule]|null}
*/
getSelected(): any;
/**
* Get the array of selected targets.
* @returns {Array<[Component]|[CSSRule]>}
*/
getSelectedAll(): StyleTarget[];
/**
* Get parent rules of the last selected target.
* @returns {Array<[CSSRule]>}
*/
getSelectedParents(): Array<CssRule>;
__getStateTarget(): CssRule | undefined;
/**
* Update selected targets with a custom style.
* @param {Object} style Style object
* @param {Object} [opts={}] Options
* @example
* styleManager.addStyleTargets({ color: 'red' });
*/
addStyleTargets(style: StyleProps, opts: any): void;
/**
* Return built-in property definition
* @param {String} prop Property name.
* @returns {Object|null} Property definition.
* @example
* const widthPropDefinition = styleManager.getBuiltIn('width');
*/
getBuiltIn(prop: string): PropertyProps | undefined;
/**
* Get all the available built-in property definitions.
* @returns {Object}
*/
getBuiltInAll(): Record<string, PropertyProps | undefined>;
/**
* Add built-in property definition.
* If the property exists already, it will extend it.
* @param {String} prop Property name.
* @param {Object} definition Property definition.
* @returns {Object} Added property definition.
* @example
* const sector = styleManager.addBuiltIn('new-property', {
* type: 'select',
* default: 'value1',
* options: [{ id: 'value1', label: 'Some label' }, ...],
* })
*/
addBuiltIn(prop: string, definition: Omit<PropertyProps, "property"> & {
proeperty?: "string";
}): any;
/**
* Get what to style inside Style Manager. If you select the component
* without classes the entity is the Component itself and all changes will
* go inside its 'style' property. Otherwise, if the selected component has
* one or more classes, the function will return the corresponding CSS Rule
* @param {Model} model
* @return {Model}
* @private
*/
getModelToStyle(model: any, options?: {
skipAdd?: boolean;
useClasses?: boolean;
}): any;
getParentRules(target: StyleTarget, { state, component }?: {
state?: string;
component?: Component;
}): CssRule[];
/**
* Add new property type
* @param {string} id Type ID
* @param {Object} definition Definition of the type.
* @example
* styleManager.addType('my-custom-prop', {
* // Create UI
* create({ props, change }) {
* const el = document.createElement('div');
* el.innerHTML = '<input type="range" class="my-input" min="10" max="50"/>';
* const inputEl = el.querySelector('.my-input');
* inputEl.addEventListener('change', event => change({ event }));
* inputEl.addEventListener('input', event => change({ event, partial: true }));
* return el;
* },
* // Propagate UI changes up to the targets
* emit({ props, updateStyle }, { event, partial }) {
* const { value } = event.target;
* updateStyle(`${value}px`, { partial });
* },
* // Update UI (eg. when the target is changed)
* update({ value, el }) {
* el.querySelector('.my-input').value = parseInt(value, 10);
* },
* // Clean the memory from side effects if necessary (eg. global event listeners, etc.)
* destroy() {}
*})
*/
addType<T>(id: string, definition: CustomPropertyView<T>): void;
/**
* Get type
* @param {string} id Type ID
* @return {Object} Type definition
*/
getType(id: string): any;
/**
* Get all types
* @return {Array}
*/
getTypes(): any;
/**
* Create new UI property from type (Experimental)
* @param {string} id Type ID
* @param {Object} [options={}] Options
* @param {Object} [options.model={}] Custom model object
* @param {Object} [options.view={}] Custom view object
* @return {PropertyView}
* @private
* @example
* const propView = styleManager.createType('number', {
* model: {units: ['px', 'rem']}
* });
* propView.render();
* propView.model.on('change:value', ...);
* someContainer.appendChild(propView.el);
*/
createType(id: string, { model, view }?: {
model?: {} | undefined;
view?: {} | undefined;
}): any;
/**
* Render sectors and properties
* @return {HTMLElement}
* @private
* */
render(): HTMLElement;
_logNoSector(sectorId: string): void;
__upProps(opts?: {}): void;
__upProp(prop: any, style: StyleProps, parentStyles: any[], opts: any): void;
destroy(): void;
}
export type SelectorEvent = "selector:add" | "selector:remove" | "selector:update" | "selector:state" | "selector";
export type SelectorStringObject = string | {
name?: string;
label?: string;
type?: number;
};
declare class SelectorManager extends ItemManagerModule<SelectorManagerConfig & {
pStylePrefix?: string;
}> {
Selector: typeof Selector;
Selectors: typeof Selectors;
model: Model;
states: Collection<State>;
selectorTags?: ClassTagsView;
selected: Selectors;
all: Selectors;
storageKey: string;
__update: Debounced;
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
constructor(em: EditorModel);
__trgCustom(opts?: any): void;
getAll<T extends {
array?: boolean;
}>(opts?: T): T["array"] extends true ? Selector[] : Selectors;
__customData(opts?: any): {
states: State[];
selected: Selector[];
container: any;
};
postRender(): void;
select(value: StyleModuleParam<"select", 0>, opts?: StyleModuleParam<"select", 1>): this;
addSelector(name: SelectorStringObject | Selector, opts?: {}, cOpts?: {}): Selector;
getSelector(name: string, type?: number): Selector | undefined;
/**
* Add a new selector to the collection if it does not already exist.
* You can pass selectors properties or string identifiers.
* @param {Object|String} props Selector properties or string identifiers, eg. `{ name: 'my-class', label: 'My class' }`, `.my-cls`
* @param {Object} [opts] Selector options
* @return {[Selector]}
* @example
* const selector = selectorManager.add({ name: 'my-class', label: 'My class' });
* console.log(selector.toString()) // `.my-class`
* // Same as
* const selector = selectorManager.add('.my-class');
* console.log(selector.toString()) // `.my-class`
* */
add(props: SelectorStringObject, opts?: {}): Selector | Selector[];
/**
* Add class selectors
* @param {Array|string} classes Array or string of classes
* @return {Array} Array of added selectors
* @private
* @example
* sm.addClass('class1');
* sm.addClass('class1 class2');
* sm.addClass(['class1', 'class2']);
* // -> [SelectorObject, ...]
*/
addClass(classes: string | string[]): Selector[];
/**
* Get the selector by its name/type
* @param {String} name Selector name or string identifier
* @returns {[Selector]|null}
* @example
* const selector = selectorManager.get('.my-class');
* // Get Id
* const selectorId = selectorManager.get('#my-id');
* */
get<T extends string | string[]>(name: T, type?: number): T extends string[] ? Selector[] : Selector | undefined;
/**
* Remove Selector.
* @param {String|[Selector]} selector Selector instance or Selector string identifier
* @returns {[Selector]} Removed Selector
* @example
* const removed = selectorManager.remove('.myclass');
* // or by passing the Selector
* selectorManager.remove(selectorManager.get('.myclass'));
*/
remove(selector: string | Selector, opts?: RemoveOptions): any;
/**
* Rename Selector.
* @param {[Selector]} selector Selector to update.
* @param {String} name New name for the selector.
* @returns {[Selector]} Selector containing the passed name.
* @example
* const selector = selectorManager.get('myclass');
* const result = selectorManager.rename(selector, 'myclass2');
* console.log(result === selector ? 'Selector updated' : 'Selector with this name exists already');
*/
rename(selector: Selector, name: string, opts?: SetOptions): Selector;
/**
* Change the selector state
* @param {String} value State value
* @returns {this}
* @example
* selectorManager.setState('hover');
*/
setState(value: string): this;
/**
* Get the current selector state value
* @returns {String}
*/
getState(): string;
/**
* Get states
* @returns {Array<[State]>}
*/
getStates(): State[];
/**
* Set a new collection of states
* @param {Array<Object>} states Array of new states
* @returns {Array<[State]>}
* @example
* const states = selectorManager.setStates([
* { name: 'hover', label: 'Hover' },
* { name: 'nth-of-type(2n)', label: 'Even/Odd' }
* ]);
*/
setStates(states: State[], opts?: any): State[];
/**
* Get commonly selected selectors, based on all selected components.
* @returns {Array<[Selector]>}
* @example
* const selected = selectorManager.getSelected();
* console.log(selected.map(s => s.toString()))
*/
getSelected(): Selector[];
/**
* Get selected selectors.
* @returns {Array<[Selector]>}
* @example
* const selected = selectorManager.getSelectedAll();
* console.log(selected.map(s => s.toString()))
*/
getSelectedAll(): Selector[];
/**
* Add new selector to all selected components.
* @param {Object|String} props Selector properties or string identifiers, eg. `{ name: 'my-class', label: 'My class' }`, `.my-cls`
* @example
* selectorManager.addSelected('.new-class');
*/
addSelected(props: SelectorStringObject): void;
/**
* Remove a common selector from all selected components.
* @param {String|[Selector]} selector Selector instance or Selector string identifier
* @example
* selectorManager.removeSelected('.myclass');
*/
removeSelected(selector: Selector): void;
duplicateSelected(selector: Selector, opts?: {
suffix?: string;
}): void;
/**
* Get the array of currently selected targets.
* @returns {Array<[Component]|[CssRule]>}
* @example
* const targetsToStyle = selectorManager.getSelectedTargets();
* console.log(targetsToStyle.map(target => target.getSelectorsString()))
*/
getSelectedTargets(): StyleableModel[];
/**
* Update component-first option.
* If the component-first is enabled, all the style changes will be applied on selected components (ID rules) instead
* of selectors (which would change styles on all components with those classes).
* @param {Boolean} value
*/
setComponentFirst(value: boolean): void;
/**
* Get the value of component-first option.
* @return {Boolean}
*/
getComponentFirst(): boolean;
/**
* Get all selectors
* @name getAll
* @function
* @return {Collection<[Selector]>}
* */
/**
* Return escaped selector name
* @param {String} name Selector name to escape
* @returns {String} Escaped name
* @private
*/
escapeName(name: string): string;
/**
* Render class selectors. If an array of selectors is provided a new instance of the collection will be rendered
* @param {Array<Object>} selectors
* @return {HTMLElement}
* @private
*/
render(selectors: any[]): HTMLElement;
destroy(): void;
/**
* Get common selectors from the current selection.
* @return {Array<Selector>}
* @private
*/
__getCommon(): Selector[];
__getCommonSelectors(components: Component[], opts?: {}): Selector[];
__common(...args: any): Selector[];
__updateSelectedByComponents(): void;
}
declare const ParserCss: (em?: EditorModel, config?: ParserConfig) => {
/**
* Parse CSS string to a desired model object
* @param {String} str CSS string
* @return {Array<Object>}
*/
parse(str: string): CssRuleJSON[];
/**
* Check the returned node from a custom parser and transforms it to
* a valid object for the CSS composer
* @return {[type]}
*/
checkNode(node: CssRuleJSON | ParsedCssRule): CssRuleJSON[];
};
export type StringObject = Record<string, string>;
export type HTMLParseResult = {
html?: ComponentDefinitionDefined | ComponentDefinitionDefined[];
css?: CssRuleJSON[];
};
declare const ParserHtml: (em?: EditorModel, config?: ParserConfig) => {
compTypes: string;
modelAttrStart: string;
getPropAttribute(attrName: string, attrValue?: string): {
name: string;
value: any;
};
/**
* Extract component props from an attribute object
* @param {Object} attr
* @returns {Object} An object containing props and attributes without them
*/
splitPropsFromAttr(attr?: ObjectAny): {
props: ObjectAny;
attrs: StringObject;
};
/**
* Parse style string to object
* @param {string} str
* @return {Object}
* @example
* var stl = ParserHtml.parseStyle('color:black; width:100px; test:value;');
* console.log(stl);
* // {color: 'black', width: '100px', test: 'value'}
*/
parseStyle(str: string): StringObject;
/**
* Parse class string to array
* @param {string} str
* @return {Array<string>}
* @example
* var res = ParserHtml.parseClass('test1 test2 test3');
* console.log(res);
* // ['test1', 'test2', 'test3']
*/
parseClass(str: string): string[];
/**
* Get data from the node element
* @param {HTMLElement} el DOM element to traverse
* @return {Array<Object>}
*/
parseNode(el: HTMLElement, opts?: ObjectAny): ComponentDefinitionDefined[];
/**
* Parse HTML string to a desired model object
* @param {string} str HTML string
* @param {ParserCss} parserCss In case there is style tags inside HTML
* @return {Object}
*/
parse(str: string, parserCss: any, opts?: HTMLParserOptions): HTMLParseResult;
__clearUnsafeAttr(node: HTMLElement): void;
};
declare class ParserModule extends Module<ParserConfig & {
name?: string;
}> {
parserHtml: ReturnType<typeof ParserHtml>;
parserCss: ReturnType<typeof ParserCss>;
constructor(em: EditorModel);
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Parse HTML string and return the object containing the Component Definition
* @param {String} input HTML string to parse
* @param {Object} [options] Options
* @param {String} [options.htmlType] [HTML mime type](https://developer.mozilla.org/en-US/docs/Web/API/DOMParser/parseFromString#Argument02) to parse
* @param {Boolean} [options.allowScripts=false] Allow `<script>` tags
* @param {Boolean} [options.allowUnsafeAttr=false] Allow unsafe HTML attributes (eg. `on*` inline event handlers)
* @returns {Object} Object containing the result `{ html: ..., css: ... }`
* @example
* const resHtml = Parser.parseHtml(`<table><div>Hi</div></table>`, {
* htmlType: 'text/html', // default
* });
* // By using the `text/html`, this will fix automatically all the HTML syntax issues
* // Indeed the final representation, in this case, will be `<div>Hi</div><table></table>`
* const resXml = Parser.parseHtml(`<table><div>Hi</div></table>`, {
* htmlType: 'application/xml',
* });
* // This will preserve the original format as, from the XML point of view, is a valid format
*/
parseHtml(input: string, options?: HTMLParserOptions): {
html?: ComponentDefinitionDefined | ComponentDefinitionDefined[] | undefined;
css?: CssRuleJSON[] | undefined;
};
/**
* Parse CSS string and return an array of valid definition objects for CSSRules
* @param {String} input CSS string to parse
* @returns {Array<Object>} Array containing the result
* @example
* const res = Parser.parseCss('.cls { color: red }');
* // [{ ... }]
*/
parseCss(input: string): CssRuleJSON[];
destroy(): void;
}
export type StorageEvent = "storage:start" | "storage:start:store" | "storage:start:load" | "storage:load" | "storage:store" | "storage:end" | "storage:end:store" | "storage:end:load" | "storage:error" | "storage:error:store" | "storage:error:load";
declare class StorageManager extends Module<StorageManagerConfig & {
name?: string;
_disable?: boolean;
currentStorage?: string;
}> {
storages: Record<string, IStorage>;
constructor(em: EditorModel);
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Check if autosave is enabled.
* @returns {Boolean}
* */
isAutosave(): boolean;
/**
* Set autosave value.
* @param {Boolean} value
* */
setAutosave(value: boolean): this;
/**
* Returns number of steps required before trigger autosave.
* @returns {Number}
* */
getStepsBeforeSave(): number;
/**
* Set steps required before trigger autosave.
* @param {Number} value
* */
setStepsBeforeSave(value: number): this;
/**
* Add new storage.
* @param {String} type Storage type
* @param {Object} storage Storage definition
* @param {Function} storage.load Load method
* @param {Function} storage.store Store method
* @example
* storageManager.add('local2', {
* async load(storageOptions) {
* // ...
* },
* async store(data, storageOptions) {
* // ...
* },
* });
* */
add<T extends StorageOptions>(type: string, storage: IStorage<T>): this;
/**
* Return storage by type.
* @param {String} type Storage type
* @returns {Object|null}
* */
get<T extends StorageOptions>(type: string): IStorage<T> | undefined;
/**
* Get all storages.
* @returns {Object}
* */
getStorages(): Record<string, IStorage<{}>>;
/**
* Get current storage type.
* @returns {String}
* */
getCurrent(): string;
/**
* Set current storage type.
* @param {String} type Storage type
* */
setCurrent(type: string): this;
getCurrentStorage(): IStorage<StorageOptions> | undefined;
/**
* Get storage options by type.
* @param {String} type Storage type
* @returns {Object}
* */
getStorageOptions(type: string): StorageOptions;
/**
* Store data in the current storage.
* @param {Object} data Project data.
* @param {Object} [options] Storage options.
* @returns {Object} Stored data.
* @example
* const data = editor.getProjectData();
* await storageManager.store(data);
* */
store(data: ProjectData, options?: StorageOptions): Promise<ProjectData>;
/**
* Load resource from the current storage by keys
* @param {Object} [options] Storage options.
* @returns {Object} Loaded data.
* @example
* const data = await storageManager.load();
* editor.loadProjectData(data);
* */
load(options?: {}): Promise<ProjectData>;
__askRecovery(): Promise<unknown>;
getRecovery(): StorageManagerConfig["recovery"];
getRecoveryStorage(): false | IStorage<StorageOptions> | undefined;
__exec(storage: IStorage, opts: StorageOptions, data?: ProjectData): Promise<any>;
__clearKeys(data?: ProjectData): ProjectData;
getCurrentOptions(type?: string): StorageOptions;
/**
* On start callback
* @private
*/
onStart(ctx: string, data?: ProjectData): void;
/**
* On after callback (before passing data to the callback)
* @private
*/
onAfter(ctx: string, data: ProjectData, response: any): void;
/**
* On end callback
* @private
*/
onEnd(ctx: string, data: ProjectData): void;
/**
* On error callback
* @private
*/
onError(ctx: string, data: any): void;
/**
* Check if autoload is possible
* @return {Boolean}
* @private
* */
canAutoload(): boolean;
destroy(): void;
}
declare class DomainViews extends View {
config?: any;
items: any[];
ns?: string;
itemView?: any;
itemsView: string;
itemType: string;
reuseView: boolean;
constructor(opts?: any, config?: any, autoAdd?: boolean);
/**
* Add new model to the collection
* @param {Model} model
* @private
* */
addTo(model: any): void;
itemViewNotFound(type: string): void;
/**
* Render new model inside the view
* @param {Model} model
* @param {Object} fragment Fragment collection
* @private
* */
add(model: any, fragment?: DocumentFragment): void;
render(): this;
onRender(): void;
onRemoveBefore(items?: any, opts?: any): void;
onRemove(items?: any, opts?: any): void;
remove(opts?: {}): this;
clearItems(): void;
}
declare class TraitsView extends DomainViews {
reuseView: boolean;
em: EditorModel;
pfx: string;
ppfx: string;
constructor(o: any, itemsView: any);
/**
* Update view collection
* @private
*/
updatedCollection(): void;
}
export interface ITraitView {
noLabel?: TraitView["noLabel"];
eventCapture?: TraitView["eventCapture"];
templateInput?: TraitView["templateInput"];
onEvent?: TraitView["onEvent"];
onUpdate?: TraitView["onUpdate"];
createInput?: TraitView["createInput"];
createLabel?: TraitView["createLabel"];
}
export type CustomTrait<T> = ITraitView & T & ThisType<T & TraitView>;
declare class TraitManager extends Module<TraitManagerConfig & {
pStylePrefix?: string;
}> {
view?: TraitsView;
types: {
[id: string]: {
new (o: any): TraitView;
};
};
model: Model;
__ctn?: any;
TraitsView: typeof TraitsView;
events: {
all: string;
custom: string;
};
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Initialize module
* @private
*/
constructor(em: EditorModel);
__upSel(): void;
__onUp(): void;
select(component?: Component): void;
getSelected(): any;
getCurrent(): any;
__trgCustom(opts?: any): void;
postRender(): void;
/**
*
* Get Traits viewer
* @private
*/
getTraitsViewer(): TraitsView | undefined;
/**
* Add new trait type
* @param {string} name Type name
* @param {Object} methods Object representing the trait
*/
addType<T>(name: string, trait: CustomTrait<T>): void;
/**
* Get trait type
* @param {string} name Type name
* @return {Object}
*/
getType(name: string): new (o: any) => TraitView;
/**
* Get all trait types
* @returns {Object}
*/
getTypes(): {
[id: string]: new (o: any) => TraitView;
};
render(): HTMLElement;
destroy(): void;
}
declare class ItemsView extends View {
items: ItemView[];
opt: any;
config: any;
parentView: ItemView;
constructor(opt?: any);
removeChildren(removed: Component): void;
/**
* Add to collection
* @param Object Model
*
* @return Object
* */
addTo(model: Component): void;
/**
* Add new object to collection
* @param Object Model
* @param Object Fragment collection
* @param integer Index of append
*
* @return Object Object created
* */
addToCollection(model: Component, fragmentEl: DocumentFragment | null, index?: number): any;
remove(...args: [
]): this;
render(): this;
}
export type ItemViewProps = ViewOptions & {
ItemView: ItemView;
level: number;
config: any;
opened: {};
model: Component;
module: LayerManager;
sorter: any;
parentView: ItemView;
};
declare class ItemView extends View {
events(): {
"mousedown [data-toggle-move]": string;
"touchstart [data-toggle-move]": string;
"click [data-toggle-visible]": string;
"click [data-toggle-open]": string;
"click [data-toggle-select]": string;
"mouseover [data-toggle-select]": string;
"mouseout [data-toggle-select]": string;
"dblclick [data-name]": string;
"keydown [data-name]": string;
"focusout [data-name]": string;
};
template(model: Component): string;
get em(): EditorModel;
get ppfx(): string;
get pfx(): string;
opt: any;
module: any;
config: any;
sorter: any;
/** @ts-ignore */
model: Component;
parentView: ItemView;
items?: ItemsView;
inputNameCls: string;
clsTitleC: string;
clsTitle: string;
clsCaret: string;
clsCount: string;
clsMove: string;
clsChildren: string;
clsNoChild: string;
clsEdit: string;
clsNoEdit: string;
_rendered?: boolean;
eyeEl?: JQuery<HTMLElement>;
caret?: JQuery<HTMLElement>;
inputName?: HTMLElement;
cnt?: HTMLElement;
constructor(opt: ItemViewProps);
initComponent(): void;
updateName(): void;
getVisibilityEl(): JQuery<HTMLElement>;
updateVisibility(): void;
/**
* Toggle visibility
* @param Event
*
* @return void
* */
toggleVisibility(ev?: MouseEvent): void;
/**
* Handle the edit of the component name
*/
handleEdit(ev?: MouseEvent): void;
handleEditKey(ev: KeyboardEvent): void;
/**
* Handle with the end of editing of the component name
*/
handleEditEnd(ev?: KeyboardEvent): void;
setName(name: string, { propName }: {
propName: string;
component?: Component;
}): void;
/**
* Get the input containing the name of the component
* @return {HTMLElement}
*/
getInputName(): HTMLElement;
/**
* Update item opening
*
* @return void
* */
updateOpening(): void;
/**
* Toggle item opening
* @param {Object} e
*
* @return void
* */
toggleOpening(ev?: MouseEvent): void;
/**
* Handle component selection
*/
handleSelect(event?: MouseEvent): void;
/**
* Handle component selection
*/
handleHover(ev?: MouseEvent): void;
handleHoverOut(ev?: MouseEvent): void;
/**
* Delegate to sorter
* @param Event
* */
startSort(ev: MouseEvent): void;
/**
* Update item on status change
* @param Event
* */
updateStatus(): void;
/**
* Update item aspect after children changes
*
* @return void
* */
checkChildren(): void;
getCaret(): JQuery<HTMLElement>;
setRoot(el: Component | string): void;
updateLayerable(): void;
__clearItems(): void;
remove(...args: [
]): this;
render(): this;
__render(): void;
}
export interface LayerData {
name: string;
open: boolean;
selected: boolean;
hovered: boolean;
visible: boolean;
locked: boolean;
components: Component[];
}
declare class LayerManager extends Module<LayerManagerConfig> {
model: ModuleModel;
view?: View;
events: {
all: string;
root: string;
component: string;
custom: string;
};
constructor(em: EditorModel);
onLoad(): void;
/**
* Update the root layer with another component.
* @param {[Component]|String} component Component to be set as root
* @return {[Component]}
* @example
* const component = editor.getSelected();
* layers.setRoot(component);
*/
setRoot(component: Component | string): Component;
/**
* Get the current root layer.
* @return {[Component]}
* @example
* const layerRoot = layers.getRoot();
*/
getRoot(): Component;
/**
* Get valid layer child components (eg. excludes non layerable components).
* @param {[Component]} component Component from which you want to get child components
* @returns {Array<[Component]>}
* @example
* const component = editor.getSelected();
* const components = layers.getComponents(component);
* console.log(components);
*/
getComponents(component: Component): Component[];
/**
* Update the layer open state of the component.
* @param {[Component]} component Component to update
* @param {Boolean} value
*/
setOpen(component: Component, value: boolean): void;
/**
* Check the layer open state of the component.
* @param {[Component]} component
* @returns {Boolean}
*/
isOpen(component: Component): boolean;
/**
* Update the layer visibility state of the component.
* @param {[Component]} component Component to update
* @param {Boolean} value
*/
setVisible(component: Component, value: boolean): void;
/**
* Check the layer visibility state of the component.
* @param {[Component]} component
* @returns {Boolean}
*/
isVisible(component: Component): boolean;
/**
* Update the layer locked state of the component.
* @param {[Component]} component Component to update
* @param {Boolean} value
*/
setLocked(component: Component, value: boolean): void;
/**
* Check the layer locked state of the component.
* @param {[Component]} component
* @returns {Boolean}
*/
isLocked(component: Component): boolean;
/**
* Update the layer name of the component.
* @param {[Component]} component Component to update
* @param {String} value New name
*/
setName(component: Component, value: string): void;
/**
* Get the layer name of the component.
* @param {[Component]} component
* @returns {String} Component layer name
*/
getName(component: Component): any;
/**
* Get layer data from a component.
* @param {[Component]} component Component from which you want to read layer data.
* @returns {Object} Object containing the layer data.
* @example
* const component = editor.getSelected();
* const layerData = layers.getLayerData(component);
* console.log(layerData);
*/
getLayerData(component: Component): LayerData;
setLayerData(component: Component, data: Partial<Omit<LayerData, "components">>, opts?: {}): void;
/**
* Triggered when the selected component is changed
* @private
*/
componentChanged(sel?: Component, opts?: {}): void;
getAll(): View | undefined;
render(): HTMLElement;
destroy(): void;
__onRootChange(): void;
__onComponent(component: Component): void;
__isLayerable(cmp: Component): boolean;
__trgCustom(opts?: any): void;
updateLayer(component: Component, opts?: any): void;
}
declare class Asset extends Model {
static getDefaults(): any;
defaults(): {
type: string;
src: string;
};
/**
* Get asset type.
* @returns {String}
* @example
* // Asset: { src: 'https://.../image.png', type: 'image' }
* asset.getType(); // -> 'image'
* */
getType(): any;
/**
* Get asset URL.
* @returns {String}
* @example
* // Asset: { src: 'https://.../image.png' }
* asset.getSrc(); // -> 'https://.../image.png'
* */
getSrc(): any;
/**
* Get filename of the asset (based on `src`).
* @returns {String}
* @example
* // Asset: { src: 'https://.../image.png' }
* asset.getFilename(); // -> 'image.png'
* // Asset: { src: 'https://.../image' }
* asset.getFilename(); // -> 'image'
* */
getFilename(): any;
/**
* Get extension of the asset (based on `src`).
* @returns {String}
* @example
* // Asset: { src: 'https://.../image.png' }
* asset.getExtension(); // -> 'png'
* // Asset: { src: 'https://.../image' }
* asset.getExtension(); // -> ''
* */
getExtension(): any;
}
declare const TypeableCollectionExt: any;
declare class Assets extends TypeableCollectionExt<Asset> {
}
declare class AssetsView extends View {
options: any;
config: AssetManagerConfig;
pfx: string;
ppfx: string;
em: EditorModel;
inputUrl?: HTMLInputElement | null;
template({ pfx, ppfx, em }: AssetsView): string;
constructor(o?: any);
/**
* Add new asset to the collection via string
* @param {Event} e Event object
* @return {this}
* @private
*/
handleSubmit(ev: Event): void;
/**
* Returns assets element
* @return {HTMLElement}
* @private
*/
getAssetsEl(): Element | null;
/**
* Returns input url element
* @return {HTMLElement}
* @private
*/
getAddInput(): HTMLInputElement | null;
/**
* Triggered when an asset is removed
* @param {Asset} model Removed asset
* @private
*/
removedAsset(model: Asset): void;
/**
* Add asset to collection
* @private
* */
addToAsset(model: Asset): void;
/**
* Add new asset to collection
* @param Object Model
* @param Object Fragment collection
* @return Object Object created
* @private
* */
addAsset(model: Asset, fragmentEl?: DocumentFragment | null): any;
/**
* Checks if to show noAssets
* @param {Boolean} hide
* @private
*/
toggleNoAssets(hide?: boolean): void;
/**
* Deselect all assets
* @private
* */
deselectAll(): void;
renderAssets(): void;
render(): this;
}
export type FileUploaderTemplateProps = {
pfx: string;
title: string;
uploadId: string;
disabled: boolean;
multiUpload: boolean;
};
declare class FileUploaderView extends View {
options: any;
config: AssetManagerConfig;
pfx: string;
ppfx: string;
em: EditorModel;
module: any;
target: any;
uploadId: string;
disabled: boolean;
multiUpload: boolean;
uploadForm?: HTMLFormElement | null;
template({ pfx, title, uploadId, disabled, multiUpload }: FileUploaderTemplateProps): string;
events(): {
"change [data-input]": string;
};
constructor(opts?: any);
/**
* Triggered before the upload is started
* @private
*/
onUploadStart(): void;
/**
* Triggered after the upload is ended
* @param {Object|string} res End result
* @private
*/
onUploadEnd(res: any): void;
/**
* Triggered on upload error
* @param {Object} err Error
* @private
*/
onUploadError(err: Error): void;
/**
* Triggered on upload response
* @param {string} text Response text
* @private
*/
onUploadResponse(text: string, clb?: (json: any) => void): void;
/**
* Upload files
* @param {Object} e Event
* @return {Promise}
* @private
* */
uploadFile(e: DragEvent, clb?: () => void): any;
/**
* Make input file droppable
* @private
* */
initDrop(): void;
initDropzone(ev: any): void;
render(): this;
static embedAsBase64(e: DragEvent, clb?: () => void): Promise<void> | undefined;
}
export type AssetEvent = "asset" | "asset:open" | "asset:close" | "asset:add" | "asset:remove" | "asset:update" | "asset:custom" | "asset:upload:start" | "asset:upload:end" | "asset:upload:error" | "asset:upload:response";
export type AssetProps = Record<string, any>;
export type OpenOptions = {
select?: (asset: Asset, complete: boolean) => void;
types?: string[];
accept?: string;
target?: any;
};
declare class AssetManager extends ItemManagerModule<AssetManagerConfig, Assets> {
storageKey: string;
Asset: typeof Asset;
Assets: typeof Assets;
assetsVis: Assets;
am?: AssetsView;
fu?: FileUploaderView;
_bhv?: any;
/**
* Initialize module
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
__propEv(ev: string, ...data: any[]): void;
__trgCustom(): void;
__customData(): {
am: AssetManager;
open: boolean;
assets: any;
types: any;
container: any;
close: () => void;
remove: (asset: string | Asset, opts?: Record<string, any>) => any;
select: (asset: Asset, complete: boolean) => void;
options: any;
};
/**
* Open the asset manager.
* @param {Object} [options] Options for the asset manager.
* @param {Array<String>} [options.types=['image']] Types of assets to show.
* @param {Function} [options.select] Type of operation to perform on asset selection. If not specified, nothing will happen.
* @example
* assetManager.open({
* select(asset, complete) {
* const selected = editor.getSelected();
* if (selected && selected.is('image')) {
* selected.addAttributes({ src: asset.getSrc() });
* // The default AssetManager UI will trigger `select(asset, false)` on asset click
* // and `select(asset, true)` on double-click
* complete && assetManager.close();
* }
* }
* });
* // with your custom types (you should have assets with those types declared)
* assetManager.open({ types: ['doc'], ... });
*/
open(options?: OpenOptions): void;
/**
* Close the asset manager.
* @example
* assetManager.close();
*/
close(): void;
/**
* Checks if the asset manager is open
* @returns {Boolean}
* @example
* assetManager.isOpen(); // true | false
*/
isOpen(): boolean;
/**
* Add new asset/s to the collection. URLs are supposed to be unique
* @param {String|Object|Array<String>|Array<Object>} asset URL strings or an objects representing the resource.
* @param {Object} [opts] Options
* @returns {[Asset]}
* @example
* // As strings
* assetManager.add('http://img.jpg');
* assetManager.add(['http://img.jpg', './path/to/img.png']);
*
* // Using objects you can indicate the type and other meta informations
* assetManager.add({
* // type: 'image', // image is default
* src: 'http://img.jpg',
* height: 300,
* width: 200,
* });
* assetManager.add([{ src: 'img2.jpg' }, { src: 'img2.png' }]);
*/
add(asset: string | AssetProps | (string | AssetProps)[], opts?: Record<string, any>): any;
/**
* Return asset by URL
* @param {String} src URL of the asset
* @returns {[Asset]|null}
* @example
* const asset = assetManager.get('http://img.jpg');
*/
get(src: string): Asset | null;
/**
* Return the global collection, containing all the assets
* @returns {Collection<[Asset]>}
*/
getAll(): Assets;
/**
* Return the visible collection, which contains assets actually rendered
* @returns {Collection<[Asset]>}
*/
getAllVisible(): Assets;
/**
* Remove asset
* @param {String|[Asset]} asset Asset or asset URL
* @returns {[Asset]} Removed asset
* @example
* const removed = assetManager.remove('http://img.jpg');
* // or by passing the Asset
* const asset = assetManager.get('http://img.jpg');
* assetManager.remove(asset);
*/
remove(asset: string | Asset, opts?: Record<string, any>): any;
store(): any;
load(data: Record<string, any>): any;
/**
* Return the Asset Manager Container
* @returns {HTMLElement}
*/
getContainer(): any;
/**
* Get assets element container
* @returns {HTMLElement}
* @private
*/
getAssetsEl(): Element | null | undefined;
/**
* Render assets
* @param {array} assets Assets to render, without the argument will render all global assets
* @returns {HTMLElement}
* @private
* @example
* // Render all assets
* assetManager.render();
*
* // Render some of the assets
* const assets = assetManager.getAll();
* assetManager.render(assets.filter(
* asset => asset.get('category') == 'cats'
* ));
*/
render(assts?: Asset[]): any;
__viewParams(): {
collection: Assets;
globalCollection: Assets;
config: AssetManagerConfig & {
pStylePrefix?: string | undefined;
};
module: AssetManager;
fu: any;
};
/**
* Add new type. If you want to get more about type definition we suggest to read the [module's page](/modules/Assets.html)
* @param {string} id Type ID
* @param {Object} definition Definition of the type. Each definition contains
* `model` (business logic), `view` (presentation logic)
* and `isType` function which recognize the type of the
* passed entity
* @private
* @example
* assetManager.addType('my-type', {
* model: {},
* view: {},
* isType: (value) => {},
* })
*/
addType(id: string, definition: any): void;
/**
* Get type
* @param {string} id Type ID
* @returns {Object} Type definition
* @private
*/
getType(id: string): any;
/**
* Get types
* @returns {Array}
* @private
*/
getTypes(): any;
AssetsView(): AssetsView | undefined;
FileUploader(): FileUploaderView;
onLoad(): void;
postRender(editorView: any): void;
/**
* Set new target
* @param {Object} m Model
* @private
* */
setTarget(m: any): void;
/**
* Set callback after asset was selected
* @param {Object} f Callback function
* @private
* */
onSelect(f: any): void;
/**
* Set callback to fire when the asset is clicked
* @param {function} func
* @private
*/
onClick(func: any): void;
/**
* Set callback to fire when the asset is double clicked
* @param {function} func
* @private
*/
onDblClick(func: any): void;
__behaviour(opts?: {}): any;
__getBehaviour(opts?: {}): any;
destroy(): void;
}
declare class Devices extends Collection<Device> {
}
export interface DevicesViewConfig {
em: EditorModel;
pStylePrefix?: string;
}
declare class DevicesView extends View {
em: EditorModel;
config: DevicesViewConfig;
ppfx: string;
devicesEl?: JQuery<HTMLElement>;
template({ ppfx, label }: {
ppfx: string;
label: string;
}): string;
events(): {
change: string;
"click [data-add-trasp]": string;
};
constructor(o: {
config: DevicesViewConfig;
collection: Devices;
});
/**
* Start adding new device
* @return {[type]} [description]
* @private
*/
startAdd(): void;
/**
* Update device of the editor
* @private
*/
updateDevice(): void;
/**
* Update select value on device update
* @private
*/
updateSelect(): void;
/**
* Return devices options
* @return {string} String of options
* @private
*/
getOptions(): string;
render(): this;
}
declare class DeviceManager extends ItemManagerModule<DeviceManagerConfig & {
appendTo?: HTMLElement | string;
}, Devices> {
devices: Devices;
view?: DevicesView;
Device: typeof Device;
Devices: typeof Devices;
storageKey: string;
constructor(em: EditorModel);
_onSelect(m: EditorModel, deviceId: string, opts: Record<string, any>): void;
/**
* Add new device
* @param {Object} props Device properties
* @returns {[Device]} Added device
* @example
* const device1 = deviceManager.add({
* // Without an explicit ID, the `name` will be taken. In case of missing `name`, a random ID will be created.
* id: 'tablet',
* name: 'Tablet',
* width: '900px', // This width will be applied on the canvas frame and for the CSS media
* });
* const device2 = deviceManager.add({
* id: 'tablet2',
* name: 'Tablet 2',
* width: '800px', // This width will be applied on the canvas frame
* widthMedia: '810px', // This width that will be used for the CSS media
* height: '600px', // Height will be applied on the canvas frame
* });
*/
add(props: DeviceProperties, options?: Record<string, any>): Device;
/**
* Return device by ID
* @param {String} id ID of the device
* @returns {[Device]|null}
* @example
* const device = deviceManager.get('Tablet');
* console.log(JSON.stringify(device));
* // {name: 'Tablet', width: '900px'}
*/
get(id: string): Device;
/**
* Remove device
* @param {String|[Device]} device Device or device id
* @returns {[Device]} Removed device
* @example
* const removed = deviceManager.remove('device-id');
* // or by passing the Device
* const device = deviceManager.get('device-id');
* deviceManager.remove(device);
*/
remove(device: string | Device, opts?: {}): any;
/**
* Return all devices
* @returns {Array<[Device]>}
* @example
* const devices = deviceManager.getDevices();
* console.log(JSON.stringify(devices));
* // [{name: 'Desktop', width: ''}, ...]
*/
getDevices(): Device[];
/**
* Change the selected device. This will update the frame in the canvas
* @param {String|[Device]} device Device or device id
* @example
* deviceManager.select('some-id');
* // or by passing the page
* const device = deviceManager.get('some-id');
* deviceManager.select(device);
*/
select(device: string | Device, opts?: {}): this;
/**
* Get the selected device
* @returns {[Device]}
* @example
* const selected = deviceManager.getSelected();
*/
getSelected(): Device;
getAll(): Devices;
render(): HTMLElement;
destroy(): void;
}
export type Messages = Required<I18nConfig>["messages"];
declare class I18nModule extends Module<I18nConfig & {
stylePrefix?: string;
}> {
/**
* Initialize module
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Update current locale
* @param {String} locale Locale value
* @returns {this}
* @example
* i18n.setLocale('it');
*/
setLocale(locale: string): this;
/**
* Get current locale
* @returns {String} Current locale value
*/
getLocale(): string | undefined;
/**
* Get all messages
* @param {String} [lang] Specify the language of messages to return
* @param {Object} [opts] Options
* @param {Boolean} [opts.debug] Show warnings in case of missing language
* @returns {Object}
* @example
* i18n.getMessages();
* // -> { en: { hello: '...' }, ... }
* i18n.getMessages('en');
* // -> { hello: '...' }
*/
getMessages(lang: string, opts?: {}): any;
/**
* Set new set of messages
* @param {Object} msg Set of messages
* @returns {this}
* @example
* i18n.getMessages();
* // -> { en: { msg1: 'Msg 1', msg2: 'Msg 2', } }
* i18n.setMessages({ en: { msg2: 'Msg 2 up', msg3: 'Msg 3', } });
* // Set replaced
* i18n.getMessages();
* // -> { en: { msg2: 'Msg 2 up', msg3: 'Msg 3', } }
*/
setMessages(msg: Messages): this;
/**
* Update messages
* @param {Object} msg Set of messages to add
* @returns {this}
* @example
* i18n.getMessages();
* // -> { en: { msg1: 'Msg 1', msg2: 'Msg 2', } }
* i18n.addMessages({ en: { msg2: 'Msg 2 up', msg3: 'Msg 3', } });
* // Set updated
* i18n.getMessages();
* // -> { en: { msg1: 'Msg 1', msg2: 'Msg 2 up', msg3: 'Msg 3', } }
*/
addMessages(msg: Messages): this;
/**
* Translate the locale message
* @param {String} key Label to translate
* @param {Object} [opts] Options for the translation
* @param {Object} [opts.params] Params for the translation
* @param {Boolean} [opts.debug] Show warnings in case of missing resources
* @returns {String}
* @example
* obj.setMessages({
* en: { msg: 'Msg', msg2: 'Msg {test}'},
* it: { msg2: 'Msg {test} it'},
* });
* obj.t('msg');
* // -> outputs `Msg`
* obj.t('msg2', { params: { test: 'hello' } }); // use params
* // -> outputs `Msg hello`
* obj.t('msg2', { l: 'it', params: { test: 'hello' } }); // custom local
* // -> outputs `Msg hello it`
*/
t(key: string, opts?: Record<string, any>): any;
_localLang(): any;
_addParams(str: string, params: Record<string, any>): string;
_getMsg(key: string, locale: string, opts?: {}): any;
_debug(str: string, opts?: {
debug?: boolean;
}): void;
destroy(): void;
}
export type DropContent = BlockProperties["content"];
export interface Dim {
top: number;
left: number;
height: number;
width: number;
offsets: ReturnType<CanvasModule["getElementOffsets"]>;
dir?: boolean;
el?: HTMLElement;
indexEl?: number;
}
export interface Pos {
index: number;
indexEl: number;
method: string;
}
export interface SorterOptions {
borderOffset?: number;
container?: HTMLElement;
containerSel?: string;
itemSel?: string;
draggable?: boolean | string[];
nested?: boolean;
pfx?: string;
ppfx?: string;
freezeClass?: string;
onStart?: Function;
onEndMove?: Function;
customTarget?: Function;
onEnd?: Function;
onMove?: Function;
direction?: "v" | "h" | "a";
relative?: boolean;
ignoreViewChildren?: boolean;
placer?: HTMLElement;
document?: Document;
wmargin?: number;
offsetTop?: number;
offsetLeft?: number;
em?: EditorModel;
canvasRelative?: boolean;
avoidSelectOnEnd?: boolean;
scale?: number;
}
declare class Sorter extends View {
opt: SorterOptions;
elT: number;
elL: number;
borderOffset: number;
containerSel: string;
itemSel: string;
draggable: SorterOptions["draggable"];
nested: boolean;
pfx: string;
ppfx?: string;
freezeClass?: string;
onStart: Function;
onEndMove?: Function;
customTarget?: Function;
onEnd?: Function;
onMoveClb?: Function;
direction: "v" | "h" | "a";
relative: boolean;
ignoreViewChildren: boolean;
plh?: HTMLElement;
document: Document;
wmargin: number;
offTop: number;
offLeft: number;
dropContent?: DropContent;
em?: EditorModel;
dragHelper?: HTMLElement;
canvasRelative: boolean;
selectOnEnd: boolean;
scale?: number;
activeTextModel?: Model;
dropModel?: Model;
target?: HTMLElement;
prevTarget?: HTMLElement;
sourceEl?: HTMLElement;
moved?: boolean;
srcModel?: Model;
targetModel?: Model;
rX?: number;
rY?: number;
eventMove?: MouseEvent;
prevTargetDim?: Dim;
cacheDimsP?: Dim[];
cacheDims?: Dim[];
targetP?: HTMLElement;
targetPrev?: HTMLElement;
lastPos?: Pos;
lastDims?: Dim[];
$plh?: any;
toMove?: Model | Model[];
/** @ts-ignore */
initialize(opt?: SorterOptions): void;
getScale(): any;
getContainerEl(elem?: HTMLElement): HTMLElement;
getDocuments(el?: HTMLElement): Document[];
/**
* Triggered when the offset of the editro is changed
*/
updateOffset(): void;
/**
* Set content to drop
* @param {String|Object} content
*/
setDropContent(content: DropContent): void;
updateTextViewCursorPosition(e: any): void;
setContentEditable(model?: Model, mode?: boolean): void;
/**
* Toggle cursor while sorting
* @param {Boolean} active
*/
toggleSortCursor(active?: boolean): void;
/**
* Set drag helper
* @param {HTMLElement} el
* @param {Event} event
*/
setDragHelper(el: HTMLElement, event: Event): void;
/**
* Update the position of the helper
* @param {Event} e
*/
moveDragHelper(e: any): void;
/**
* Returns true if the element matches with selector
* @param {Element} el
* @param {String} selector
* @return {Boolean}
*/
matches(el: HTMLElement, selector: string): any;
/**
* Closest parent
* @param {Element} el
* @param {String} selector
* @return {Element|null}
*/
closest(el: HTMLElement, selector: string): HTMLElement | undefined;
/**
* Get the offset of the element
* @param {HTMLElement} el
* @return {Object}
*/
offset(el: HTMLElement): {
top: number;
left: number;
};
/**
* Create placeholder
* @return {HTMLElement}
*/
createPlaceholder(): HTMLDivElement;
/**
* Picking component to move
* @param {HTMLElement} src
* */
startSort(src?: HTMLElement, opts?: {
container?: HTMLElement;
}): void;
/**
* Get the model from HTMLElement target
* @return {Model|null}
*/
getTargetModel(el: HTMLElement): any;
/**
* Get the model of the current source element (element to drag)
* @return {Model}
*/
getSourceModel(source?: HTMLElement, { target, avoidChildren }?: any): Model;
/**
* Highlight target
* @param {Model|null} model
*/
selectTargetModel(model?: Model, source?: Model): void;
/**
* During move
* @param {Event} e
* */
onMove(e: MouseEvent): void;
isTextableActive(src: any, trg: any): any;
disableTextable(): void;
/**
* Returns true if the elements is in flow, so is not in flow where
* for example the component is with float:left
* @param {HTMLElement} el
* @param {HTMLElement} parent
* @return {Boolean}
* @private
* */
isInFlow(el: HTMLElement, parent: HTMLElement): boolean;
/**
* Check if el has style to be in flow
* @param {HTMLElement} el
* @param {HTMLElement} parent
* @return {Boolean}
* @private
*/
styleInFlow(el: HTMLElement, parent: HTMLElement): true | undefined;
/**
* Check if the target is valid with the actual source
* @param {HTMLElement} trg
* @return {Boolean}
*/
validTarget(trg: HTMLElement, src?: HTMLElement): {
valid: boolean;
src: HTMLElement | undefined;
srcModel: Model<any, SetOptions, any>;
trg: HTMLElement;
trgModel: any;
draggable: boolean;
droppable: boolean;
dragInfo: string;
dropInfo: string;
};
/**
* Get dimensions of nodes relative to the coordinates
* @param {HTMLElement} target
* @param {number} rX Relative X position
* @param {number} rY Relative Y position
* @return {Array<Array>}
*/
dimsFromTarget(target: HTMLElement, rX: number, rY: number): Dim[];
/**
* Get valid target from element
* This method should replace dimsFromTarget()
* @param {HTMLElement} el
* @return {HTMLElement}
*/
getTargetFromEl(el: HTMLElement): HTMLElement;
/**
* Check if the current pointer is neare to element borders
* @return {Boolen}
*/
nearElBorders(el: HTMLElement): 1 | undefined;
getCurrentPos(): {
x: number;
y: number;
};
/**
* Returns dimensions and positions about the element
* @param {HTMLElement} el
* @return {Array<number>}
*/
getDim(el: HTMLElement): Dim;
/**
* Get children dimensions
* @param {HTMLELement} el Element root
* @return {Array}
* */
getChildrenDim(trg: HTMLElement): Dim[];
/**
* Check if the coordinates are near to the borders
* @param {Array<number>} dim
* @param {number} rX Relative X position
* @param {number} rY Relative Y position
* @return {Boolean}
* */
nearBorders(dim: Dim, rX: number, rY: number): boolean;
/**
* Find the position based on passed dimensions and coordinates
* @param {Array<Array>} dims Dimensions of nodes to parse
* @param {number} posX X coordindate
* @param {number} posY Y coordindate
* @return {Object}
* */
findPosition(dims: Dim[], posX: number, posY: number): Pos;
/**
* Updates the position of the placeholder
* @param {HTMLElement} phl
* @param {Array<Array>} dims
* @param {Object} pos Position object
* @param {Array<number>} trgDim target dimensions ([top, left, height, width])
* */
movePlaceholder(plh: HTMLElement, dims: Dim[], pos: Pos, trgDim?: Dim): void;
/**
* Build an array of all the parents, including the component itself
* @return {Model|null}
*/
parents(model: any): any[];
/**
* Sort according to the position in the dom
* @param {Object} obj1 contains {model, parents}
* @param {Object} obj2 contains {model, parents}
*/
sort(obj1: any, obj2: any): number;
/**
* Leave item
* @param event
*
* @return void
* */
endMove(): void;
/**
* Move component to new position
* @param {HTMLElement} dst Destination target
* @param {HTMLElement} src Element to move
* @param {Object} pos Object with position coordinates
* */
move(dst: HTMLElement, src: HTMLElement | Model, pos: Pos): any;
/**
* Rollback to previous situation
* @param {Event}
* @param {Bool} Indicates if rollback in anycase
* */
rollback(e: any): void;
}
declare class UtilsModule extends Module {
Sorter: typeof Sorter;
Resizer: typeof Resizer;
Dragger: typeof Dragger;
helpers: {
isDef: (value: any) => boolean;
hasWin: () => boolean;
getGlobal: () => typeof globalThis;
toLowerCase: (str: string) => string;
getUiClass: (em: EditorModel, defCls: string) => string;
isCommentNode: (el: HTMLElement) => boolean;
isTaggableNode: (el: HTMLElement) => boolean;
find: (arr: any[], test: (item: any, i: number, arr: any[]) => boolean) => null;
escape: (str?: string) => string;
escapeNodeContent: (str?: string) => string;
deepMerge: (...args: Record<string, any>[]) => {
[x: string]: any;
};
buildBase64UrlFromSvg: (svg: string) => string;
on: (el: HTMLElement | Window | Document | (HTMLElement | Window | Document)[], ev: string, fn: (ev: Event) => void, opts?: AddEventListenerOptions | undefined) => void;
off: (el: HTMLElement | Window | Document | (HTMLElement | Window | Document)[], ev: string, fn: (ev: Event) => void, opts?: AddEventListenerOptions | undefined) => void;
hasDnd: (em: EditorModel) => boolean;
upFirst: (value: string) => string;
matches: any;
getModel: (el: any, $?: any) => any;
getElRect: (el?: HTMLElement | undefined) => {
top: number;
left: number;
width: number;
height: number;
} | DOMRect;
camelCase: (value: string) => string;
isTextNode: (el: HTMLElement) => boolean;
getKeyCode: (ev: KeyboardEvent) => number;
getKeyChar: (ev: KeyboardEvent) => string;
isEscKey: (ev: KeyboardEvent) => boolean;
isEnterKey: (ev: KeyboardEvent) => boolean;
getElement: (el: HTMLElement) => any;
shallowDiff: (objOrig: Record<string, any>, objNew: Record<string, any>) => Record<string, any>;
normalizeFloat: (value: any, step?: number, valueDef?: number) => any;
getPointerEvent: (ev: Event) => any;
getUnitFromValue: (value: any) => any;
capitalize: (str?: string) => string;
getViewEl: (el: any) => any;
setViewEl: (el: any, view: any) => void;
appendStyles: (styles: {}, opts?: {
unique?: boolean | undefined;
prepand?: boolean | undefined;
}) => void;
isObject: (val: any) => val is Object;
isEmptyObj: (val: Record<string, any>) => boolean;
isComponent: (obj: any) => any;
createId: (length?: number) => string;
isRule: (obj: any) => any;
};
constructor(em: EditorModel);
destroy(): void;
}
export interface Keymap {
id: string;
keys: string;
handler: string | CommandFunction;
}
export interface KeymapOptions {
/**
* Force the handler to be executed.
*/
force?: boolean;
/**
* Prevent default of the original triggered event.
*/
prevent?: boolean;
}
export interface KeymapsConfig {
/**
* Default keymaps.
*/
defaults?: Record<string, Omit<Keymap, "id"> & {
opts?: KeymapOptions;
}>;
}
export type KeymapEvent = "keymap:add" | "keymap:remove" | "keymap:emit" | `keymap:emit:${string}`;
declare class KeymapsModule extends Module<KeymapsConfig & {
name?: string;
}> {
keymaster: any;
keymaps: Record<string, Keymap>;
constructor(em: EditorModel);
onLoad(): void;
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Add new keymap
* @param {string} id Keymap id
* @param {string} keys Keymap keys, eg. `ctrl+a`, `⌘+z, ctrl+z`
* @param {Function|string} handler Keymap handler, might be a function
* @param {Object} [opts={}] Options
* @return {Object} Added keymap
* or just a command id as a string
* @example
* // 'ns' is just a custom namespace
* keymaps.add('ns:my-keymap', '⌘+j, ⌘+u, ctrl+j, alt+u', editor => {
* console.log('do stuff');
* });
* // or
* keymaps.add('ns:my-keymap', '⌘+s, ctrl+s', 'some-gjs-command');
*
* // listen to events
* editor.on('keymap:emit', (id, shortcut, e) => {
* // ...
* })
*/
add(id: Keymap["id"], keys: Keymap["keys"], handler: Keymap["handler"], opts?: KeymapOptions): Keymap;
/**
* Get the keymap by id
* @param {string} id Keymap id
* @return {Object} Keymap object
* @example
* keymaps.get('ns:my-keymap');
* // -> {keys, handler};
*/
get(id: string): Keymap;
/**
* Get all keymaps
* @return {Object}
* @example
* keymaps.getAll();
* // -> {id1: {}, id2: {}};
*/
getAll(): Record<string, Keymap>;
/**
* Remove the keymap by id
* @param {string} id Keymap id
* @return {Object} Removed keymap
* @example
* keymaps.remove('ns:my-keymap');
* // -> {keys, handler};
*/
remove(id: string): Keymap | undefined;
/**
* Remove all binded keymaps
* @return {this}
*/
removeAll(): this;
destroy(): void;
}
declare class Modal extends ModuleModel<ModalModule> {
defaults(): {
title: string;
content: string;
attributes: {};
open: boolean;
};
open(): void;
close(): void;
}
declare class ModalView extends ModuleView<Modal> {
template({ pfx, ppfx, content, title }: any): string;
events(): {
click: string;
"click [data-close-modal]": string;
};
$title?: JQuery<HTMLElement>;
$content?: JQuery<HTMLElement>;
$collector?: JQuery<HTMLElement>;
constructor(o: any);
onClick(e: Event): void;
/**
* Returns collector element
* @return {HTMLElement}
* @private
*/
getCollector(): JQuery<HTMLElement>;
/**
* Returns content element
* @return {HTMLElement}
*/
getContent(): JQuery<HTMLElement>;
/**
* Returns title element
* @return {HTMLElement}
* @private
*/
getTitle(opts?: any): HTMLElement | JQuery<HTMLElement> | undefined;
/**
* Update content
* @private
* */
updateContent(): void;
/**
* Update title
* @private
* */
updateTitle(): void;
/**
* Update open
* @private
* */
updateOpen(): void;
/**
* Hide modal
* @private
* */
hide(): void;
/**
* Show modal
* @private
* */
show(): void;
updateAttr(attr?: any): void;
render(): this;
}
export type ModalEvent = "modal:open" | "modal:close" | "modal";
declare class ModalModule extends Module<ModalConfig> {
modal?: ModalView;
/**
* Initialize module. Automatically called with a new instance of the editor
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
_evData(): {
open: any;
attributes: any;
title: any;
content: any;
close: () => void;
};
postRender(view: EditorView): void;
/**
* Open the modal window
* @param {Object} [opts={}] Options
* @param {String|HTMLElement} [opts.title] Title to set for the modal
* @param {String|HTMLElement} [opts.content] Content to set for the modal
* @param {Object} [opts.attributes] Updates the modal wrapper with custom attributes
* @returns {this}
* @example
* modal.open({
* title: 'My title',
* content: 'My content',
* attributes: { class: 'my-class' },
* });
*/
open(opts?: any): this;
/**
* Close the modal window
* @returns {this}
* @example
* modal.close();
*/
close(): this;
/**
* Execute callback when the modal will be closed.
* The callback will be called one only time
* @param {Function} clb Callback to call
* @returns {this}
* @example
* modal.onceClose(() => {
* console.log('The modal is closed');
* });
*/
onceClose(clb: EventHandler): this;
/**
* Execute callback when the modal will be opened.
* The callback will be called one only time
* @param {Function} clb Callback to call
* @returns {this}
* @example
* modal.onceOpen(() => {
* console.log('The modal is opened');
* });
*/
onceOpen(clb: EventHandler): this;
/**
* Checks if the modal window is open
* @returns {Boolean}
* @example
* modal.isOpen(); // true | false
*/
isOpen(): boolean;
/**
* Set the title to the modal window
* @param {string | HTMLElement} title Title
* @returns {this}
* @example
* // pass a string
* modal.setTitle('Some title');
* // or an HTMLElement
* const el = document.createElement('div');
* el.innerText = 'New title';
* modal.setTitle(el);
*/
setTitle(title: string): this;
/**
* Returns the title of the modal window
* @returns {string | HTMLElement}
* @example
* modal.getTitle();
*/
getTitle(): any;
/**
* Set the content of the modal window
* @param {string | HTMLElement} content Content
* @returns {this}
* @example
* // pass a string
* modal.setContent('Some content');
* // or an HTMLElement
* const el = document.createElement('div');
* el.innerText = 'New content';
* modal.setContent(el);
*/
setContent(content: string | HTMLElement): this;
/**
* Get the content of the modal window
* @returns {string | HTMLElement}
* @example
* modal.getContent();
*/
getContent(): string | HTMLElement;
/**
* Returns content element
* @return {HTMLElement}
* @private
*/
getContentEl(): HTMLElement | undefined;
/**
* Returns modal model
* @return {Model}
* @private
*/
getModel(): any;
/**
* Render the modal window
* @return {HTMLElement}
* @private
*/
render(): HTMLElement | undefined;
destroy(): void;
}
declare class Button extends ModuleModel<PanelManager> {
defaults(): {
id: string;
label: string;
tagName: string;
className: string;
command: string;
context: string;
buttons: never[];
attributes: {};
options: {};
active: boolean;
dragDrop: boolean;
togglable: boolean;
runDefaultCommand: boolean;
stopDefaultCommand: boolean;
disable: boolean;
};
get className(): string;
get command(): string;
get active(): boolean;
set active(isActive: boolean);
get togglable(): boolean;
get runDefaultCommand(): boolean;
get stopDefaultCommand(): boolean;
get disable(): boolean;
constructor(module: PanelManager, options: any);
}
declare class Buttons extends ModuleCollection<Button> {
constructor(module: PanelManager, models: Button[]);
/**
* Deactivate all buttons, except one passed
* @param {Object} except Model to ignore
* @param {Boolean} r Recursive flag
*
* @return void
* */
deactivateAllExceptOne(except: Button, r: boolean): void;
/**
* Deactivate all buttons
* @param {String} ctx Context string
*
* @return void
* */
deactivateAll(ctx?: string, sender?: any): void;
/**
* Disables all buttons
* @param {String} ctx Context string
*
* @return void
* */
disableAllButtons(ctx?: string): void;
/**
* Disables all buttons, except one passed
* @param {Object} except Model to ignore
* @param {Boolean} r Recursive flag
*
* @return void
* */
disableAllButtonsExceptOne(except: Button, r: boolean): void;
}
declare class Panel extends ModuleModel<PanelManager> {
defaults(): {
id: string;
content: string;
visible: boolean;
buttons: never[];
attributes: {};
};
get buttons(): Buttons;
private set buttons(value);
view?: any;
constructor(module: PanelManager, options: any);
}
declare class Panels extends ModuleCollection<Panel> {
constructor(module: PanelManager, models: Panel[] | Array<Record<string, any>>);
}
declare class PanelsView extends ModuleView<Panels> {
constructor(target: Panels);
private onRemove;
/**
* Add to collection
* @param Object Model
*
* @return Object
* @private
* */
private addTo;
/**
* Add new object to collection
* @param Object Model
* @param Object Fragment collection
* @param integer Index of append
*
* @return Object Object created
* @private
* */
private addToCollection;
render(): this;
}
declare class PanelManager extends Module<PanelsConfig> {
panels: Panels;
PanelsViewObj?: PanelsView;
/**
* Initialize module. Automatically called with a new instance of the editor
* @param {Object} config Configurations
* @private
*/
constructor(em: EditorModel);
/**
* Returns the collection of panels
* @return {Collection} Collection of panel
*/
getPanels(): Panels;
/**
* Returns panels element
* @return {HTMLElement}
*/
getPanelsEl(): HTMLElement | undefined;
/**
* Add new panel to the collection
* @param {Object|Panel} panel Object with right properties or an instance of Panel
* @return {Panel} Added panel. Useful in case passed argument was an Object
* @example
* var newPanel = panelManager.addPanel({
* id: 'myNewPanel',
* visible : true,
* buttons : [...],
* });
*/
addPanel(panel: Panel | Array<Record<string, any>>): Panel;
/**
* Remove a panel from the collection
* @param {Object|Panel|String} panel Object with right properties or an instance of Panel or Painel id
* @return {Panel} Removed panel. Useful in case passed argument was an Object
* @example
* const newPanel = panelManager.removePanel({
* id: 'myNewPanel',
* visible : true,
* buttons : [...],
* });
*
* const newPanel = panelManager.removePanel('myNewPanel');
*
*/
removePanel(panel: Panel): Panel;
/**
* Get panel by ID
* @param {string} id Id string
* @return {Panel|null}
* @example
* var myPanel = panelManager.getPanel('myNewPanel');
*/
getPanel(id: string): Panel | null;
/**
* Add button to the panel
* @param {string} panelId Panel's ID
* @param {Object|Button} button Button object or instance of Button
* @return {Button|null} Added button. Useful in case passed button was an Object
* @example
* var newButton = panelManager.addButton('myNewPanel',{
* id: 'myNewButton',
* className: 'someClass',
* command: 'someCommand',
* attributes: { title: 'Some title'},
* active: false,
* });
* // It's also possible to pass the command as an object
* // with .run and .stop methods
* ...
* command: {
* run: function(editor) {
* ...
* },
* stop: function(editor) {
* ...
* }
* },
* // Or simply like a function which will be evaluated as a single .run command
* ...
* command: function(editor) {
* ...
* }
*/
addButton(panelId: string, button: any): any;
/**
* Remove button from the panel
* @param {String} panelId Panel's ID
* @param {String} buttonId Button's ID
* @return {Button|null} Removed button.
* @example
* const removedButton = panelManager.addButton('myNewPanel',{
* id: 'myNewButton',
* className: 'someClass',
* command: 'someCommand',
* attributes: { title: 'Some title'},
* active: false,
* });
*
* const removedButton = panelManager.removeButton('myNewPanel', 'myNewButton');
*
*/
removeButton(panelId: string, button: any): any;
/**
* Get button from the panel
* @param {string} panelId Panel's ID
* @param {string} id Button's ID
* @return {Button|null}
* @example
* var button = panelManager.getButton('myPanel','myButton');
*/
getButton(panelId: string, id: string): any;
/**
* Render panels and buttons
* @return {HTMLElement}
* @private
*/
render(): HTMLElement;
/**
* Active activable buttons
* @private
*/
active(): void;
/**
* Disable buttons flagged as disabled
* @private
*/
disableButtons(): void;
destroy(): void;
}
declare class CodeEditorView extends View {
pfx?: string;
config: Record<string, any>;
template({ pfx, codeName, label }: {
pfx: string;
codeName: string;
label: string;
}): string;
initialize(o: any): void;
render(): this;
}
declare class CodeManagerModule extends Module<CodeManagerConfig & {
pStylePrefix?: string;
}> {
defGenerators: Record<string, any>;
defViewers: Record<string, any>;
generators: Record<string, any>;
viewers: Record<string, any>;
EditorView: typeof CodeEditorView;
constructor(em: EditorModel);
/**
* Add new code generator to the collection
* @param {string} id Code generator ID
* @param {Object} generator Code generator wrapper
* @param {Function} generator.build Function that builds the code
* @return {this}
* @example
* codeManager.addGenerator('html7',{
* build: function(model){
* return 'myCode';
* }
* });
* */
addGenerator(id: string, generator: any): this;
/**
* Get code generator by id
* @param {string} id Code generator ID
* @return {Object|null}
* @example
* var generator = codeManager.getGenerator('html7');
* generator.build = function(model){
* //extend
* };
* */
getGenerator(id: string): any;
/**
* Returns all code generators
* @return {Array<Object>}
* */
getGenerators(): Record<string, any>;
/**
* Add new code viewer
* @param {string} id Code viewer ID
* @param {Object} viewer Code viewer wrapper
* @param {Function} viewer.init Set element on which viewer will be displayed
* @param {Function} viewer.setContent Set content to the viewer
* @return {this}
* @example
* codeManager.addViewer('ace',{
* init: function(el){
* var ace = require('ace-editor');
* this.editor = ace.edit(el.id);
* },
* setContent: function(code){
* this.editor.setValue(code);
* }
* });
* */
addViewer(id: string, viewer: any): this;
/**
* Get code viewer by id
* @param {string} id Code viewer ID
* @return {Object|null}
* @example
* var viewer = codeManager.getViewer('ace');
* */
getViewer(id: string): any;
/**
* Returns all code viewers
* @return {Array<Object>}
* */
getViewers(): Record<string, any>;
createViewer(opts?: any): any;
/**
* Update code viewer content
* @param {Object} viewer Viewer instance
* @param {string} code Code string
* @example
* var AceViewer = codeManager.getViewer('ace');
* // ...
* var viewer = AceViewer.init(el);
* // ...
* codeManager.updateViewer(AceViewer, 'code');
* */
updateViewer(viewer: any, code: string): void;
/**
* Get code from model
* @param {Object} model Any kind of model that will be passed to the build method of generator
* @param {string} genId Code generator id
* @param {Object} [opt] Options
* @return {string}
* @example
* var codeStr = codeManager.getCode(model, 'html');
* */
getCode(model: any, genId: string, opt?: any): string;
/**
* Load default code generators
* @return {this}
* @private
* */
loadDefaultGenerators(): this;
/**
* Load default code viewers
* @return {this}
* @private
* */
loadDefaultViewers(): this;
destroy(): void;
}
export interface UndoGroup {
index: number;
actions: any[];
labels: string[];
}
declare class UndoManagerModule extends Module<UndoManagerConfig & {
name?: string;
_disable?: boolean;
}> {
beforeCache?: any;
um: any;
constructor(em: EditorModel);
postLoad(): void;
/**
* Get configuration object
* @name getConfig
* @function
* @return {Object}
*/
/**
* Add an entity (Model/Collection) to track
* Note: New Components and CSSRules will be added automatically
* @param {Model|Collection} entity Entity to track
* @return {this}
* @example
* um.add(someModelOrCollection);
*/
add(entity: any): this;
/**
* Remove and stop tracking the entity (Model/Collection)
* @param {Model|Collection} entity Entity to remove
* @return {this}
* @example
* um.remove(someModelOrCollection);
*/
remove(entity: any): this;
/**
* Remove all entities
* @return {this}
* @example
* um.removeAll();
*/
removeAll(): this;
/**
* Start/resume tracking changes
* @return {this}
* @example
* um.start();
*/
start(): this;
/**
* Stop tracking changes
* @return {this}
* @example
* um.stop();
*/
stop(): this;
/**
* Undo last change
* @return {this}
* @example
* um.undo();
*/
undo(all?: boolean): this;
/**
* Undo all changes
* @return {this}
* @example
* um.undoAll();
*/
undoAll(): this;
/**
* Redo last change
* @return {this}
* @example
* um.redo();
*/
redo(all?: boolean): this;
/**
* Redo all changes
* @return {this}
* @example
* um.redoAll();
*/
redoAll(): this;
/**
* Checks if exists an available undo
* @return {Boolean}
* @example
* um.hasUndo();
*/
hasUndo(): boolean;
/**
* Checks if exists an available redo
* @return {Boolean}
* @example
* um.hasRedo();
*/
hasRedo(): boolean;
/**
* Check if the entity (Model/Collection) to tracked
* Note: New Components and CSSRules will be added automatically
* @param {Model|Collection} entity Entity to track
* @returns {Boolean}
*/
isRegistered(obj: any): boolean;
/**
* Get stack of changes
* @return {Collection}
* @example
* const stack = um.getStack();
* stack.each(item => ...);
*/
getStack(): any[];
/**
* Get grouped undo manager stack.
* The difference between `getStack` is when you do multiple operations at a time,
* like appending multiple components:
* `editor.getWrapper().append('<div>C1</div><div>C2</div>');`
* `getStack` will return a collection length of 2.
* `getStackGroup` instead will group them as a single operation (the first
* inserted component will be returned in the list) by returning an array length of 1.
* @return {Array}
* @private
*/
getStackGroup(): any;
skip(clb: Function): void;
getGroupedStack(): UndoGroup[];
goToGroup(group: UndoGroup): void;
getPointer(): number;
/**
* Clear the stack
* @return {this}
* @example
* um.clear();
*/
clear(): this;
getInstance(): any;
destroy(): void;
}
export type CommandEvent = "run" | "stop" | `run:${string}` | `stop:${string}` | `abort:${string}`;
declare class CommandsModule extends Module<CommandsConfig & {
pStylePrefix?: string;
}> {
CommandAbstract: typeof CommandAbstract;
defaultCommands: Record<string, Command>;
commands: Record<string, CommandObject>;
active: Record<string, any>;
/**
* @private
*/
constructor(em: Editor);
/**
* Add new command to the collection
* @param {string} id Command's ID
* @param {Object|Function} command Object representing your command,
* By passing just a function it's intended as a stateless command
* (just like passing an object with only `run` method).
* @return {this}
* @example
* commands.add('myCommand', {
* run(editor, sender) {
* alert('Hello world!');
* },
* stop(editor, sender) {
* },
* });
* // As a function
* commands.add('myCommand2', editor => { ... });
* */
add<T extends ObjectAny = {}>(id: string, command: CommandFunction | CommandObject<any, T>): this;
/**
* Get command by ID
* @param {string} id Command's ID
* @return {Object} Object representing the command
* @example
* var myCommand = commands.get('myCommand');
* myCommand.run();
* */
get(id: string): CommandObject | undefined;
/**
* Extend the command. The command to extend should be defined as an object
* @param {string} id Command's ID
* @param {Object} Object with the new command functions
* @returns {this}
* @example
* commands.extend('old-command', {
* someInnerFunction() {
* // ...
* }
* });
* */
extend(id: string, cmd?: CommandObject): this;
/**
* Check if command exists
* @param {string} id Command's ID
* @return {Boolean}
* */
has(id: string): boolean;
/**
* Get an object containing all the commands
* @return {Object}
*/
getAll(): Record<string, CommandObject<any, {}>>;
/**
* Execute the command
* @param {String} id Command ID
* @param {Object} [options={}] Options
* @return {*} The return is defined by the command
* @example
* commands.run('myCommand', { someOption: 1 });
*/
run(id: string, options?: CommandOptions): any;
/**
* Stop the command
* @param {String} id Command ID
* @param {Object} [options={}] Options
* @return {*} The return is defined by the command
* @example
* commands.stop('myCommand', { someOption: 1 });
*/
stop(id: string, options?: CommandOptions): any;
/**
* Check if the command is active. You activate commands with `run`
* and disable them with `stop`. If the command was created without `stop`
* method it can't be registered as active
* @param {String} id Command id
* @return {Boolean}
* @example
* const cId = 'some-command';
* commands.run(cId);
* commands.isActive(cId);
* // -> true
* commands.stop(cId);
* commands.isActive(cId);
* // -> false
*/
isActive(id: string): boolean;
/**
* Get all active commands
* @return {Object}
* @example
* console.log(commands.getActive());
* // -> { someCommand: itsLastReturn, anotherOne: ... };
*/
getActive(): Record<string, any>;
/**
* Run command via its object
* @param {Object} command
* @param {Object} options
* @return {*} Result of the command
* @private
*/
runCommand(command?: CommandObject, options?: CommandOptions): any;
/**
* Stop the command
* @param {Object} command
* @param {Object} options
* @return {*} Result of the command
* @private
*/
stopCommand(command?: CommandObject, options?: CommandOptions): any;
/**
* Create anonymous Command instance
* @param {Object} command Command object
* @return {Command}
* @private
* */
create(command: CommandObject): any;
destroy(): void;
}
declare class EditorModel extends Model {
defaults(): {
editing: number;
selected: number;
clipboard: null;
dmode: number;
componentHovered: null;
previousModel: null;
changesCount: number;
storables: never[];
modules: never[];
toLoad: never[];
opened: {};
device: string;
};
__skip: boolean;
defaultRunning: boolean;
destroyed: boolean;
_config: EditorConfig;
_storageTimeout?: ReturnType<typeof setTimeout>;
attrsOrig: any;
timedInterval?: ReturnType<typeof setTimeout>;
updateItr?: ReturnType<typeof setTimeout>;
view?: EditorView;
get storables(): IStorableModule[];
get modules(): IModule[];
get toLoad(): ILoadableModule[];
get selected(): Selected;
get shallow(): EditorModel;
get I18n(): I18nModule;
get Utils(): UtilsModule;
get Commands(): CommandsModule;
get Keymaps(): KeymapsModule;
get Modal(): ModalModule;
get Panels(): PanelManager;
get CodeManager(): CodeManagerModule;
get UndoManager(): UndoManagerModule;
get RichTextEditor(): RichTextEditorModule;
get Canvas(): CanvasModule;
get Editor(): Editor;
get Components(): ComponentManager;
get Css(): CssComposer;
get Blocks(): BlockManager;
get Selectors(): SelectorManager;
get Storage(): StorageManager;
get Traits(): TraitManager;
get Parser(): ParserModule;
get Layers(): LayerManager;
get Assets(): AssetManager;
get Devices(): DeviceManager;
get Pages(): PageManager;
get Styles(): StyleManager;
constructor(conf?: EditorConfig);
_checkReady(): void;
getContainer(): HTMLElement | undefined;
listenLog(event: string): void;
get config(): EditorConfig;
/**
* Get configurations
* @param {string} [prop] Property name
* @return {any} Returns the configuration object or
* the value of the specified property
*/
getConfig<P extends EditorConfigKeys | undefined = undefined, R = P extends EditorConfigKeys ? EditorConfig[P] : EditorConfig>(prop?: P): R;
/**
* Should be called once all modules and plugins are loaded
* @private
*/
loadOnStart(): void;
/**
* Set the alert before unload in case it's requested
* and there are unsaved changes
* @private
*/
updateChanges(): void;
/**
* Load generic module
*/
private loadModule;
private loadStorableModule;
/**
* Initialize editor model and set editor instance
* @param {Editor} editor Editor instance
* @return {this}
* @public
*/
init(editor: Editor, opts?: {}): void;
getEditor(): Editor;
/**
* This method handles updates on the editor and tries to store them
* if requested and if the changesCount is exceeded
* @param {Object} model
* @param {any} val Value
* @param {Object} opt Options
* @private
* */
handleUpdates(model: any, val: any, opt?: any): void;
changesUp(opts: any): void;
/**
* Callback on component hover
* @param {Object} Model
* @param {Mixed} New value
* @param {Object} Options
* @private
* */
componentHovered(editor: any, component: any, options: any): void;
/**
* Returns model of the selected component
* @return {Component|null}
* @public
*/
getSelected(): Component | undefined;
/**
* Returns an array of all selected components
* @return {Array}
* @public
*/
getSelectedAll(): Component[];
/**
* Select a component
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts={}] Options, optional
* @public
*/
setSelected(el?: Component | Component[], opts?: any): void;
/**
* Add component to selection
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts={}] Options, optional
* @public
*/
addSelected(el: Component | Component[], opts?: any): void;
/**
* Remove component from selection
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts={}] Options, optional
* @public
*/
removeSelected(el: Component | Component[], opts?: {}): void;
/**
* Toggle component selection
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts={}] Options, optional
* @public
*/
toggleSelected(el: Component | Component[], opts?: any): void;
/**
* Hover a component
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts={}] Options, optional
* @private
*/
setHovered(el: any, opts?: any): this | undefined;
getHovered(): any;
/**
* Set components inside editor's canvas. This method overrides actual components
* @param {Object|string} components HTML string or components model
* @param {Object} opt the options object to be used by the [setComponents]{@link setComponents} method
* @return {this}
* @public
*/
setComponents(components: any, opt?: {}): any;
/**
* Returns components model from the editor's canvas
* @return {Components}
* @private
*/
getComponents(): any;
/**
* Set style inside editor's canvas. This method overrides actual style
* @param {Object|string} style CSS string or style model
* @param {Object} opt the options object to be used by the `CssRules.add` method
* @return {this}
* @public
*/
setStyle(style: any, opt?: {}): this;
/**
* Add styles to the editor
* @param {Array<Object>|Object|string} style CSS string or style model
* @returns {Array<CssRule>}
* @public
*/
addStyle(style: any, opts?: {}): CssRule[];
/**
* Returns rules/style model from the editor's canvas
* @return {Rules}
* @private
*/
getStyle(): CssRules;
/**
* Change the selector state
* @param {String} value State value
* @returns {this}
*/
setState(value: string): this;
/**
* Get the current selector state
* @returns {String}
*/
getState(): string;
/**
* Returns HTML built inside canvas
* @param {Object} [opts={}] Options
* @returns {string} HTML string
* @public
*/
getHtml(opts?: {
component?: Component;
} & HTMLGeneratorBuildOptions): string;
/**
* Returns CSS built inside canvas
* @param {Object} [opts={}] Options
* @returns {string} CSS string
* @public
*/
getCss(opts?: {
component?: Component;
avoidProtected?: boolean;
} & CssGeneratorBuildOptions): string | undefined;
/**
* Returns JS of all components
* @return {string} JS string
* @public
*/
getJs(opts?: {
component?: Component;
}): string;
/**
* Store data to the current storage.
* @public
*/
store(options?: any): Promise<ProjectData>;
/**
* Load data from the current storage.
* @public
*/
load(options?: any): Promise<ProjectData>;
storeData(): ProjectData;
loadData(data?: ProjectData): ProjectData;
/**
* Returns device model by name
* @return {Device|null}
* @private
*/
getDeviceModel(): any;
/**
* Run default command if setted
* @param {Object} [opts={}] Options
* @private
*/
runDefault(opts?: {}): void;
/**
* Stop default command
* @param {Object} [opts={}] Options
* @private
*/
stopDefault(opts?: {}): void;
/**
* Update canvas dimensions and refresh data useful for tools positioning
* @public
*/
refreshCanvas(opts?: any): void;
/**
* Clear all selected stuf inside the window, sometimes is useful to call before
* doing some dragging opearation
* @param {Window} win If not passed the current one will be used
* @private
*/
clearSelection(win?: Window): void;
/**
* Get the current media text
* @return {string}
*/
getCurrentMedia(): string;
/**
* Return the component wrapper
* @return {Component}
*/
getWrapper(): any;
setCurrentFrame(frameView?: FrameView): this;
getCurrentFrame(): FrameView;
getCurrentFrameModel(): Frame;
getIcon(icon: string): any;
/**
* Return the count of changes made to the content and not yet stored.
* This count resets at any `store()`
* @return {number}
*/
getDirtyCount(): number;
clearDirtyCount(): this;
getZoomDecimal(): any;
getZoomMultiplier(): any;
setDragMode(value: DragMode): this;
getDragMode(component?: Component): DragMode;
t(...args: any[]): any;
/**
* Returns true if the editor is in absolute mode
* @returns {Boolean}
*/
inAbsoluteMode(component?: Component): boolean;
/**
* Destroy editor
*/
destroyAll(): void;
getEditing(): Component | undefined;
setEditing(value: boolean | ComponentView): this;
isEditing(): boolean;
log(msg: string, opts?: any): void;
logInfo(msg: string, opts?: any): void;
logWarning(msg: string, opts?: any): void;
logError(msg: string, opts?: any): void;
initBaseColorPicker(el: any, opts?: {}): any;
/**
* Execute actions without triggering the storage and undo manager.
* @param {Function} clb
* @private
*/
skip(clb: Function): void;
/**
* Set/get data from the HTMLElement
* @param {HTMLElement} el
* @param {string} name Data name
* @param {any} value Date value
* @return {any}
* @private
*/
data(el: any, name: string, value: any): any;
}
export interface IModule<TConfig extends ModuleConfig = ModuleConfig> extends IBaseModule<TConfig> {
destroy(): void;
postLoad(key: any): any;
onLoad?(): void;
name: string;
postRender?(view: any): void;
}
export interface IBaseModule<TConfig extends any> {
em: EditorModel;
config: TConfig;
}
export interface ModuleConfig {
name?: string;
stylePrefix?: string;
appendTo?: string | HTMLElement;
}
export interface IStorableModule {
storageKey: string[] | string;
store(result: any): any;
load(keys: ProjectData): void;
clear(): void;
}
export interface ILoadableModule {
onLoad(): void;
}
declare abstract class Module<T extends ModuleConfig = ModuleConfig> implements IModule<T> {
private _em;
private _config;
private _name;
cls: any[];
events: any;
model?: any;
view?: any;
constructor(em: EditorModel, moduleName: string, defaults?: T);
get em(): EditorModel;
get config(): T & {
pStylePrefix?: string | undefined;
};
abstract destroy(): void;
render(opts?: any): HTMLElement | JQuery<HTMLElement> | void;
postLoad(key: any): void;
get name(): string;
getConfig<P extends keyof T | undefined = undefined, R = P extends keyof T ? T[P] : T>(name?: P): R & {
pStylePrefix?: string;
};
__logWarn(str: string, opts?: {}): void;
postRender?(view: any): void;
/**
* Move the main DOM element of the module.
* To execute only post editor render (in postRender)
*/
__appendTo(): void;
}
declare abstract class ItemManagerModule<TConf extends ModuleConfig = ModuleConfig, TCollection extends Collection = Collection> extends Module<TConf> {
cls: any[];
protected all: TCollection;
view?: View;
constructor(em: EditorModel, moduleName: string, all: any, events?: any, defaults?: TConf, opts?: {
skipListen?: boolean;
});
private: boolean;
abstract storageKey: string;
abstract destroy(): void;
postLoad(key: any): void;
render(opts?: any): void;
getProjectData(data?: any): any;
loadProjectData(data?: any, param?: {
all?: TCollection;
onResult?: Function;
reset?: boolean;
}): any;
clear(opts?: {}): this;
getAll(): any;
getAllMap(): {
[key: string]: TCollection extends Collection<infer C> ? C : unknown;
};
__initListen(opts?: any): void;
__remove(model: any, opts?: any): any;
__catchAllEvent(event: any, model: any, coll: any, opts?: any): void;
__appendTo(renderProps?: any): void;
__onAllEvent(): void;
_createId(len?: number): string;
__listenAdd(model: TCollection, event: string): void;
__listenRemove(model: TCollection, event: string): void;
__listenUpdate(model: TCollection, event: string): void;
__destroy(): void;
}
declare function html(literals: TemplateStringsArray, ...substs: string[]): string;
export type EditorEvent = ComponentEvent | BlockEvent | AssetEvent | KeymapEvent | StyleManagerEvent | StorageEvent | CanvasEvent | SelectorEvent | RichTextEditorEvent | ModalEvent | CommandEvent | GeneralEvent | string;
export type GeneralEvent = "canvasScroll" | "undo" | "redo" | "load" | "update";
export type EditorConfigType = EditorConfig & {
pStylePrefix?: string;
};
export type EditorModelParam<T extends keyof EditorModel, N extends number> = Parameters<EditorModel[T]>[N];
export declare class Editor implements IBaseModule<EditorConfig> {
editorView?: EditorView;
editor: EditorModel;
$: any;
em: EditorModel;
config: EditorConfigType;
constructor(config?: EditorConfig, opts?: any);
get Config(): EditorConfig;
get I18n(): I18nModule;
get Utils(): UtilsModule;
get Commands(): CommandsModule;
get Keymaps(): KeymapsModule;
get Modal(): ModalModule;
get Panels(): PanelManager;
get Canvas(): CanvasModule;
get Parser(): ParserModule;
get CodeManager(): CodeManagerModule;
get UndoManager(): UndoManagerModule;
get RichTextEditor(): RichTextEditorModule;
get Pages(): PageManager;
get Components(): ComponentManager;
get DomComponents(): ComponentManager;
get Layers(): LayerManager;
get LayerManager(): LayerManager;
get Css(): CssComposer;
get CssComposer(): CssComposer;
get Storage(): StorageManager;
get StorageManager(): StorageManager;
get Assets(): AssetManager;
get AssetManager(): AssetManager;
get Blocks(): BlockManager;
get BlockManager(): BlockManager;
get Traits(): TraitManager;
get TraitManager(): TraitManager;
get Selectors(): SelectorManager;
get SelectorManager(): SelectorManager;
get Styles(): StyleManager;
get StyleManager(): StyleManager;
get Devices(): DeviceManager;
get DeviceManager(): DeviceManager;
get EditorModel(): EditorModel;
/**
* Returns configuration object
* @returns {any} Returns the configuration object or the value of the specified property
*/
getConfig<P extends EditorConfigKeys | undefined = undefined, R = P extends EditorConfigKeys ? EditorConfig[P] : EditorConfig>(prop?: P): R;
/**
* Returns HTML built inside canvas
* @param {Object} [opts={}] Options
* @param {Component} [opts.component] Return the HTML of a specific Component
* @param {Boolean} [opts.cleanId=false] Remove unnecessary IDs (eg. those created automatically)
* @returns {string} HTML string
*/
getHtml(opts?: EditorModelParam<"getHtml", 0>): string;
/**
* Returns CSS built inside canvas
* @param {Object} [opts={}] Options
* @param {Component} [opts.component] Return the CSS of a specific Component
* @param {Boolean} [opts.json=false] Return an array of CssRules instead of the CSS string
* @param {Boolean} [opts.avoidProtected=false] Don't include protected CSS
* @param {Boolean} [opts.onlyMatched=false] Return only rules matched by the passed component.
* @param {Boolean} [opts.keepUnusedStyles=false] Force keep all defined rules. Toggle on in case output looks different inside/outside of the editor.
* @returns {String|Array<CssRule>} CSS string or array of CssRules
*/
getCss(opts?: EditorModelParam<"getCss", 0>): string | undefined;
/**
* Returns JS of all components
* @param {Object} [opts={}] Options
* @param {Component} [opts.component] Get the JS of a specific component
* @returns {String} JS string
*/
getJs(opts?: EditorModelParam<"getJs", 0>): string;
/**
* Return the complete tree of components. Use `getWrapper` to include also the wrapper
* @return {Components}
*/
getComponents(): Components;
/**
* Return the wrapper and its all components
* @return {Component}
*/
getWrapper(): ComponentWrapper | undefined;
/**
* Set components inside editor's canvas. This method overrides actual components
* @param {Array<Object>|Object|string} components HTML string or components model
* @param {Object} opt the options object to be used by the [setComponents]{@link em#setComponents} method
* @return {this}
* @example
* editor.setComponents('<div class="cls">New component</div>');
* // or
* editor.setComponents({
* type: 'text',
* classes:['cls'],
* content: 'New component'
* });
*/
setComponents(components: any, opt?: any): this;
/**
* Add components
* @param {Array<Object>|Object|string} components HTML string or components model
* @param {Object} opts Options
* @param {Boolean} [opts.avoidUpdateStyle=false] If the HTML string contains styles,
* by default, they will be created and, if already exist, updated. When this option
* is true, styles already created will not be updated.
* @return {Array<Component>}
* @example
* editor.addComponents('<div class="cls">New component</div>');
* // or
* editor.addComponents({
* type: 'text',
* classes:['cls'],
* content: 'New component'
* });
*/
addComponents(components: any, opts?: any): Component[];
/**
* Returns style in JSON format object
* @return {Object}
*/
getStyle(): CssRules;
/**
* Set style inside editor's canvas. This method overrides actual style
* @param {Array<Object>|Object|string} style CSS string or style model
* @return {this}
* @example
* editor.setStyle('.cls{color: red}');
* //or
* editor.setStyle({
* selectors: ['cls'],
* style: { color: 'red' }
* });
*/
setStyle(style: any, opt?: any): this;
/**
* Add styles to the editor
* @param {Array<Object>|Object|string} style CSS string or style model
* @returns {Array<CssRule>} Array of created CssRule instances
* @example
* editor.addStyle('.cls{color: red}');
*/
addStyle(style: any, opts?: {}): CssRule[];
/**
* Returns the last selected component, if there is one
* @return {Model}
*/
getSelected(): Component | undefined;
/**
* Returns an array of all selected components
* @return {Array}
*/
getSelectedAll(): Component[];
/**
* Get a stylable entity from the selected component.
* If you select a component without classes the entity is the Component
* itself and all changes will go inside its 'style' attribute. Otherwise,
* if the selected component has one or more classes, the function will
* return the corresponding CSS Rule
* @return {Model}
*/
getSelectedToStyle(): any;
/**
* Select a component
* @param {Component|HTMLElement} el Component to select
* @param {Object} [opts] Options
* @param {Boolean} [opts.scroll] Scroll canvas to the selected element
* @return {this}
* @example
* // Select dropped block
* editor.on('block:drag:stop', function(model) {
* editor.select(model);
* });
*/
select(el?: EditorModelParam<"setSelected", 0>, opts?: {
scroll?: boolean;
}): this;
/**
* Add component to selection
* @param {Component|HTMLElement|Array} el Component to select
* @return {this}
* @example
* editor.selectAdd(model);
*/
selectAdd(el: EditorModelParam<"addSelected", 0>): this;
/**
* Remove component from selection
* @param {Component|HTMLElement|Array} el Component to select
* @return {this}
* @example
* editor.selectRemove(model);
*/
selectRemove(el: EditorModelParam<"removeSelected", 0>): this;
/**
* Toggle component selection
* @param {Component|HTMLElement|Array} el Component to select
* @return {this}
* @example
* editor.selectToggle(model);
*/
selectToggle(el: EditorModelParam<"toggleSelected", 0>): this;
/**
* Returns, if active, the Component enabled in rich text editing mode.
* @returns {Component|null}
* @example
* const textComp = editor.getEditing();
* if (textComp) {
* console.log('HTML: ', textComp.toHTML());
* }
*/
getEditing(): Component | undefined;
/**
* Set device to the editor. If the device exists it will
* change the canvas to the proper width
* @param {string} name Name of the device
* @return {this}
* @example
* editor.setDevice('Tablet');
*/
setDevice(name: string): this;
/**
* Return the actual active device
* @return {string} Device name
* @example
* var device = editor.getDevice();
* console.log(device);
* // 'Tablet'
*/
getDevice(): string;
/**
* Execute command
* @param {string} id Command ID
* @param {Object} options Custom options
* @return {*} The return is defined by the command
* @example
* editor.runCommand('myCommand', {someValue: 1});
*/
runCommand(id: string, options?: Record<string, unknown>): any;
/**
* Stop the command if stop method was provided
* @param {string} id Command ID
* @param {Object} options Custom options
* @return {*} The return is defined by the command
* @example
* editor.stopCommand('myCommand', {someValue: 1});
*/
stopCommand(id: string, options?: Record<string, unknown>): any;
/**
* Store data to the current storage.
* This will reset the counter of changes (`editor.getDirtyCount()`).
* @param {Object} [options] Storage options.
* @returns {Object} Stored data.
* @example
* const storedData = await editor.store();
*/
store(options: any): Promise<ProjectData>;
/**
* Load data from the current storage.
* @param {Object} [options] Storage options.
* @returns {Object} Loaded data.
* @example
* const data = await editor.load();
*/
load(options: any): Promise<ProjectData>;
/**
* Get the JSON project data, which could be stored and loaded back with `editor.loadProjectData(json)`
* @returns {Object}
* @example
* console.log(editor.getProjectData());
* // { pages: [...], styles: [...], ... }
*/
getProjectData(): ProjectData;
/**
* Load data from the JSON project
* @param {Object} data Project to load
* @example
* editor.loadProjectData({ pages: [...], styles: [...], ... })
*/
loadProjectData(data: ProjectData): ProjectData;
storeData(): ProjectData;
loadData(data: any): ProjectData;
/**
* Returns container element. The one which was indicated as 'container'
* on init method
* @return {HTMLElement}
*/
getContainer(): HTMLElement | undefined;
/**
* Return the count of changes made to the content and not yet stored.
* This count resets at any `store()`
* @return {number}
*/
getDirtyCount(): number;
/**
* Reset the counter of changes.
*/
clearDirtyCount(): EditorModel;
/**
* Update editor dimension offsets
*
* This method could be useful when you update, for example, some position
* of the editor element (eg. canvas, panels, etc.) with CSS, where without
* refresh you'll get misleading position of tools
* @param {Object} [options] Options
* @param {Boolean} [options.tools=false] Update the position of tools (eg. rich text editor, component highlighter, etc.)
*/
refresh(opts?: {
tools?: boolean;
}): void;
/**
* Replace the built-in Rich Text Editor with a custom one.
* @param {Object} obj Custom RTE Interface
* @example
* editor.setCustomRte({
* // Function for enabling custom RTE
* // el is the HTMLElement of the double clicked Text Component
* // rte is the same instance you have returned the first time you call
* // enable(). This is useful if need to check if the RTE is already enabled so
* // ion this case you'll need to return the RTE and the end of the function
* enable: function(el, rte) {
* rte = new MyCustomRte(el, {}); // this depends on the Custom RTE API
* ...
* return rte; // return the RTE instance
* }
*
* // Disable the editor, called for example when you unfocus the Text Component
* disable: function(el, rte) {
* rte.blur(); // this depends on the Custom RTE API
* }
*
* // Called when the Text Component is focused again. If you returned the RTE instance
* // from the enable function, the enable won't be called again instead will call focus,
* // in this case to avoid double binding of the editor
* focus: function (el, rte) {
* rte.focus(); // this depends on the Custom RTE API
* }
* });
*/
setCustomRte(obj: any): void;
/**
* Replace the default CSS parser with a custom one.
* The parser function receives a CSS string as a parameter and expects
* an array of CSSRule objects as a result. If you need to remove the
* custom parser, pass `null` as the argument
* @param {Function|null} parser Parser function
* @return {this}
* @example
* editor.setCustomParserCss(css => {
* const result = [];
* // ... parse the CSS string
* result.push({
* selectors: '.someclass, div .otherclass',
* style: { color: 'red' }
* })
* // ...
* return result;
* });
*/
setCustomParserCss(parser: CustomParserCss): this;
/**
* Change the global drag mode of components.
* To get more about this feature read: https://github.com/GrapesJS/grapesjs/issues/1936
* @param {String} value Drag mode, options: 'absolute' | 'translate'
* @returns {this}
*/
setDragMode(value: DragMode): this;
/**
* Trigger event log message
* @param {*} msg Message to log
* @param {Object} [opts={}] Custom options
* @param {String} [opts.ns=''] Namespace of the log (eg. to use in plugins)
* @param {String} [opts.level='debug'] Level of the log, `debug`, `info`, `warning`, `error`
* @return {this}
* @example
* editor.log('Something done!', { ns: 'from-plugin-x', level: 'info' });
* // This will trigger following events
* // `log`, `log:info`, `log-from-plugin-x`, `log-from-plugin-x:info`
* // Callbacks of those events will always receive the message and
* // options, as arguments, eg:
* // editor.on('log:info', (msg, opts) => console.info(msg, opts))
*/
log(msg: string, opts?: {
ns?: string;
level?: string;
}): this;
/**
* Translate label
* @param {String} key Label to translate
* @param {Object} [opts] Options for the translation
* @param {Object} [opts.params] Params for the translation
* @param {Boolean} [opts.noWarn] Avoid warnings in case of missing resources
* @returns {String}
* @example
* editor.t('msg');
* // use params
* editor.t('msg2', { params: { test: 'hello' } });
* // custom local
* editor.t('msg2', { params: { test: 'hello' } l: 'it' });
*/
t(...args: any[]): any;
/**
* Attach event
* @param {string} event Event name
* @param {Function} callback Callback function
* @return {this}
*/
on(event: EditorEvent, callback: EventHandler): this;
/**
* Attach event and detach it after the first run
* @param {string} event Event name
* @param {Function} callback Callback function
* @return {this}
*/
once(event: EditorEvent, callback: EventHandler): this;
/**
* Detach event
* @param {string} event Event name
* @param {Function} callback Callback function
* @return {this}
*/
off(event: EditorEvent, callback: EventHandler): this;
/**
* Trigger event
* @param {string} event Event to trigger
* @return {this}
*/
trigger(event: EditorEvent, ...args: any[]): this;
/**
* Destroy the editor
*/
destroy(): void;
/**
* Returns editor element
* @return {HTMLElement}
* @private
*/
getEl(): HTMLElement | undefined;
/**
* Returns editor model
* @return {Model}
* @private
*/
getModel(): EditorModel;
/**
* Render editor
* @return {HTMLElement}
*/
render(): HTMLElement;
/**
* Trigger a callback once the editor is loaded and rendered.
* The callback will be executed immediately if the method is called on the already rendered editor.
* @param {Function} clb Callback to trigger
* @example
* editor.onReady(() => {
* // perform actions
* });
*/
onReady(clb: EventHandler): void;
/**
* Print safe HTML by using ES6 tagged template strings.
* @param {Array<String>} literals
* @param {Array<String>} substs
* @returns {String}
* @example
* const unsafeStr = '<script>....</script>';
* const safeStr = '<b>Hello</b>';
* // Use `$${var}` to avoid escaping
* const strHtml = editor.html`Escaped ${unsafeStr} unescaped $${safeStr}`;
*/
html: typeof html;
}
declare const GrapesJS: {
$: any;
editors: Editor[];
plugins: PluginManager;
version: any;
/**
* Initialize the editor with passed options
* @param {Object} config Configuration object
* @param {string|HTMLElement} config.container Selector which indicates where render the editor
* @param {Boolean} [config.autorender=true] If true, auto-render the content
* @param {Array} [config.plugins=[]] Array of plugins to execute on start
* @param {Object} [config.pluginsOpts={}] Custom options for plugins
* @param {Boolean} [config.headless=false] Init headless editor
* @return {Editor} Editor instance
* @example
* var editor = grapesjs.init({
* container: '#myeditor',
* components: '<article class="hello">Hello world</article>',
* style: '.hello{color: red}',
* })
*/
init(config?: EditorConfig): Editor;
};
export {
GrapesJS as default,
};
export {};